Wednesday, February 27, 2008

Dota-Allstars 6.51 AIplus 1.52 Revision 2 Map Free Download

dota allstars 6.51 loading screen Images Dota-Allstars 6.51 AIplus 1.52 Map Free Download. Another outstanding map from BuffMePlz! Get it now! I really recommend this map! The download link is at the end of the post.

Here is what he said about this map:



After spending about 14 hours programming last night, I think the first revision for this port is finally done. As far as I know, all of the new hero/item content is in and works fine for both humans and AI (yes, AI Visage and Drow and PA get their new abilities and they work). New item recipes work as expected, and AI has been modified to get the proper items in order to build them (Eul's, Guinsoo's, Battle Fury).

Fun tavern is still in, though it looks different. Deal with it. Currently contains Old Invoker, Old Lifestealer, Old Silencer, and Gambler. Maybe adding more later, they actually don't increase map size as much as everybody thinks they do (except for Gambler, since he has his own special buttons that I needed to add).

Assists work, singledraft works, -clear and -courier work, new creep camps work, bottles work, Invoker works...things work. Most of them, anyway.

Things that DON'T work:
-ah (why would you be hacking on an AI map anyway?)
-apm
-afk
-kickafk
-swapall (will do this one later, I don't feel like it right now)

Some bugs that were addressed with Last Word going off on various spells have not been addressed yet as of this revision. I'll do it later.

New Impale code works fine, but I haven't addressed the issues with new Impale + Omnislash/Voodoo Restoration. Also to be done later.

Eclipse still ministuns. I'll address that later. It does properly level up with Lucent Beam now though.

I haven't disabled -unstuck, since I find it to be useful.

I've changed the hero selection code a bit so (in theory) the AI should never pick Lanaya, Nai'x, or Kael. You can, of course, force the AI to pick these heroes but they won't do anything and will probably be easy to kill. Except for Lanaya, who will probably kill your game. Note that this is only for modes in which the computer picks, so using -ar or -tr may still cause them to pick these heroes.

Post bug reports here. I probably won't be doing anything on this map for at least another two weeks after my programming splurge, so hopefully this should be good enough for a while. Unless somebody finds something COMPLETELY gamebreaking...in which case then I might do something about it sooner.

Will fix aforementioned bugs in Revision 2, along with whatever you guys report. Might add Old Morphling to Fun Tavern, or whoever else people might want to see. But not all the old heroes, that's ridiculous and will take more time than I have ever. =P

Enjoy.


Here is the download link. You should note that this map has the same bug as 6.48b AIplus, read this post for further information. You can share your comment here after try it out :)

Also notice this before play the map, this is the known bug on this map.

THERE IS NO AI FOR LIFESTEALER AND INVOKER. THEY WILL GET BASIC ITEMS AND WILL NEITHER USE NOR LEARN THEIR SKILLS.
Known bugs with AI:
-Sand King doesn't use Epicenter
-Luna doesn't level up Lucent Beam, so Eclipse is very weak
-Lanaya crashes the game


Update: Last version is now Dota-Allstars 6.51 AIplus 1.52 revision 3.

Changelog:
Rev. 02
=======
-Fixed bug with Crystal Maiden and Aghanim's Scepter
-Fixed bug with Invoker swap
-Fixed spell effect on Split Earth
-Gold is now properly distributed in -em mode
-Implemented -apm-Implemented -swapall
-Updated -roll to show the range
-Updated -cs to show neutrals killed
-AI should now properly use Eul's
-AI should now properly get Lothar's

Download Dota-Allstars 6.51 AIplus 1.52 revision 2 via Mediafire (zip)
Download Dota-Allstars 6.51 AIplus 1.52 revision 2 via Mediafire

Credit to Tempest for give me a notice about this map, thanks pal! :)

Tuesday, February 26, 2008

New Dota-Allstars Game Commands You Should Know

Input Game CommandMaybe you already noticed that since 6.50, there's some new commands available. For those still confuse with the new commands, this post will help you to learn it. Some of it is very popular and interesting. The most noticeable are -ah (anti hack), -afk and -kickafk (kick idle player), -invokelist (Invoker skill list), -sd (Single Draft) and some more. This post will give you some information about those new game mode.

Here we go, let's start with:

-singledraft / -sd --> Single Draft

Each player is presented with three random heroes, one agility, one strength, and one intelligence. After use this command, you must continue with these commands:

-pick 1 --> Agility Hero
Pick the first presented hero.

-pick 2 --> Strenght Hero
Pick the second presented hero.

-pick 3 --> Intelligence Hero
Pick the third presented hero.

Incompatible with: Mirror Match, Death Match, All Agility, All Intelligence, All Strength, Same Hero, Reverse Mode.

-afk --> AFK Info

Displays how long each player is inactive.

-kickafk # --> Kick AFK players

Kicks players that have been inactive for more than 10 minutes. Replace # with the number of idle player.

-apm --> Actions Per Minute

Displays your APM.

-courier --> Courier icon

Toggles displaying idle worker courier icon.

-clear --> Clear screen

Clears all game text messages from the screen.

-invokelist --> List Invoker's spells

Displays list of Invoker's spells.

-swapall --> Swap All

Sends swap requests to all your allies. Also disables -swapcancel.

-ah --> Anti-MapHack

* First available player may enter these commands, checking the player list from the top.
* Must be entered separately, between 15 and 60 seconds of game time.

Enables maphack protection. Highly experimental, report bugs directly to IceFrog@gmail.com. After using this command, you have to choose one of the two supported modes using -mode1 or -mode2 commands.

-mode1 --> Basic Mode

This is a basic version that only operates on minimap. Use only if you have a problem with -mode2.

-mode2 --> Recommended Mode

This covers more areas and is the recommended version.

That's all, reminds me if i slipped some :) This post is based on lookyman guide from http://www.dota-allstars.com/. You may also check the complete list of the Dota-Allstars Game Command.

Monday, February 25, 2008

Dota-Allstars 6.51 AI Map Free Download

dota allstars 6.50b loading screen Images Dota-Allstars 6.51 AI DAII v1.2, Free Download. These map is AI maps i found for 6.51. You can try it yourself. Because the really fast DotA map update from IceFrog, it's hard to find decent AI. So, currently the available AI is injected DotA DAII v1.2 AI for 6.51. If i find another better map, i will post it immediately, don't worry! :)


Download 6.51 DAII AI v1.2

Comments:
Just like the other DAII map. Use it only to test new Heroes or Items. Not much comment for this map.

Warning! Don't expect too much, because those maps is launched very shortly after 6.51 is released. Use it only to testing some new features, like assist point and Mortred new skill.

Update:
Fix the 6.51 AI DAII v1.2 broken link. Special thanks to Yungkie for the feedback.
Dota-Allstars 6.51 AIplus 1.52 Map already released!

Friday, February 22, 2008

Exact Dota-Allstars 6.51 Map Changelog

The exact Dota-Allstars 6.51 Changelog. This post contain the details on some important change. If you are looking for the Official Changelog, go to this post.

Kellen Dagger of Initiator?

So, IceFrog really did want to change the name to Kellen's Dagger of Initiator :D The blink range is quite far now. It's as twice of the average range hero (600).
* Increased cast range of Kelen's Dagger
Cast Range increased from 1000 -> 1200.

Bottle

Uh, i really need this. Because without it, the courier cannot refill the bottle (only the upgraded Crow can).
* Undid previous Bottle changes. Bottle now works as follows: Costs 600 gold, does not require mana to refill, auto-fills it when you are near fountain, rune refills it to full, resells at 50% like normal, purchasable at base only, regenerates less than previously, has no usage cooldown.
Currently bottle refills 135 health and 70 mana per usage. And it is no longer in secret shops (Its slot is filled with dagger). Since you no longer needs mana to refill it, the good point is that you can have a courier fetch it

Sange Yasha

As i thought, the 6.50 buff on this items is a bit too much. The buff to the component items also great.
* Improved Sange's percentage and Yasha's percentage, and lowered the recent buff on S&Y a little
Sange: +16 Str, +7 dmg, 7% chance to Maim
Yasha: +16 Agi, +7% attack speed, +7% movement speed
Sange & Yasha: +16 Str, +16 Agi, +14 dmg, +14% AS, +14% MS, 14% chance to Maim

BattleFury

Wow, now Battlefury is cheaper than before. The changing from Mithril Hammer to Broadsword save you a bunch of gold :)
* Changed Battlefury recipe slightly
Battlefury now requires Perseverance + Broadsword + Claymore.

* Replaced Phantom Assassin's Shadow Strike with a different similar ability (132694)
Level 1: Single target 20% for 2 seconds. 40 Pure Damage(Half damage to heroes).
600 Cast Range. 35 Mana. 10 Seconds Cooldown.
Level 2: Single target 25% for 2.75 seconds. 80 Pure Damage(Half damage to heroes).
600 Cast Range. 30 Mana. 10 Seconds Cooldown.
Level 3: Single target 30% for 3.5 seconds. 120 Pure Damage(Half damage to heroes).
600 Cast Range. 30 Mana. 10 Seconds Cooldown.
Level 4: Single target 35% for 4.25 seconds. 160 Pure Damage(Half damage to heroes).
600 Cast Range. 25. 10 Seconds Cooldown.


* Fixed Vladmir's Offering sell cost
Sell cost from 1537 -> 1037 -thanks Ner'Zhul.

* Minor bonus armor in True Form
Gives +2/4/6 armor.

* Improved Shuriken Toss cast range
Cast Range increased from 300 -> 650

* Lowered Elder Dragon Form's manacost and cooldown a little
Costs 50 mana, 100 sec cooldown on all levels.

* Changed Phantom Edge's secondary ability from evasion to magic resistance
Adds 10/15/20% magic resistance.

* Lowered level 1 and 2 cast range on Replicate
Replicate's Cast Range is now 700/1100/1500.

* Lowered Phantom Assassin's cast animation time
Cast Point/Backswing in seconds from 0.5/0.83 -> 0.3/0.5

* Lowered Manta Style's cooldown a bit
Cooldown from 50 -> 40 secs.

* Fixed some inconsistencies with tower visions (TheLoneWolf14)
Changed Scourge Towers vision during the day/night from 1600/800 to 1900/800, same as Sentinel.

Some Dota-Allstars 6.51 Map Screenshot

As i promised, this is some screenshot from Dota-Allstars 6.51. You can download the official map and the changelogs in Official Dota-Allstars 6.51 Map post.

Dota Assist Score

As you can see from the picture above, there's additional point after kills and Deaths. That's the assist point. From my personal point of view and some hints from the changelogs, there's some factors to get the assist point. That is your distance from the killed hero and the time you were there.

Mortred

There's also new skills for Mortred.

Stiffling Dagger

Stiffling Dagger

Stiffling Dagger

The new skills is great. Compared to the old skills (Shadow Strike), this skill will help you more to get a kill. Mortred also can easily use it because of the low mana cost. The low cooldown and slow given combined with Blink Strike is the perfect combination to make a kill.

Stiffling Dagger

Look at dagger! It is great isn't it? What makes it more neat to use is the slow effect after the dagger hit it.

Stiffling Dagger

The slow is just like the Butcher (Pudge) but in a single target. It will help you chase, because the cooldown is relatively low and the very cheap mana cost. Great buff for Phantom Assassin.

Hmmm, i think those screenshot already cover the main change on 6.51 version. But still, if you want another screenshot just say it (tell me which change you want the screenshot). Cheers! :)