Showing posts with label Dota Changelogs. Show all posts
Showing posts with label Dota Changelogs. Show all posts

Thursday, June 2, 2011

Dota 6.72c Changelogs | Dota-Allstars 6.72c Complete Changelogs

Dota 6.72c Changelogs - Dota-Allstars 6.72c Complete Changelogs. Download the map in this post. Here are the changelogs:

Dota 6.72c Changelogs


Heroes

Bounty Hunter
- Base intelligence increased from 16 to 19

Broodmother
- Base movement speed reduced from 310 to 295
- Spin Web cooldown reduced from 90/70/50/30 to 30
- Spin Web AoE increased from 500 to 650
- Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35%
- Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3
- Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120
- Spiderlings & Spiderites are now affected by Spin Web
- Spiderlings Model size increase slightly
- Spiderlings & Spiderites they now take more damage from towers (50%-125%)
- Spiderlings now do more damage to heroes (75%->100%) and less damage to towers (70%-40%)

Chaos Knight
- Phantasm manacost reduced from 175/225/275 to 125/200/275
- Phantasm cooldown reduced from 180/160/140 to 140

Crystal Maiden
- Freezing Field hotkey changed from Z to F

Dirge
- Tombstone no longer generates usable corpses

Furion
- Base strength increased by 2

Grand Magus
- Fade Bolt bounce AoE reduced from 600 to 500

Huskar
- Life Break cast range reduced to 550

Jakiro
- Macropyre damage interval is now smoother (same overall damage, more intervals)

Naga Siren
- Intelligence growth increased from 1.65 to 1.95

Pandaren Brewmaster
- Base HP regeneration increased to 0.75

Phantom Lancer
- Base HP regeneration increased to 0.75
- Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions

Pit Lord
- Expulsion cooldown increased from 10 to 18 seconds
- Expulsion manacost increased from 75 to 125
- Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575
- Expulsion interval increased from 1 to 1.25 seconds

Rooftrellen
- Added a 2 second fade time to Nature's Guise
- Overgrowth AOE reduced from 725 to 625
- Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4

Spectre
- Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking

Spirit Breaker
- Charge of Darkness indicator AoE increased from 2500 to 3000
- Charge of Darkness manacost increased from 75 to 100

Shadow Priest
- Poison Touch is no longer blocked by damage block items like Vanguard

Sven
- Warcry AoE increased from 450 to 700

Terrorblade
- Metamorphosis illusion extra damage taken increased from 250% to 350%

Troll Warlord
- Ranged Whirling Axes now does 75 damage
- Fervor AS bonus rebalanced

Old:
====
5/10/15/20 AS per attack with a max of 100

New
====
20 AS per attack max of 40/60/80/100

Warlock
- Shadow Word cooldown reduced from 24 to 20

Zeus
- Lightning Bolt/Thundergod's Wrath now reveals the same area at night as during the day (1000/750 to 1000/1000)

Items

Necronomicon
- Cooldown reduced from 90 to 80

Veil of Discord
- Discord AoE increased by 25 and cast range by 75

Vladmir's Offering
- Aura AoE decreased from 1100 to the standard 900
- Now includes the regeneration from its components in the final item

Gameplay and Cosmetics

• Melee hero collision size now reduced from 24 to 12
• Added support for the Filipino language
• Added a visual effect for Bloodstone's heal (469212)
• Pitlord is now in CM restriction list
• Wildkin's Tornado cooldown reduced from 120 to 70
• Charge of Darkness now displays a minimap signal for allies when it is used (464281)
• EMP is now an AoE targeting cursor (296622)
• Added a new attack projectile for QoP (461897)
• Changed Sniper's projectile arc (274494)
• New attack projectile for Eredar (459608)
• Added an Aghanim visual effect for Beastmaster (459402)
• Added a new Phantom Strike visual effect (463160)
• Added a new visual effect to Furion's Teleportation (450559)
• Added a new Icon for Telekinesis (280720)
• Added a new Icon for Spell Steal (280720)
• Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map
• Improved Haunt visual effect (370706)
• Infest allied only visual effects are now visible to observers

Bugs

• Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration
• Fixed a bug with how Warpath stack count works when it is at max power (new stacks don't count towards incrementing the timer)
• Fixed a couple of areas that you could still get stuck in with Telekinesis
• Fixed a bug with Neutral spawning and Goo
• Fixed Remote Mines explosion to keep the vision while it is exploding (382646)
• Fixed Hookshot having inconsistent behavior on magic immune units
• Fixed some bugs with Infest
• Fixed some bugs with Whirling Axes and Spell Steal
• Fixed Echo Slam tooltip to make it more accurate
• Fixed some exploits with Ravage, Thundergod's Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity

Yeah! Great changes from IceFrog. 

Wednesday, April 27, 2011

Dota 6.72b Changelogs | Dota-Allstars 6.72b Complete Changelogs

Dota 6.72b Changelogs - Dota-Allstars 6.72b Complete Changelogs. If you don't have the map yet, go to this post to download it :) Below is the full changelogs of DotA 6.72b, behold!

Dota 6.72b Changelogs



• Living Armor now regenerates buildings only in a 900 aoe
• Leech Seed cooldown rescaled from 12 to 18/16/14/12
• Treant Protector base armor reduced by 1
• Essence Shift no longer permanently steals attributes
• Restored Shadowraze's original visual effect
• Recolored Spiritbreaker during Charge of Darkness to make it clear that he is no longer magic immune since 6.72
• Fixed a PPC Mac only bug that caused crashes on map selection
• Fixed a bug that caused saving and reloading to crash
• Fixed a bug with Infest and -switch
• Fixed a bug with Living Armor and -switch
• Fixed a possible fatal error with Whirling Axes on map edges
• Fixed Troll's bash not getting leveled up properly
• Fixed the lowest level of bkb and cheese being stealable
• Fixed Dragon Knight Elder Form interaction with Telekinesis causing the model to be stuck on the ground
• Fixed Wisp appearing in -randomint
• Fixed a bug with Whirling Axes and -swap
• Fixed some problems with Timewalk that caused it to drag performance down a lot
• Fixed a few other misc bugs

Hope this map will be the stable one! 

Dota 6.72 Changelogs | Dota-Allstars 6.72 Complete Changelogs

Dota 6.72 Changelogs - Dota-Allstars 6.72 Complete Changelogs. If you don't have the map yet, go to this post to download it :) Below is the full changelogs of DotA 6.72, behold!

Dota 6.72 Changelogs



Heroes
Ancient Apparition
- Armor reduced from 4 to 2

Axe
- Base HP regeneration increased from 0.25 to 1
- Battle Hunger rescaled from 15/17/25/33 to 15/21/27/33 damage per second

Bane Elemental
- Brain Sap cooldown decreased from 16 to 14
- Fiend's Grip now gives vision of the target
- Enfeeble now reduces attack damage by a constant amount

Old Enfeeble:
============
Reduces attack damage by 40/60/80/100% of base damage

Manacost: 125
Cooldown: 15

New Enfeeble:
============
Reduces attack damage by 25/50/75/100

Manacost: 125
Cooldown: 12

Note: Previous was base damage only (it did not reduce bonus damage from items), this reduces total damage by a constant amount.

Batrider
- Armor reduced by 1

Beastmaster
- Greater Hawk's invisibility fade time decreased from 8 to 5 seconds
- Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting)
- Added Aghanim's Scepter upgrade

Increases cast range from 600 to 950
Decreases cooldown from 80/75/70 to 45

Primal Roar Aghanim Ability Code: A289

Bloodseeker
- Bloodbath assist AoE increased from 200 to 225

Bounty Hunter
- Base HP regeneration increased from 0.25 to 0.75
- Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6

Bristleback
- Warpath damage per stack increased from 4/8/12 to 10/15/20

Centaur Warchief
- Movement speed increased from 300 to 305
- Double Edge cooldown decreased from 12 to 10
- Hoof Stomp cooldown decreased from 15 to 13

Chaos Knight
- Base strength increased by 3
- Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275
- Chaos Bolt now has a floating text indicator for the damage done

Chen
- Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead (377809)

Holy Persuasion: A28T

Clockwerk Goblin
- Armor reduced by 1

Crystal Maiden
- Freezing Field level 1 manacost decreased from 300 to 200

Dark Seer
- Wall of Replica illusion damage improved from 70% to 70/80/90%
- Added an Aghanim's Scepter upgrade (and visual effect) (339914)

Creates illusions of allied heroes as well as enemy heroes. Allied illusions deal 50% damage.

Wall of Replica Aghanim Ability Code: A21Q

Doom Bringer
- Doom's duration decreased from 14 to 13 seconds (Aghanim's Doom is still 14)

Dragon Knight
- Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300

Drow Ranger
- Previous sight range nerf reverted (from 6.68)

Earthshaker
- Echo Slam initial damage reduced from 165/230/285 to 160/210/270

Enchantress
- Aghanim's Impetus range bonus increased from +150 extra to +165

Faceless Void
- Base HP regeneration increased from 0.25 to 0.75
- Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60
- Chronosphere now reveals Invisible units
- Chronosphere cast range improved from 500/550/600 to 600
- Time Walk slow affects all units along his path, instead of just at the destination

Furion
- Wrath of Nature bounce count improved from 12/14/16 (14/16/18 w/Scepter) to 16 (18/Scepter)

Guardian Wisp
- Base damage increased from 33-42 to 43-52
- Attack range increased from 525 to 575
- Tether movement speed bonus reduced from 15/20/25/30% to 20%
- Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25
- Spirits Oscillation subabilities no longer interrupt Wisp's movement
- Spirits now circle slightly faster when there are fewer alive
- Spirits no longer slow
- Spirits life duration increased by 3 seconds
- Spirits now spawn over 4 second interval instead of 6

Pull In: A24A
Pull Out: A24B

- Overcharge Reworked

Old Overcharge:
================
Grants bonus attack speed, drains 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally.

This is a toggle ability.

Attack Speed: 60/80/100/120


New Overcharge:
================
Grants bonus attack speed and damage reduction, drains 2.5% of his current HP and MP per second. If Io is tethered to an ally attack speed and damage reduction is also granted to that ally.

This is a toggle ability.

Attack Speed: 40/50/60/70
Damage Reduction: 5/10/15/20% [Reduces damage taken]

Overcharge Ability Code: A28Q (code change)

Gyrocopter
- Agility growth increased from 2.4 to 2.8
- Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds
- Added an Aghanim's Scepter upgrade (and visual effect)

Call Down now has a global cast range and the second rocket does 75 more damage.

Call Down Aghanim Ability Code: A235

Huskar
- Burning Spears minimum HP requirement removed (it is still non-lethal)
- Life Break cast mechanism changed

It now has a 600 cast range and causes Huskar to quickly dash forward towards the target. You are magic immune while running forward. If you get interrupted, the dash stops.

Icarus
- Icarus Dive cooldown decreased from 40 to 30
- Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops
- Sun Ray no longer slows
- Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4%
- Sun Ray turn rate slightly improved
- Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits

The damage and heal from the two areas do not stack, you are only affected once

Invoker
- No longer gets interrupted by casting orbs or invoke

Quas: A21W (code change)
Wex: A21X (code change)
Exort: A21V (code change)
Invoke: A21Y (code change)
Invoke Aghanim: A1GU (code change)

- Base damage reduced by 5
- Alacrity can now target mechanical units (1680)
- Alacrity manacost increased from 50 to 100
- Alacrity bonus damage & attack speed decreased from 30->90 to 20->80
- Cold Snap now requires a minimum of 10 damage before it triggers
- Ice Wall no longer affects magic immune units
- The Invoke combinations are now displayed in the ability tooltip
- Fixed some issues with how Invoke tracks your recently casted spells

It now always remembers the latest invoke spell even if it is one you already have. So if you have two and want to keep the oldest one, you can recast it and it will consider it the newest one.

Jakiro
- Macropyre AoE increased from 200 to 225

Juggernaut
- Base HP regeneration increased from 0.25 to 0.75
- Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%

Kunkka
- Ghost Ship stun increased from 1 to 1.2 seconds
- Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4

Krobelus
- Base HP regeneration increased from 0.25 to 0.75
- Witchcraft bonuses rescaled to be more straightforward



Old Witchcraft:
=================
- Increases movement speed by 3/6/9/12%
- Decreases Carrion Swarm's mana cost by 5 / 10 / 15 / 20 and cooldown by 1 / 2 / 3 / 4 seconds.
- Decreases Silence's mana cost by 0 / 10 / 20 / 30 and cooldown by 1 / 2 / 3 / 4 seconds.
- Increases the number of level 1 Exorcism spirits by 1 / 2 / 3 / 4.
- Increases the number of level 2 Exorcism spirits by 1 / 3 / 4 / 6.
- Increases the number of level 3 Exorcism spirits by 0 / 2 / 4 / 7.


New Witchcraft:
================
- Increases movement speed by 3/6/9/12%
- Decreases Carrion Swarm and Silence cooldown by 1/2/3/4 seconds
- Decreases Carrion Swarm and Silence manacost by 10/15/20/25
- Creates 3/4/5/6 extra spirits


- Exorcism rebalanced from 5/10/16 to 4/10/18 spirits (from 9/16/23 to 10/16/24 with Witchcraft)

Lanaya
- Psi Blades width increased from 70 to 80

Leoric
- Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns
- Reincarnation delay decreased from 5/4.5/4 to 3 seconds

Lich
- Dark Ritual cooldown rescaled from 30/27/24/21 to 35/30/25/20

Lina Inverse
- Aghanim's Laguna Blade cast range increased from 600 to 900

Lone Druid
- Spirit Bear's Demolish decreased from 60% to 40% bonus damage versus buildings

Lord of Avernus
- Aphotic Shield cast range increased from 350 to 450

Luna
- Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32

Lycanthrope
- Wolves move speed increased from 400 to 400/420/440/460
- Wolves collision size reduced a bit

Magina
- Base attack time improved from 1.45 to 1.35

The hero's attack rate improves the lower the Base Attack Time is, this is a buff.

Magnataur
- Cast point reduced
- Empower cast range increased from 500 to 800
- Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4

Meepo
- Added an Aghanim's Scepter upgrade

Creates an extra clone once the item is acquired. Please note that the item is undroppable once the clone is created.

Divided We Stand Aghanim Ability Code: A27C

Morphling
- Armor reduced by 2
- Replicate now has a visual time (player only) that counts down its duration
- Morph now has a visual effect

Shows one visual effect for transforming agility, and another one for strength. This effect can be seen by both teams.

Naix
- Reworked Infest

Old Infest:
============
Naix infests a target, hiding in it.

Regains health based on the HP the unit has when he gets out of it

Level 1 Targets: Allied and Neutral Units
Level 2/3 Targets: Enemy, Allied and Neutral Units

HP Healed: Current Target HP (for level 1/2), Max Target HP (for level 3)

Cooldown: 100/60/30
Casting Range: 150
Manacost: 50

Note: This kills the infested unit.



New Infest:
============
Naix infests a target, hiding in it. When he comes out of a unit, he deals damage to all nearby enemy units.

Damage: 150/275/400
AOE: 700

Targets: Allied Heroes, Allied Creeps, Enemy Creeps (including neutrals)

If the unit is an enemy creep, Naix will devour it first, gaining health equal to the unit's current HP.

Cooldown: 100
Casting Range: 150
Manacost: 50

Naga Siren
- Base HP regeneration increased from 0.25 to 0.75
- Nearby Naga Siren illusions now play the Ensnare animation (98895)

Ensnare: A24D (code change)

- Critical Strike replaced with Rip Tide

Rip Tide:
==========
Calls upon the power of the seas, creating an enchanted wave that deals damage and degrades enemy unit's armor for 8 seconds.

Damage: 130/160/190/220
Armor Reduction: 2/3/4/5
Duration: 8

AoE: 350
Distance: 600

Cooldown: 12
Manacost: 80/90/100/110

Rip Tide Ability Code: A23Y (replaces Critical Strike)

- Song of the Siren reworked

Old Song of the Siren:
=======================
Sleeps all enemy units in range. Slept units are invulnerable until the end of the spell.

Duration: 6/7/8
AoE: 1000/1500/2000

Cooldown: 120
Manacost: 200

Song of the Siren:
===================
Releases a melody around you the puts enemy units to sleep while they are in your range. Units wake up if you leave the area or the duration of the melody runs out. Slithice can choose to end the melody at any point.

AoE: 750 (units have to be continuously under the song to be slept)

Duration: 6
Cooldown: 180/120/60
Manacost: 100

Note: Ends when duration ends, units go out of range or Naga Siren dies. Affects buildings.


End Song Sub-Ability Code: A24E

Necrolyte
- Reaper's Scythe reworked slightly

The HP difference calculation is now processed after the stun duration is over, so any damage you do in between the start of the effect and the end is included in the final damage dealt. The stun duration is now reduced from 1.5 to 1 second.

Nerubian Weaver
- Armor reduced by 1
- The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30

Nightstalker
- Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35%
- Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75

Obsidian Destroyer
- Intelligence growth increased from 2.8 to 3.3

Omniknight
- Purification cast range increased from 400 to 400/500/600/700

Pandaren Brewmaster
- Drunken Haze duration increased from 7 to 8 seconds
- Primal Split Earth panda now carries the hero's auras around him

If you are carrying Radiance or Assault Cuirass, for example, the area around your panda is affected.

Pit Lord
- Model size slightly reduced
- Cast Point decreased from 0.75 to 0.60
- Dark Rift level 1 can now target units
- Expulsion reworked slightly

- Expulsion AoE now follows you around and is centered on your hero
- Expulsion no longer ministuns
- Expulsion Search AOE increased from 475 to 600
- Expulsion Damage/Heal increased AOE from 375 to 600
- Expulsion now heals allies in the area it damages in (for half the amount 10/20/30/40)

Expulsion Ability Code: A288 (code change)

- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
- Pit of Malice now deals 100 damage when it affects a unit
- Pit of Malice now creates 5 corpses in the cast area
- Firestorm reworked

Old Firestorm:
===============
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.

Number of waves: 6
Damage per wave: 25/40/55/70
DPS: 5/10/15/20 for 2 seconds

Cast Range: 750
AoE: 400
Cooldown: 14
Manacost: 100/110/120/130


New Firestorm:
===============
Channeling.

Calls down 3 waves of fire that damage enemy units and structures in an area.

Number of waves: 3
Damage per wave: 55/80/105/130
DPS: 15 for 3 seconds

Deals 30% damage to buildings

Cast Range: 775
AoE: 450
Cooldown: 16
Manacost: 100/110/120/130

Firestorm Ability Code: A26O (code change)

Puck
- Base damage increased by 4
- Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433)

Pudge
- Rot damage increased from 25/50/75/100 to 35/60/85/110

Queen of Pain
- Sonic Wave damage rescaled from 290/430/600 to 350/475/600

Sonic Wave: A28R (code change)
Sonic Wave Aghanim: A28S (code change)

Rhasta
- Base damage increased by 5
- Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7
- Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320
- Mass Serpent Wards are now automatically added to your unit selection upon cast (411025)

Issuing a command to the wards will NOT cause your hero to be interrupted while you are channeling Shackles.

Rooftrellen
- Armor reduced by 1
- Nature's Guise now gives the unit a 10% movement speed bonus
- Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast
- Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds
- Overgrowth rebalanced

Old Overgrowth
=============
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.

Duration: 3/4/5
Cooldown: 160
Damage: 85 per second
AoE: 725


New Overgrowth
=============
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.

Duration: 3
Cooldown: 100/95/90
Damage: 70/100/130 per second
AoE: 725

- Living Armor Reworked

Living Armor:
==============
Rooftrellen's presence infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the daytime, his power of nature is increased, causing the aura to extend globally.

AoE: 900 (Global during the day)
HP Regeneration: 2/3/4/5
Armor: 1/2/3/4

Living Armor: A26N (replaces old Living Armor)

- Forest Sentinel Replaced with Leech Seed

Leech Seed
===========
Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 24% and have its life force drained over the next 3 seconds. Nearby allied units are healed by the same amount.

Slow: 24%
Damage: 30/45/60/75 per pulse (Magical damage type)
Allied Heal: 30/45/60/75 per pulse
Pulses: 4
AoE: 500

Manacost: 110/120/130/140
Cast Range: 350
Cooldown: 12

Leech Seed Ability Code: A24O (replaces Forest Sentinel)

Sand King
- Armor increased by 1

Shadow Priest
- Poison Touch damage increased from 7/14/21/28 to 8/16/24/32

Shadow Demon
- Disruption manacost increased from 75 to 120
- Disruption cooldown rescaled from 16 to 25/22/19/16
- Disruption illusion duration rescaled from 6 to 5/6/7/8
- Changed Shadow Demon's hero model

This was his original model during development. The previous model will be used for another hero instead.

Silencer
- Movement speed increased from 290 to 300
- Curse of the Silent cast range decreased from 900 to 800
- Glaives of Wisdom cooldown from 2/0/0/0 to 0
- Last Word is now muted when Silencer is stunned (previously it was only when silenced)
- Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc)
- Last Word AoE decreased from 900 to 750
- Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero

This is in addition if the hero died within the AoE. So if you kill a hero you will steal 2 intelligence points, otherwise you will steal 1.

Slardar
- Amplify Damage armor reduction increased from 5/10/15 to 8/12/16

Slark
- Strength growth increased from 1.0 to 1.8
- Intelligence growth increased from 1.6 to 1.9
- Agility growth reduced from 2.0 to 1.5
- Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2)
- Essence Shift agility bonus reduced from 4 to 3 per attack
- Essence Shift duration increased from 15/30/45/60 to 15/30/60/120
- Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently
- Pounce no longer hits non-hero units
- Pounce AoE increased from 85 to 95
- Pounce's speed fixed to be the same at all levels (426269)

Spirit Breaker
- Base HP regeneration increased from 0.25 to 0.75
- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash
- Charge of Darkness Reworked

Old Charge of Darkness:
=======================
Takes up to a few seconds to charge up and then starts moving towards his target. Speed is based on how long it charged up for.

Charge time: Up to 4 seconds.
Charge speed: Up to 60%
Stun: 1.4/1.8/2.2/2.6 seconds

Notes:
1- Gains vision (and truesight) over his target while casting.
2- Becomes magic immunity only when fully charged.
3- Target has a debuff indicator when Barathrum is within 2500 distance.
4- Speed bonus is retained for 2 seconds after impact.
5- Becomes interrupted if the target dies, becomes decrepified or cycloned.


Cooldown: 40
Manacost: 75
Casting Range: Global


New Charge of Darkness:
========================
Immediately charges towards the targeted enemy unit. Ignores pathing completely. Stuns the target when it reaches it.

If the target dies, charge will automatically resume on another nearby visible unit.

While you are charging, all secondary units within 250 AoE of you are hit by a greater bash equal to its level.

Primary Target Stun Duration: 1.4/1.8/2.2/2.6
Speed: 425/500/575/650

Cooldown: 40
Manacost: 75
Casting Range: Global

Notes:
1- Gains vision in a small area around the target.
2- If target dies, the charge will transfer to the nearest visible enemy unit
3- Stops if you become stunned.
4- Target has a debuff indicator when Barathrum is within 2500 distance.

Stealth Assassin
- Base HP regeneration increased from 0.25 to 0.75
- Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5
- Smoke Screen cast range increased from 350 to 425
- Smoke Screen cooldown decreased from 15 to 13 seconds

Sven
- Great Cleave AoE increased from 175 to 200

Tauren Chieftain
- Ancestral Spirit now has a secondary ability that returns the spirit (398706)

Ancestral Spirit Sub-Ability: A21J

- Ancestral Spirit cooldown decreased from 19 to 16
- Ancestral Spirit cast range increased from 1000 to 1200

Techies
- Aghanim's Remote Mine cast range decreased from 900 to 700
- Land Mine limit increased from 15 to 20
- Suicide Squad, Attack! now gives Techies XP for kills he gets with it
- Suicide Squad, Attack! cooldown from 75 to 180/170/160/150
- Suicide Squad, Attack! now causes Techies death time to be reduced by 50%
- Detonate All subability of Remote Mine removed

Based on Techie player feedback, it was much more commonly used accidentally than for it's intended purpose . The new focused detonation ability or the group selection detonate fill the role better.

Terrorblade
- Movement speed increased from 300 to 310
- Sunder HP limit now applies to yourself

This is an improvement. It will no longer bring you down to the target's HP, it will follow the HP percentage restrictions. The main application of this is when it is used to heal an ally.

- Sunder cooldown rescaled from 200/120/60 to 160/110/60
- Metamorphosis reworked

Metamorphosis:
===============
Transforms to a powerful ranged Demon with illusions.

Attack Range: 550
Base Attack Time: 1.6 (melee is 1.5)
Movement Speed: 300 (melee is 310)
Attack Damage: 20/25/30/35 extra base damage [Illusions benefit from this damage]

Illusion Count: 0/1/1/2
Illusion Outgoing Damage: 0/10/15/20%
Illusion Incoming Damage: 250%

Duration: 30
Cooldown: 70
Manacost: 100

Note: When you transform, you gain selection of the illusions as well.

- Conjure Image replaced with Zeal

Zeal:
=====
Passive. Grants bonus attack speed and HP regeneration.

Attack Speed: 20/30/40/50
HP Regeneration: 2/3/4/5

Note: Attack Speed bonus affects your Metamorphosis illusions

Zeal Ability Code: A275 (replaces Conjure Image)

- Soul Steal replaced with Reflection

Reflection:
===========
Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections for 5 seconds.

AoE: 350

Duration: 5 seconds
Slow: 20/25/30/35% (MS & AS)
Reflections Outgoing Damage: 35/45/55/65
Reflections Incoming Damage: 0%

Cast Range: 600
Manacost: 75
Cooldown: 20

Note: Reflections can only attack their source.
Note 2: Reflections are not normal illusions, they aren't clickable or selectable and take no damage. They are faded out visually to the enemy.

Reflection Ability Code: A27A (replaces Soul Steal)

Tidehunter
- Anchor Smash reworked

New Anchor Smash:
=================
Spins around, dealing damage and giving a debuff to nearby enemies.

AoE: 400
Damage: 75/125/175/225 (physical damage type)
Attack Damage Reduction: 40%
Duration: 6

Cooldown: 7/6/5/4
Manacost: 30/40/50/60

Anchor Smash Ability Code: A266 (replaces old Anchor Smash)

Tinker
- Heat Seeking Missile now hits 2 units at all levels

Tiny
- Tossed allied units no longer take damage (they used to take a portion of the damage)

Troll Warlord
- Cast point reduced by 0.3
- Berserker Rage transformation time removed (was 0.1 sec)
- Blind replaced with Whirling Axes

Inspired by (348120)

Whirling Axes:
===========
Troll is a master of the axe, learning axe skills in all forms of combat. When in melee form, summons magical axes to whirl around him in a circle, damaging enemies and causing them to have a 60% chance to miss attacks. When in ranged form, Troll hurls a fistful of axes in cone formation. Enemy units hit by the axes are slowed by 30%.

Each have their own cooldowns and costs.

Ranged Form:
=============
Slow: 30%
Duration: 3/3.75/4.5/5.25
Range: 900

Travels in a small cone

Cooldown: 20
Manacost: 50


Melee Form:
=============
Miss Rate: 60%
Damage: 125/175/225/275
AoE: 450
Duration: 4/5/6/7 seconds

Cooldown: 12
Manacost: 50

Learn Whirling Axes Ability Code: A21L (replaces Blind)
Ranged Whirling Axes Ability Code: A21M
Melee Whirling Axes Ability Code: A21N

Tuskarr
- Ice Shards now kills trees around the area it is created
- Snowball no longer moves faster based on the allies inside of it

It used to move at a rate of 1.5x your speed plus 50% of the speed of all allies. It now only moves at 1.5x your speed. The minimum speed for the snowball is 200.

Ursa Warrior
- Enrage no longer triggers an additional Fury Swipes hit
- Earthshock damage increased from 70/120/170/220 to 90/140/190/240
- Fury Swipes duration increased from 5 to 6 seconds
- Overpower cast time removed

Overpower: A1N4 (code change)


Vengeful Spirit
- Aghanim's Nether Swap can now target creeps (339914)

Venomancer
- Base HP regeneration increased from 0.25 to 0.75

Viper
- Corrosive Skin now stacks with Poison Attack

Visage
- Base Strength decreased from 25 to 22
- Strength growth increased from 2.2 to 2.4
- Soul Assumption manacost rescaled from 150 to 200/180/160/140
- Familiars HP improved from 300/400/500 to 300/450/600

Warlock
- Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6
- Fatal Bonds casting range increased from 600 to 800
- Upheaval cooldown decreased from 65 to 50

Windrunner
- Shackleshot cooldown increased from 10 to 12 seconds

Witch Doctor
- Death Ward is automatically added to your unit selection upon cast (451843)

Issuing a command to the ward will NOT cause your hero to be interrupted

Zeus
- Arc Lightning cooldown decreased from 2.25 to 2.0
- Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80

• Added a new hero (Rubick)



Items


Ancient Janggo of Endurance
- Charges can now be refreshed by buying the recipe

Animal Courier and Flying Courier
- Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys
- Minimap indicator is now shown at the location where a courier dies
- Resume Delivery ability added, upon use the courier will resume its previous deliver action (1680)

For example, if it was delivering an item to another player, and you interrupted it to do something, you could then resume it to deliver the items to its previous target.

Resume Delivery Ability Code: h0DE

Assault Cuirass
- Assault Cuirass recipe cost decreased from 1500 to 1300

Bloodstone
- Now starts with 5 charges
- Can no longer be disassembled

This is primarily due to the charge change above and preventing abuse

Boots of Travel
- Double clicking now teleports you to fountain
- Towers no longer stop attacking when you teleport to them
- Creeps no longer stop moving when you teleport to them

The unit you are teleporting on still has lowest AI priority

Buriza Do Kyanon
- Critical strike chance increased from 20% to 25%

Crystalys
- Critical Strike chance increased from 15% to 20%

Diffusal Blade
- Purge cooldown decreased from 12 to 8
- Purge now removes Ghost Scepter's Ghost Form

Ethereal Blade
- Ether Blast's slow increased from 45% to 60%
- Can now be disassembled (404895)

Force Staff
- Can no longer push units out of Chronosphere

Gem of True Sight
- Stock cooldown increased from 6 to 8 minutes

Guinsoo's Scythe of Vyse
- Mana regeneration decreased from 200% to 150%

Hand of Midas
- Hand of Midas now gives a constant amount of gold

Some examples of what it previously it gave:
- Maximum of 208 gold if cast on the Hellcaller
- Minimum of 92 gold if cast on the Kobold Tunneler or Satyr Trickster
- 154 gold if cast on a ranged creep
- 164 gold if cast on a Polar Furbolg Ursa Warrior
- 174 gold if cast on a Centaur Khan

It now gives a constant 190 bonus gold on all targets

- Hand of Midas gold is now reliable
- Hand of Midas manacost removed (25->0)

Healing Salve
- Stock cooldown removed

Heart of Tarrasque
- Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate

Khadgar's Pipe of Insight
- Barrier's duration increased from 8 to 10 seconds

Lothar's Edge
- Wind Walk's bonus damage increased from 125 to 150

Maelstrom
- Recipe cost decreased from 800 to 600 (417406)

Mjollnir
- Recipe cost increased from 400 to 600
- IAS bonus increased from 70 to 80 to match it's components

Necronomicon
- Warrior's Last Will damage rescaled from 200/400/600 to 400/500/600
- Archer's aura AoE increased to standard aura sizes (900)

Orb of Venom
- Orb of Venom price decreased from 500 to 450

Orchid Malevolence
- Soul Burn's damage recurrence increased from 20% to 25%

Quelling Blade
- Can now be sold

Refresher Orb
- Cooldown decreased from 210 to 160

Ring of Basilius
- No longer interrupts your hero when toggled

Sange
- Lesser Maim is no longer an Orb effect

Sange and Yasha
- Greater Maim is no longer an Orb effect

Smoke of Deceit
- Dispel AoE from heroes and towers increased from 850 to 950
- Stock cooldown increased from 10 to 12 minutes

Stygian Desolator
- Corruption effect now works on buildings

Urn of Shadows
- Double clicking will now self-cast Soul Release

• Added a new item to the Arcane Sanctum shop (Veil of Discord)

Veil of Discord:
=================
Requires:
- Helm of Iron Will (950)
- 2x Robe of the Magi (900)
- Recipe (1250)
- Total: 3100

Grants:
+5 Armor
+5 HP Regeneration
+12 Intelligence

AoE Spell. Applies a debuff on all enemy units in an AoE, causing them to have reduced magic resistance for a duration.

Magic Amplification: 25%
AoE: 475
Cast Range: 800
Duration: 15

Manacost: 75
Cooldown: 30





Gameplay & Cosmetics 

• Heroes now get XP if they get a kill outside of the standard XP range
• Increased the width of the sentinel ramp between Roshan and the Rune spawn
• Neutral spawn empty check no longer considers corpses in its spawn rules
• Improved courier deliver movement AI (Harreke)
• Added Buyback cost to Observer Scoreboard (430973)
• Added Nerubian Assassin to CM
• Added Shadow Demon to CM

• Rearranged group selection priority when selecting multiple shops (433891)
• Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc) (1680)
• Rebalanced all Melee heroes between 100 and 128 range to be 128 range

- These were 100 before: CK, Naix, Abaddon, Lycan, Balanar, Pit Lord, Slardar, Undying, Rexxar, Centaur, Omniknight, Panda, Tide, Magnus, Spiritbreaker, Bloodseeker, Phantom Assassin, Terrorblade, Spectre, Meepo, Ursa, Magina, Juggernaut, Naga Siren, Phantom Lancer, Bristletback, Ogre Magi
- These were 125 before: Axe, Sven, Riki, Clockwerk, Dragon Knight, Dark Seer

• Flying Courier has a new model (Frost Wyrm)
• Animal Courier has a new model (Grunt, It's not easy being green!)
• Satyr Hellcaller Shockwave damage increased from 100 to 125
• Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards
• Shops now have an animation (for the player only) when you select them (431929)

• Fortify Buildings glyph ability now prevents magic damage as well
• Added -disablehelp support for Snowball
• Added a new command -msa to display the speed of all your allies (443896)
• Added a new debug command -respawn
• Swapped the location of the Intelligence and Agility Taverns (410467)
• -ER (experimental runes) mode reworked, now enables runes spawn in both locations past 40 minutes
• Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero
• Improved the ability display for Split Shot toggle (82888)
• Clockwerk Goblin now has a visual effect with Aghanim's Scepter
• Invoker now has a visual effect with Aghanim's Scepter
• Thrall's class renamed from Far Seer to Disruptor
• Tombstone now has a sound effect when cast
• Rikimaru's Blink Strike has a new special effect (4131913)
• Craggy Exterior now has a visual effect when it stuns someone (118263)
• Omnislash has a new initial cast animation (430613)
• Nature's Guise has a new icon (432222)
• Refraction now has two status icons to differentiate between attack and defense effects
• Shadowraze has a new visual effect
• Scream of Pain has a new visual effect
• Added a new icon for Fatal Bonds
• Improved Sonic Wave sound and visuals (215238)
• Lina's attack old attack projectile is now restored
• Lina's fire hands visual effect have been improved
• Added a new Epicenter visual effect (216828)
• Added a new hero icon for Phoenix (378880)
• Added a new icon for Overgrowth

• Added Greek language support

- English
- Simplified Chinese
- Traditional Chinese
- German
- Czech
- French
- Greek
- Korean
- Hungarian
- Portuguese
- Russian
- Spanish
- Turkish

Bugs 
• Fixed Courier stopping and standing still in the middle of its delivery path if the hero disappears (Astral Imprisonment, Disruption, etc)
• Fixed a bug with Phase Boots that could cause Smoke of Deceit invisibility to last a little bit extra after it should be revealed
• Fixed Scream of Pain not hitting fogged or invisible units
• Fixed item chest sometimes being hard to click when buying with full inventory at side shops (408678)
• Fixed courier command panel sometimes getting bugged if the courier is carrying certain items
• Fixed the Collect Items function causing an enemy gem to be teleported back to their base
• Fixed Flying Courier from being able to right click on a powerup to waste it
• Fixed Natural Order and Ice Vortex interaction with spell resistance items
• Fixed Buyback wasting gold and cooldown if used while reviving with Aegis
• Fixed creep spawn count increase timer starting from game load rather than creep spawn (421973)
• Fixed Impetus damage cap reverting it to zero instead of remaining at the cap at long distances
• Fixed Shackleshot not stunning the secondary target if it went into fog while the projectile was flying
• Fixed deaths during Primal Split from counting as suicides
• Fixed the selection type for Mass Serpent Wards, Death Ward and Plague Wards so they behave like normal units from UI
• Fixed a rare bug that sometimes caused level 1-3 of Necromastery to be a little higher than its max
• Fixed Blur triggering on heroes with an invisibility buff
• Fixed a bug with TB disappearing from map
• Fixed Sun Ray continuing while reincarnating with Aegis
• Fixed Plasma Field AoE damage not hitting invisible units
• Fixed Desolator against Swarm units
• Fixed Desolator against Seeking Missile
• Fixed Overcharge sometimes turning off by itself
• Fixed some rare bugs with Time Walk that could cause it to jump much further
• Fixed a bug with Phase Boots and Spectral Dagger
• Fixed a rare visual glitch possible with Dream Coil
• Fixed Pudge being unable to cast Meat Hook when Ethereal (443782)
• Fixed a bug with how Stone Gaze levels up
• Fixed a bug with how the slow on Demonic Purges levels up
• Fixed Charge of Darkness using up Linken's Sphere but continuing anyways
• Fixed Meat Hook from wasting Linken's Sphere
• Fixed Laser's blind effect not getting removed by Dark Pact
• Fixed Jinada charge getting wasted on structures
• Fixed Armlet sometimes draining extra HP when you interact with your inventory
• Fixed Smoke of Deceit from getting temporarily applied if enemies are already in range
• Fixed being able to buy smoke and gem at enemy base (404663)
• Fixed Lifestealer continuing to lose HP via Armlet while he is infesting a unit
• Fixed some rare bugs with Juggernaut becoming permanently magic immune and silenced
• Fixed a bug with RD that allowed you to make the heroes move
• Fixed some edges in the Roshan area where you could place a ward
• Fixed Gem allied visual effect sometimes not showing up
• Fixed Urn of Shadows ignoring Linken's Sphere
• Fixed Ethereal Blade ignoring Linken's Sphere
• Fixed Primal Roar not being blocked properly by Linken's Sphere
• Fixed Waveform sometimes moving a little further than it should
• Added safety code to Nether Strike preventing cases that teleported SB into the enemy fountain
• Time Lapse now starts remembering locations when Weaver is picked instead of when it is skilled
• Fixed lots of old tooltip inconsistencies

These not balance changes, just updates to make the tooltips more accurate: Storm Bolt, Goblin's Greed, Quill Spray, Battery Assault, Sand Storm, Greater Bash, Berserker's Call, CK's Critical Strike, Meat Hook, Blade Dance, Earthbind, Psionic Trap, Nature's Attendants, Illusory Orb, Illuminate, EMP, Gravekeeper's Cloak, Multicast, Weave, Vacuum, Death Prophet's Silence, Obsidian Destroyer, Echoslam, Dark Seer

Wow! That a huge list of new contents. Let's try it out guys! 

Thursday, January 13, 2011

Dota 6.71 Changelogs | Dota-Allstars 6.71 Complete Changelogs

Dota 6.71 Changelogs - Dota-Allstars 6.71 Complete Changelogs. If you don't have the map yet, go to this post to download it :) Below is the full changelogs of DotA 6.71, behold!

Dota 6.71 Changelogs

Heroes
Abaddon
- Increased Aphotic Shield cast range by 50

Admiral
- Ghost Ship cooldown reduced from 100 to 90
- X Marks The Spot Return icon placement and hotkey adjusted

The return ability now takes the position of the main ability when it is active and uses the same hotkey as the primary spell

Alchemist
- Movement speed reduced by 5
- Chemical Rage bonus HP from 350/700/1050 to 300/600/900

Axe
- Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5

Bane Elemental
- Fiend's Grip Scepter duration from 5 to 6 seconds

Bloodseeker
- Bloodbath now gives 50% of its normal regeneration if he doesn't kill the target but is near it

This change does not affect creeps, it is hero only. By default you gain 10/20/30/40% of a dying hero's max HP if you get the killing blow. If you don't but are within 200 range of the dying hero, you gain 5/10/15/20% of the max HP.

Bounty Hunter
- Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)

Bristleback
- Back damage prevention from 10/20/30/40 to 16/24/32/40
- Side damage prevention from 5/10/15/20 to 8/12/16/20

Broodmother
- Base movement speed reduced from 315 to 310
- Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140
- Spawn Spiderlings buff duration increased from 0.9 seconds to 2

Chaos Knight
- Phantasm duration increased from 20 to 24

Chen
- Test of Faith cooldown rescaled from 30/28/26/24 to 24

Dragon Knight
- Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5

Dwarven Sniper
- Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48

Earthshaker
- Enchant Totem no longer dispels if you animation cancel

Faceless Void
- Chronosphere duration rescaled from 3/4/5 to 4/4.5/5

Furion
- Sprout can now target the ground again

Fixed a previous issue where it became harder to target a unit reliably
Sprout: A21E

Guardian Wisp
- Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30
- Spirits cooldown rescaled from 14 to 20/18/16/14

Huskar
- Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%

Invoker
- Cold Snap no longer triggers on self damage

Jakiro
- Macropyre damage increased from 75/125/175 to 100/140/180

Juggernaut
- Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%

Keeper of the Light
- Manaleak now applies a stun instead of a slow when the target runs out of mana
Stun duration: 1.25/1.5/1.75/2.0 seconds
- Manaleak duration from 5/6/7/8 to 4/5/6/7
- Manaleak cooldown from 20 to 18

Leshrac
- Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc)
- Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types
Pulse Nova: A21F
Aghanim: A21G
Deactivate: A21H

Lina Inverse
- Attack range increased from 600 to 625

Lycanthrope
- Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%

Magnataur
- Skewer cooldown reduced from 45 to 35

Meepo
- He can now use cyclone on his other clones

Morphling
- Adaptive Strike damage rescaled
Original: Up to 0.75/1.5/2.25/3.0x Agility
New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility

Nerubian Assassin
- Urna Swarm rebalanced
- Maximum summons reduced from 2/4/6/8 to 2/3/4/5
- Infestation dps increased from 20 to 40
- Infestation aoe increased from 275 to 300
- Cooldown rescaled from 14/11/8/5 to 26/19/12/5
- Manacost rescaled from 10 to 40/30/20/10

Obsidian Destroyer
- Arcane Orb cooldown removed

Ogre Magi
- Ignite rescaled
- Damage increased from 10/20/30/40 to 26/32/38/44
- Slow increased from 10/15/20/25% to 20/22/24/26%
- Duration from 7.5 seconds to 4/5/6/7

Phantom Assassin
- Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x
- Reworked Blur fade mechanism
Blur:
======
Note: Your hero is no longer always fully faded out. It now only gains partial transparency when the new secondary effect below is active. This still retains the permanent 20/25/30/35% evasion.

Passively blurs your hero when near enemy heroes, causing your model to fade out partially and become hidden on the minimap to enemy player.

Distance: 1600

Has a 1.5 second delay when adding or removing the effect.

Phoenix
- Base strength reduced from 22 to 19
- Sunray activation manacost increased from 10 to 35
- Sunray slow from 14/20/26/32 to 10/16/22/28%
- Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity
- Reduced the duration Sunray slow lasts on you from 2 to 1 second
This is the duration that the slow lasts on you after you are no longer hit by the Sunray.

Pitlord
- Dark Rift cooldown reduced from 180/160/140 to 130

Pugna
- Strength gain reduced from 1.45 to 1.2

Queen of Pain
- Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60

Rhasta
- Ether Shock damage increased from 75/150/225/300 to 80/160/240/320

Sand King
- Burrowstrike manacost rescaled from 140 to 110/120/130/140

Slark
- Pounce cooldown reduced from 16 to 12

Spirit Breaker
- Strength gain increased from 2.5 to 2.8

Tauren Chieftain
- Movement speed increased by 5

Thrall
- Static Storm cooldown increased from 75 to 85

Tidehunter
- Anchor Smash chance to proc increased from 20 to 25%

Tiny
- Grow bonus damage increased from 40/80/120 to 50/100/150

Tuskarr
- Snowball maximum roll duration reduced to 3 seconds
- Snowball movement speed per extra hero reduced from 100% to 50%
- Frozen Sigil HP reduced from 300 to 220/240/260/280
- Removed the extra landing damage from Walrus Punch

Undying
- Flesh Golem's Plague slow increased from 7% to 9%

Vengeful Spirit
- Removed the small attack damage reduction aspect of Wave of Terror

Viper
- Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25

Warlock
- Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%

Zeus
- Static Field aoe from 900 to 1000
- Thundergod's Wrath Scepter from 355/460/570 to 400/500/600

Items
Ancient Janggo of Endurance
- Attribute bonus and attack damage increased from 8 to 9
- Charges increased from 3 to 4

Ethereal Blade
- Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility

Gem of True Sight
- Gem now has a stock cooldown of 6 minutes

Phase Boots
- Active boost increased from 15 to 16%

Smoke of Deceit
- Reduced detection area from 900 to 850
- Movement bonus increased from 10 to 15%
- Initial cast aoe increased from 900 to 1200

Cosmetics & Gameplay

* Allies are now notified when you purchase a Smoke of Deceit
* Swapped the attack projectile of Thrall and Chen (280542)
* Added a new visual effect for Omniknight's aura (393596)
* Enigma model now shows team colors (395228)
* Reduced Phoenix model size a little bit
* Added a test mode command to respawn roshan (-roshan)
* Added an ally only visual effect where Ghost Ship will land
* Improved Dark Ritual mana text display so it is easier to read
* Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)
* Illusory Orb flashes right before it is about to expire
* Added -disablehelp support for Disruption
* Some map size reductions (Unexpect3D)
* Medallion visual effect is played on the caster now as well
* Added a status buff icon for Shallow Grave (251251)

Bugs
* Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop
* Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you
* Fixed various inconsistencies with Eredar's spell behaviors and Disruption
* Fixed Spawn Spiderlings failing to affect Ethereal units
* Fixed Bloodseeker model size issues with BKB
* Fixed Switch bugs with Strygwyr's Thirst
* Fixed various tooltips
* Fixed a bug with Illusions working against Supernova
* Fixed Empower status buff icon
* Fixed some rare bugs on Spirit Bear death
* Fixed Io and Harbinger icons moving in tavern
* Fixed Power Treads triggering Last Word
* Fixed enemies being able to see Ice Blast on the minimap when near towers
* Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities
* Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking
* Fixed Plague Wards instantly killing Homing Missile
* Fixed gem overhead visual with shared gem
* Fixed hero vision bugs after quick buybacks
* Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you
* Fixed Requiem of Souls not adding charges to Necromastry
* Fixed Serpent Wards instantly killing The Swarm units
* Fixed a bug with batrider where he would sometimes lose his flying height
* Fixed Medallion triggering and ignoring Linken Sphere
* Fixed some small bugs with Power Cogs that can cause them to die prematurely
* Fixed minor inaccuracies when casting Ghost Ship near map edges
* Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges
* Fixed a very rare bug with muted items being created in the center of the map
* Fixed an exploit with item manipulation
* Fixed Orchid triggering and ignoring Linken Sphere
* Fixed Scepter Infernals not being affected by Blackhole
* Fixed Visage's Familiars not being affected by Blackhole
* Fixed enemy Gem and Circle of Power interaction
* Fixed potential buggy interaction of some aoe spells with Kraken Shell
* Fixed interaction between Shrapnel and Power Cogs
* Fixed an exploit with Circle of Power
* Fixed some buffs not being properly removed by Dark Pact
* Fixed an old fatal error exploit possible while using couriers
* Fixed an issue with Gem on couriers
* Fixed a bug with HCL bot game modes
* Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes
* The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual
* Fixed some visual effects not always being displayed properly for observers
* Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)
* Fixed a bug with Spirit Bear and Bashers
* Fixed an abuse possible with couriers and hand of midas
* Fixed some cases where the flying courier is still able to go into the enemy fountain area
* Fixed a bug that caused Viper Strike to no longer be deniable
* Fixed rune messages not always appearing to both observers
* Fixed HP bar appearing on Spin Web

Nice! I hope the balance on the Dota 6.71 will make the new heroes and the old heroes more playable. Enjoy!

Thursday, December 23, 2010

Dota 6.70 Changelogs | Dota-Allstars 6.70 Complete Changelogs

Dota 6.70 Changelogs - Dota-Allstars 6.70 Complete Changelogs. If you don't have the map yet, go to this post to download it :) Below is the full changelogs of DotA 6.70, behold!

Dota 6.70 Changelogs

Heroes
* Added Ymir the Tuskarr

* Added Icarus the Phoenix

Abaddon
- Frostmourne bonus movement speed increased from 10 to 15%

Anti-Mage
- Spell Shield magic reduction from 15/25/35/45 to 26/34/42/50%

Axe
- Berserker's Call bonus armor from 5/10/15/20 to a constant 30

Bane Elemental
- Reduced Fiend's Grip cooldown from 120 to 100

Bounty Hunter
- Increased Track's movement bonus aoe from 800 to 900
- Increased armor by 2

Centaur Warchief
- Hoof Stomp stun duration from 1.25/1.75/2.25/2.75 to 2.0/2.25/2.5/2.75

Chen
- Persuasion cooldown from 30 to 30/26/22/18

Death Prophet
- Increased base damage by 5
- Removed healing cap (was 1000) on Exorcism
- Strength gain from 1.8 to 2.2

Dirge
- Decay damage from 30/60/90/120 to 40/80/120/160

Doom Bringer
- Scorched Earth damage and health regeneration reduced from 15/20/25/30 to 12/16/20/24

Furion
- Improved base attack damage by 6

Invoker
- Sun Strike kills now give XP to Invoker

Jakiro
- Rebalanced base damage from 42-54 to 46-54

Juggernaut
- Healing Ward movement speed increased from 150 to 300
- Banished units are no longer immune to Blade Fury

Keeper of the Light
- Blinding Light's cast range increased from 600 to 900

Lanaya
- Base damage increased from 45-55 to 53-59

Leshrac
- Split Earth damage increased from 70/140/210/290 to 120/180/240/300
- Lightning Storm cooldown reduced from 6 to 5.5
- Diabolic Edict no longer uses cast point



Lich
- Dark Ritual cooldown reduced from 55/50/45/40 to 30/27/24/21
- Frost Armor manacost increased from 25 to 50
- Frost Armor armor reduced from 3/6/9/12 to 3/5/7/9
- Frost Nova primary target damage increased from 50/100/125/175 to 50/100/150/200

Lycanthrope
- Shapeshift form critical strike improved from 1.5 to 1.7x
- Wolves critical strike improved from 1.5 to 1.7x

Meepo
- Poof cooldown decreased from 16/14/12/10 to 14/12/10/8

Naga Siren
- Base damage increased by 5

N'aix
- Open Wounds team life steal increased from 10/15/20/25% to 15/20/25/30%

Omniknight
- Degen Aura now also reduces attack speed (same values as the movement speed reduction)

Pandaren Brewmaster
- Drunken Brawler Crit chance increased from 5/10/15/20 to 10/15/20/25%
- Drunken Brawler Evasion chance increased from 6/12/18/24 to 10/15/20/25%

Phantom Assassin
- Blur evasion increased from 15/20/25/30% to 20/25/30/35%

Puck
- Waning Rift cooldown from 20 to 16

Razor
- Eye of the Storm can now target Ancients (not roshan)
- Eye of the Storm no longer ignores magic immune units

Rhasta
- Ether Shock cooldown from 10 to 8

Rooftrellen
- Living Armor regeneration from 1/2/3/4 to 2/3/4/5

Sand King
- Strength gain from 2.3 to 2.6
- Caustic Finale buff duration from 0.25 to 2 seconds

Shadow Priest
- Shadow Wave damage aoe increased from 155 to 170

Silencer
- Increased Glaives of Wisdom damage from 15/30/45/60 to 30/40/50/60
- Glaives of Wisdom cooldown from 3/2/1/0 to 2/0/0/0
- Rebalanced cooldown on Curse of the Silent from 14 to 20/18/16/14

Slardar
- Increased agility gain from 1.9 to 2.4
- Increased base armor from 4 to 5

Slark
- Adjusted the timing on Dark Pact. Instead of starting after 2 seconds and pulsing (damage and buff removal) over 0.5 seconds, it now starts after 1.5 seconds and pulses over 1 second. Same overall damage but now has a longer duration for the buff removal period.
- Dark Pact self damage is now dealt to himself as he deals it to the area around him instead of at cast time

Spectre
- Reworked Dispersion

Old Dispersion:
============
Damage is split amongst the number of heroes in the area.

10/14/18/22% of damage taken is reflected
1000 AoE


New Dispersion:
=============
Damage reflected decreases based on how far heroes are from you. Full damage at 300 range then decreases gradually till 1000 distance away.

10/14/18/22% of damage taken is reflected


Storm Spirit
- Intelligence growth increased from 2.2 to 2.6

Thrall
- Thunderstrike manacost increased from 100/110/120/130 to 130

Tiny
- Grow bonus movement speed increased from 10 to 20 per level

Warlock
- Fatal Bonds damage from 15 to 20%

Weaver
- Minor increase to visibility around The Swarm units when they are attached to someone

Zeus
- Lightning Bolt cooldown from 7 to 6.5


Items

* Added a new recipe item (Ancient Janggo of Endurance)

Ancient Janggo of Endurance
=======================
Requires:
- Bracer (525)
- Robe of the Magi (450)
- Recipe (750)

Provides:
+ 8 All Stats
+ 8 Damage
+ 5% MS and AS Aura

Comes with 3 charges. When used, grants nearby player controlled units an extra 10% MS and AS buff. Lasts for 6 seconds.

Cooldown: 30

* Added a new recipe item (Medallion of Courage)

Medallion of Courage:
=================
Requires:
- Chainmail
- Sobi Mask
- Recipe (200)

Gives:
+ 6 Armor
+ 50% Mana Regeneration

Target an enemy unit, both you and the enemy lose 6 armor for a duration.

Cooldown: 7
Duration: 7
Cast Range: 800

* Added a new consumable item (Smoke of Deceit)

Inspired from 373247

Smoke of Deceit:
============
Consumable
Cost: 100
Charges: 1
Stackable in inventory

Store Stock Max: 3
Store Stock Replenish Time: 10 minutes

Places a buff on all allied player controlled units in 900 aoe. Makes them invisible, grants 10% movespeed bonus, and prevents them from appearing on minimap to enemy players.

If you get within 900 aoe of an enemy hero or tower, the buff wears off. If you attack creeps or Roshan, it dispells.

Buff lasts up to 40 seconds
90 Cooldown

Blade Mail
- Cooldown from 25 to 22

Bloodstone
- Mana regeneration increased from 150 to 200%
- HP regeneration increased from 6 to 8

Chain Mail
- Added to sideshop

Crystalys
- Chance to land a Critical Strike increased from 10 to 15%

Khadgar's Pipe of Insight
- Recipe cost reduced from 1000 to 900

Mask of Death
- Lifesteal increased from 10 to 15%

Necronomicon
- Bonus strength increased from 6/10/14 to 8/12/16
- Manaburn cooldown reduced to 20 seconds

Orb of Venom
- Cost reduced from 550 to 500

Orchid Malevolence
- Cooldown reduced from 25 to 18

Planewalker’s Cloak
- Cost increased from 500 to 550 gold

Quelling Blade
- Cooldown reduced from 10 to 5 seconds

Soul Booster
- Mana increased regeneration from 50 to 100%
- HP increased regeneration from 2 to 4

Gameplay and Cosmetics

* Added a new loadscreen by Kunkka

* Reworked Tavern Layout

* Added a 4 minute cooldown to Buyback
* Updated hero icon representation on the minimap (364977)
* Creep vision decreased from 1100 to 850
* Consumable Items no longer automatically fuse with ones you don't own (except for wards)


* Added Gyro, Weaver, Clinkz and Ancient Apparition to CM
* Fixed default selection order for Necronomicon (Manaburn unit first)
* Fixed default selection order for Panda's Split Earth units (Earth -> Storm -> Fire)

* Added a new model for Furion


* Restored Lina's old projectile
* Added various Christmas themed visuals

* Added Santa hats for couriers, roshan and aegis holder
* Replaced Cheese with candy cane (appears on your hero visually as well)
* Ironwood branch model to christmas present
* Secret Shop is now Santa
* Added some other misc christmas doodads

* Added a visual effect for Furion's Aghanim Scepter
* Added an Aghanim visual effect for Chen
* Minor increase to Metamorphosis model size
* Removed Courier Upgrade button from courier
* Fixed Flying shadow for Obsidian Destroyer, Visage and Viper (182678)
* Improved Double Edge visual effect (323845)
* Added an ally only visual effect for a hero carrying Gem (371567)
* Added a -bounty command to see the total gold gain by Track
* Improved the quality of the following item icons: Mjollnir, Platemail, Chainmail, Helm of the Dominator, Boots of Travel, Blademail, Assault Cuirass, Monkey King Bar, Sentry Wards, Diffusal Blade, Guinsoo and Desolator (280720)
* Added a new icon for level 2 Diffusal Blade (366531)
* Added a new icon for Skeleton King's Critical Strike (146417)
* Improved the quality of the following ability icons: Surge and Naga Siren's Mirror Image (280720)
* Added a new icon for Empower (206290)
* Added a new icon for Skewer (206290)
* Added a new icon for Reverse Polarity (206290)

Bugs

* Fixed Armlet triggering Last Word
* Fixed Deafening Blast status icon
* Fixed Rupture status buff icon sometimes lingering on you after you respawn (visual only)
* Fixed a recent bug that caused Death Prophet's Ghosts to behave incorrectly with Stout Shield based items.
* Fixed rare cases where omnislash wouldn't ministun the target
* Fixed a bug with the interaction of Call Down and Nether Blast
* Fixed The Swarm units sometimes falling off the target
* Fixed multiple Quelling Blade stacking bug
* Fixed some silences not properly disabling Silencer's Last Word
* Fixed a bug with Frostmourne bonus being given to attack attempts by the enemy heroes
* Fixed Split Shot dispeling Curse of the Silent
* Fixed a possible fatal error with Static Link when targeting ground in some areas
* Fixed Aghanim Echoslam cooldown not appearing on scoreboard

Wohooo, lots of new contents! C'mon guys, let's try the awesome Dota 6.70!

Wednesday, December 22, 2010

Dota 6.70b Changelogs | Dota-Allstars 6.70b Complete Changelogs

Dota 6.70b Changelogs - Dota-Allstars 6.70b Complete Changelogs. You can download the map on the this post. Check out the full changelogs of DotA 6.70b!

Dota 6.70b Changelogs

* Added support for Turkish language
* Fixed Essence Shift interaction with Tuskar and Phoenix
* Fixed some bugs with All Int/Agi/Str and SD modes
* Fixed Techies Land Mines not triggering on Phoenix
* Fixed various misc bugs with Supernova
* Fixed Sunray and Last Word/Hex interaction
* Fixed Degen Aura working against towers
* Fixed Janggo killing Forged Spirits
* Fixed some attack modifier (Feast, Backstab, etc) interactions with Supernova
* Fixed a minor visual effect issue when picking up a Gem with full inventory
* Fixed Item drop commands interaction with Sunray
* Fixed various tooltips
* Fixed a fatal error if Phoenix dies while using Sunray against Blademail/Dispersion
* Walrus Punch cooldown from 18/16/14 to 30/24/18
* Walrus Punch landing damage from 100/200/300 to 75/150/225
* Walrus Punch crit from 2.5 to 2.25
* Snowball max chase duration from 4 to 3.25 seconds
* Snowball no longer dispels negative buffs on you and your allies while rolling
* Fixed an old bug with Call Down instantly killing Forged Spirits

Well, i hope this fix can make the map more enjoyable. Enjoy guys!

Monday, October 11, 2010

Dota 6.69 Changelogs | Dota-Allstars 6.69 Complete Changelogs

Dota 6.69 Changelogs - Dota-Allstars 6.69 Complete Changelogs. If you don't have the map yet, go to this post to download it :) Below is the full changelogs of DotA 6.69, behold!

Dota 6.69 Changelogs


This patch is focused primarily on balance improvements. Rather than wait until more content is finished for one bigger patch, I've decided to release a smaller patch first for general gameplay improvements while working on content for next patch. Let me know what you guys think and as always feel free to email me any requests.

Heroes

Alchemist
- Unstable Concoction stun duration rescaled from 2.5/3/3.5/4 to 1.75/2.5/3.25/4
- Added an AoE effect indicator for the Alchemist player while he is charging his Unstable Concoction

Axe
- Battle Hunger slow increased to 10%
- Cooldown on Aghanim's Culling Blade reduced from 15 to 10 seconds

Bane Elemental
- Brainsap damage rebalanced from 75/150/225/300 to 90/160/230/300
- Enfeeble damage rebalanced from 30/60/90/120% to 40/60/80/100% (above 100% didn't work properly)
- Added -disablehelp for Nightmare, to stop direct casting on allies (3123839)
- Nightmare fixed so it properly stops enemy potions (3123839)

Batrider
- Fixed a bug with Sticky Napalm overhead text (+1, +2, etc) that was recently added from being visible to the enemy

Beastmaster
- Hawk's HP reduced from 100/200 to 50/100
- Invisibility on Hawk reworked. It now fades out automatically whenever it hasn't moved for 8 seconds.

Bone Fletcher
- Death Pact attack damage rebalanced from 6/7/8% to 4/6/8% of targets HP

Bounty Hunter
- Jinada critical strike increased from 1.4/1.6/1.8/2.0 to 1.5/1.75/2/2.25
- Track cast range increased from 750/950/1150 to 900/1050/1200

Broodmother
- Increased XP given for killing Broodmother's Spiderlings

Clockwerk
- Movement speed increased from 310 to 315

Crystal Maiden
- Crystal Nova slow duration reduced from 5 to 3.5/4/4.5/5 seconds.
- Crystal Nova damage increased from 80/130/180/230 to 100/150/200/250.

Dazzle
- Shallow Grave now has a duration indicator for allies

Dirge
- Fixed over-sized click boundaries for Tombstone

Doom Bringer
- Base armor reduced by 2
- Doom cast range reduced from 650 to 550

Enchantress
- Aghanim's Scepter added to Enchantress (Increases her attack and Impetus range by 150)

Aghanim Upgrade Ability Code: A1WB


Enigma
- Eidolons HP reduced from 200/225/225/275 to 180/200/220/240

Faceless Void
-Strength growth increased from 1.4 to 1.6

Furion
- Wrath of Nature (Aghanim's version) max chain increased from 12/14/16 to 14/16/18
- Force of Nature Treants can now attack air units (275356)
- Sprout code improved to reduce the chances of heroes sometimes popping out of it
- Sprout targeting change from 6.67 removed
- Wrath of Nature can now be cast through the minimap and it will select the closest unit as the initial target (275356)

Ability Code: A1W8
Aghanim Upgraded Ability Code: A1W9


Gyrocopter
- Homing Missile now adds an ally only visual effect on targeted enemies
- Homing Missile cast range increased by 150
- Homing Missile cooldown from 20/18/16/14 to 20/17/14/11
- Rocket Barrage damage improved from 10/12/14/16 to 10/13/16/19

Huskar
- Berserker's Blood attack speed bonus increased from 2/4/6/8 to 3/6/9/12

Invoker
- Invoker now gains attribute points for each orb he levels

+2 Intelligence for Exort
+2 Agility for Wex
+2 Strength for Quas


Jakiro
- Increased Macropyre (Aghanim's version) travel distance

Juggernaut
- Omnislash no longer wastes a strike by considering banished units in its search

Keeper of the Light
- Recall is now targetable through the minimap

Lone Druid
- Leash range increased to 1100
- True Form movement speed from 270 to 280
- The "-ms" command now shows the movement speed of your Spirit Bear as well (298418)
- Spirit Bear attack point improved
- Fixed common scenarios where Spirit Bear would miss its attack as the target was moving
- Casting Summon Spirit Bear while the bear is still alive will restore that bear's health instead of not allowing you to cast.

Leoric
- Hellfire Blast damage redistributed to some on impact and some dps (312517)
- Scoreboard now displays Skeleton King's ultimate cooldown time
- Skeleton King will be automatically selected for you after he reincarnates

Leshrac
- Pulse Nova AoE increased from 300/350/400 to a constant 400

Lina Inverse
- Laguna Blade (Aghanim's version) damage increased from 600/875/1150 to 600/925/1250

Luna
- Eclipse (Aghanim's version) target limit increased from 5 to 6
- Strength growth increased from 1.75 to 1.9
- Movement speed increased from 320 to 330

Lycanthrope
- Shapeshift duration increased from 14/15/16 to a constant 18 seconds

Meepo
- Strength gain increased from 1.3 to 1.6
- Improved Geomancer's base damage by 5
- Fixed some targeting issues with casting poof (300996)

Magnataur
- Skewer damage rescaled to 70/140/210/280

Morphling
- Adaptive Strike damage type changed from Physical to Magical (248693)
- Replicate cannot target Morphling's own illusions anymore

Necrolyte
- Attack range reduced from 600 to 550

Pandarean Brewmaster
- Cooldown on the Boulder ability on Primal Split's Earth Panda decreased from 10 to 7 seconds

Phantom Assassin
- Base Strength increased from 17 to 20
- Strength growth decreased from 2.05 to 1.85
- Phantom Strike cooldown from 30/20/10/5 to 20/15/10/5

Phantom Lancer
- Strength growth reduced from 2.0 to 1.7

Pit Lord
- Dark Rift AoE increased from 375 to 450

Priestess of the Moon
- Leap cooldown improved from 40/35/30/20 to 30/26/22/18

Queen of Pain
- Sonic Wave (Agahnim's version) cooldown improved from 120/100/80 to 100/70/40
- Shadow Strike cooldown rescaled from 20/17/14/11 to 20/16/12/8

Razor
- Static Link drains damage over 8 seconds instead of 10.
- Static Link damage per second rescaled from 5/10/15/20 to 7/14/21/28
- Plasma Field cooldown from 16 to 14

Sand King
- Epicenter (Aghanim's version) now gives one more pulse
- Fixed some lag with Epicenter
- Fixed a bug with Sand Storm if you recast it very quickly while still invisible

Shadow Fiend
- Added a new command (-souls) to see the number of souls you have collected

Slark
- Decreased base Agility from 21 to 15 and increased starting damage by the same amount
- Pounce damage rescaled from 50/75/100/125 to 40/80/120/160
- Dark Pact cooldown reduced from 10 to 10/9/8/7

Spirit Breaker
- Greater Bash no longer messes up the target's command
- Nether Strike mana cost from 200/250/300 to 125/150/175
- Nether Strike (Aghanim's version) now Greater Bashes everyone in 250 area around you when you teleport to the primary target (306008)

Storm Spirit
- Intelligence base and growth reduced from 26 + 2.6 to 23 + 2.2
- Electric Vortex mana cost increased from 100 to 100/110/120/130

Techies
- Base damage increased by 5
- Remote Mine autoselection removed
- Remote Mines cast time reduced from 2 to 1.5 seconds
- Added a new sub ability Focused Detonate that you can use on the minimap or in an area to detonate all nearby remote mines (AoE of 700) (297625)

Ability Code: A1WF


Tinker
- Laser's miss mechanic reworked.

Old Miss:
=========
10/15/20/25% chance to miss affecting a 250 AoE for 9 seconds

New Miss:
=========
100% chance to miss on the primary target for 2 seconds.


Tiny
- War Club hit count and AoE increased

Terrorblade
- Base Intelligence increased from 15 to 19
- Fixed melee/range item to update properly for Metamorphosis transformation
- Fixed Manta Style interaction with Metamorphosis (so he can use it properly now)

Ability Code: A1RI


Thrall
- Static Storm cooldown increased from 60 to 75

Troll Warlord
- Battle Trance self duration increased from 8 to 10 seconds
- Fixed melee/range item to update properly for Berserker Rage transformation

Vengeful Spirit
- Magic Missile stun duration rescaled from 1.75 to 1.45/1.55/1.65/1.75

Venomancer
- Plague Ward's bounty increased from 3-9 to 14-17

Viper
- Viper Strike (Aghanim's version) mana cost reduced from 125/175/250 to 125

Guardian Wisp
- Tether Stun duration reduced from 1.25/1.5/1.75/2.0 to 1/1.25/1.5/1.75
- Relocate cooldown increased from 80/60/40 to 90/75/60

Warlock
- Increased Infernal movement speed from 320/330/340 to 320/340/360
- Immolation from multiple Infernals now stack (281065)

Wind Runner
- Night vision reduced to that of normal heroes (1200->800)
- Shackleshot's search angle reduced from 30 to 26 degrees

Witch Doctor
- Casks first bounce no longer stuns for additional duration, it now lasts the same as all the bounces
- Voodoo Restoration mana cost per second from 6/9/12/15 to 8/14/20/26


Items

Animal Courier
- Automatically upgraded to Flying Courier when you put the recipe on it (148581)

Aghanim's Scepter
- Now requires all three +10 attribute items instead of 2 and a 1100 gold recipe

Armlet of Mordiggian
- HP regen and lifedrain increased by 2 (overall +2 regen while inactive, no effective change while active)
- Recipe cost decreased from 900 to 700

Boots of Speed
- Movement speed from 50 to 55

Bracer, Null Talisman & Wraith Band
- Added +3 bonus damage to Bracer/Null/Wraith
- Increased Bracer/Null/Wraith recipe costs from 175/150/125 to 190/170/150

Buriza Do Kyanon
- Critical strike factor from 2.4 to 2.5

Clarity Potion
- Double clicking on Clarity Potion causes it to be used on your hero

Dagon
- Now requires a Null Talisman instead of a Blades of Attack

Ethereal Blade
- Slow on Ether Blast increased from 30 to 45%
- Cooldown on Ether Blast from 35 to 30

Eul's Scepter of Divinity
- Mana regeneration increased from 125% to 150% to match its components

Ghost Scepter
- Cooldown increased from 25 to 30
- Cost increased from 1500 to 1600

Eye of Skadi
- No longer requires the 300 gold recipe

Hand of Midas
- Transmute now gives 2.5 XP when used on a unit (2744725)

Healing Salve
- Double clicking on Healing Salve causes it to be used on your hero

Hood of Defiance
- Recipe changed from 2x RoR + Cloak + Helm to 2x RoR + Cloak + RoH (297602)

Magic Stick & Magic Wand
- AoE for gaining charges reduced from 1600 to 1200
- No longer give you charges if a spell was cast from the fog of war

Manta Style
- Increased recipe cost by 50 (Yasha recipe cost was reduced by 50)
- Rebalanced Manta Style for melee and ranged heroes

Old Manta:
==========
Deals 33%
Takes 350%
Cooldown: 50


New Manta (ranged):
====================
Deals 28%
Takes 400%
Cooldown: 50


New Manta (melee):
====================
Deals 33%
Takes 350%
Cooldown: 35


Mjollnir
- Static Charge changed from a chance on attacks to a chance on any damage
- Double click now activates Static Charge on yourself

Monkey King Bar
- Damage increased by 8 to be equal to the total damage from its components

Necronomicon
- Base attack time improved on Necronomicon Warriors from 1.0 to 0.75

Orb of Venom
- Duration increased to 4 seconds
- Price from 600 to 550

Phase Boots
- Readjusted bonuses:

Base Movement Speed 70 -> 60
Phase Burst: 12% -> 15%
Phase Duration: 5 -> 4
Phase Cooldown: 10 -> 8


Power Treads
- Attribute reduced bonus from +10 to all attributes to +8 to all attributes

Ring of Basilius
- Armor bonuses rebalanced.

- Aura Armor decreased from +3 armor to +2 armor.
- Added +1 armor for the holder.

Same overall Armor for the item holder, 1 less for allies


Sange
- Added a 20% Attack Speed reduction to the slow on Maim
- Reduced recipe cost from 750 to 700

Sange and Yasha
- Increased the Attack Speed reduction on Maim's slow from 15% to 30%

Soul Booster
- Mana regen from 10% to 50%
- Health regen from 1hp to 2hp

Stygian Desolator
- Buff duration from 5 to 7 seconds

Urn of Shadows
- Soul Release now causes HP loss instead of magical damage when used on enemies (same overall dps as before, no longer disables dagger)

Yasha
- Reduced recipe cost from 750 to 700

Gameplay & Cosmetics

* Added a new loading screen

* Rebalanced the assist Gold & XP system

Most recent versions (since 6.55) have an extra portion of the gold/xp that is not a pure split like standard XP usually is.

For XP "heroes" means the number of heroes in the area.
For Gold "Assist" means the number of heroes in the area besides the killer.

"Level" always means the level of the dying target

6.68
=====

Bonus XP
---------
1 Hero: 15*Level + 50
2 Heroes: 15*Level + 50
3 Heroes: 14*Level + 50
4 Heroes: 13*Level + 50
5 Heroes: 12*Level + 50

Bonus Gold
-----------
Hero Killer: 0
1 Assist: 10*Level + 45 (2 heroes involved in kill)
2 Assist: 9*Level + 40 (3 heroes involved in kill)
3 Assist: 8*Level + 35 (4 heroes involved in kill)
4 Assist: 7*Level + 30 (5 heroes involved in kill)
5 Assist: 7*Level + 30 (5 heroes involved in kill but no one got last hit)


6.69
=====

Bonus XP
---------
1 Hero: 20*Level + 120
2 Heroes: 15*Level + 90
3 Heroes: 7*Level + 30
4 Heroes: 6*Level + 15
5 Heroes: 5*Level + 10

Bonus Gold
-----------
Hero Killer: 0
1 Assist: 9*Level + 95 (2 heroes involved in kill)
2 Assist: 8*Level + 20 (3 heroes involved in kill)
3 Assist: 6*Level + 10 (4 heroes involved in kill)
4 Assist: 6*Level (5 heroes involved in kill)
5 Assist: 6*Level (5 heroes involved in kill but no one got last hit)

Basic Information:
===================
This isn't changed, just overview information.

Streak Ending:
---------------
3 Streak: 50
4 Streak: 100
5 Streak: 150
6 Streak: 200
7 Streak: 250
8 Streak: 300
9 Streak: 350
10+ Streak: 400


Death Punishment:
------------------
Level * 30


Hero Kill Gold:
----------------
200 + Level * 5


Hero Kill XP:
--------------
Split evenly in 1000 AoE
Level 1: 100
Level 2: 120
Level 3: 160
Level 4: 220
Level 5-25: 100 * ( Level - 2 )
Example:
Level 10 = 100 * ( 10 - 2 ) = 800
Level 20 = 100 * ( 20 - 2 ) = 1800



6.55
====

Bonus XP
---------
1 Hero: 8*Level
2 Heroes: 8*Level
3 Heroes: 8*Level
4 Heroes: 8*Level
5 Heroes: 8*Level

Bonus Gold
-----------
Hero Killer: 0
1 Assist: 40
2 Assist: 40
3 Assist: 40
4 Assist: 40
5 Assist: 40



6.64
====

Bonus XP
---------
1 Hero: 12*Level
2 Heroes: 12*Level
3 Heroes: 12*Level
4 Heroes: 12*Level
5 Heroes: 12*Level

Bonus Gold
-----------
Hero Killer: 0
1 Assist: 5*Level + 30
2 Assist: 5*Level + 30
3 Assist: 5*Level + 30
4 Assist: 5*Level + 30
5 Assist: 5*Level + 30



6.65
=====

Bonus XP
---------
1 Hero: 15*Level
2 Heroes: 15*Level
3 Heroes: 14*Level
4 Heroes: 13*Level
5 Heroes: 12*Level

Bonus Gold
-----------
Hero Killer: 0
1 Assist: 10*Level + 45
2 Assist: 9*Level + 40
3 Assist: 8*Level + 35
4 Assist: 7*Level + 30
5 Assist: 7*Level + 30



6.68
=====

Bonus XP
---------
1 Hero: 15*Level + 50
2 Heroes: 15*Level + 50
3 Heroes: 14*Level + 50
4 Heroes: 13*Level + 50
5 Heroes: 12*Level + 50

Bonus Gold
-----------
Hero Killer: 0
1 Assist: 10*Level + 45
2 Assist: 9*Level + 40
3 Assist: 8*Level + 35
4 Assist: 7*Level + 30
5 Assist: 7*Level + 30



6.69
=====

Bonus XP
---------
1 Hero: 20*Level + 120
2 Heroes: 15*Level + 90
3 Heroes: 7*Level + 30
4 Heroes: 6*Level + 15
5 Heroes: 5*Level + 10

Bonus Gold
-----------
Hero Killer: 0
1 Assist: 9*Level + 95
2 Assist: 8*Level + 20
3 Assist: 6*Level + 10
4 Assist: 6*Level
5 Assist: 6*Level


* Added a couple of new juke spots


* Couriers can now carry Gem of Truesight (it loses its truesight while on courier)
* Reduced Glyph cooldown from 6 minutes to 5 minutes
* XP AoE increased from 1000 to 1200
* Added Slark, Chaos Knight and Magnus to CM

More heroes will be enabled soon.

* Added a new Ancient creep camp (Thunder Lizards, has Frenzy & Slam)
* Satyr's Purge no longer autocasts
* Added a sound effect that notifies allies near the location you are teleporting to
* Added 4 more options to -music (other6/7/8/9)
* Added a new soundset for King Leoric (279632)
* Added a rabbit courier
* Improved Shadow Raze visual effect to match the AoE a little more
* Added a new effect when you get a last hit with Necromastery on Nevermore (266930)
* Lich now has his icy hands effect only when he gets Aghanim's Scepter
* Sven now transforms into a red version when he casts his ultimate (Ability Code: A1WH)
* Added various small doodads around the map
* Changed Bristleback's model and hero icon (210183)
* Added sound effect for Meepo's attack
* Added sound effect for Troll Warlord's melee attack
* Added Scepter visual effect for Enchantress
* Various misc improvements on Phantom Lancer's model
* Added -disablehelp for Bloodrage (233159)
* Added a new icon for Call Down (315263)
* Added a new visual effect while casting Curse of the Silent
* Hand of Midas bounty text is now easier to see (258830)
* Added a ground effect when the water is gushing out from Torrent (146694)
* New ability icon for Spirits (296349)
* Changed the illusion creation visual effect on Terrorblade's Conjure Image
* Added new hero icon for Io (296349)
* Added new icon for Haunt (240283)
* Added new icon for Reality (240283)
* Added new icon for Flaming Fists (263836)
* Improved Greater Bash Icon (280720)
* Improved Track Icon (280720)
* Improved Amplify Damage Icon (280720)
* Improved Slardar's Bash Icon (280720)
* Improved Plague Wards Icon (280720)
* Improved Greater Bash Icon (280720)
* Improved Soul Rip Icon (280720)
* Improved Grow Icon (280720)
* Improved Lion Hero Icon (280720)

Bugs 

* Fixed Charge of Darkness showing a dummy unit with HP bar
* Fixed some issues with Shackleshot calculation where it could sometimes hit weird angles.
* Fixed visible caster units during Light Strike Array and Split Earth
* Fixed converted creeps from sometimes being slowed by Enchant
* Fixed Healing Ward to indicate the level to your allies instead of just for you
* Fixed Roshan's interaction with Familiars
* Fixed some issues with a small number of spells not properly detecting Meld and Ghostwalk as invisible
* Fixed Sonic Wave targeting mechanism when casting towards a location with an allied unit (298969)
* Fixed using Conjure Image while magic immune (298995)
* Fixed Roshan not dispelling Urn of Shadows
* Fixed some cast mechanism issues with Techie's Suicide (242147)
* Fixed Liquid Fire interaction with Siege units (263667)
* Fixed a rare situation where Relocate would fail to teleport you
* Fixed a bug with freezing a leaver Spirit Breaker
* Fixed Tango dispelling Urn of Shadows healing effect
* Fixed Static Storm scoreboard cooldown being a little off
* Fixed a bug with Scepter Dismember and Linken's Sphere
* Fixed some AI issues with Firefly
* Fixed lag on first cast of Adaptive Strike
* Fixed a couple of abilities with slightly incorrect cooldowns on scoreboard
* Fixed some courier tooltips
* Fixed Dragon Slave targeting mechanism when casting towards a location with an allied unit
* Fixed interaction between Level 3 Rupture and Force Staff
* Fixed the scourge Glyph not showing the new icon (Ability Code: A1WH)
* Fixed some inconsistencies in the visual AoE of some abilities (no balance changes here, just making the cursors more consistent for: Avalanche, Storm Bolt, Rocket Flare, Pit of Malice, Expulsion, Chronosphere, Earthbind, Spin Web, Dream Coil, Weave, Maledict, Vacuum, Sanity's Eclipse)
* Fixed damage AoE on Waning Rift being slightly less than the silence AoE
* Fixed a very minor visual glitch when attempting to buy a recipe for power treads
* Fixed very minor inconsistency between the armor reduction and the damage AoE on Acid Spray
* Fixed AoE on Strygwyr's thirst being off by 25
* Fixed Sticky Napalm triggering Linken Sphere
* Fixed interaction bugs with Soul Rip and Ethereal state
* Fixed AoE on Song of the Siren being off by 25
* Fixed a rare bug with Spirit Bear losing track of his items
* Fixed some minor duration inconsistencies with God's Strength
* Fixed some triggered spells from bypassing Last Will (on Necronomicon Warrior) damage return
* Fixed Sticky Napalm compatibility problems with Shiva's Guard
* Fixed some possible lag scenarios with Soul Catcher
* Fixed a very rare cause where you could Soul Ring usage could be lethal
* Courier can no longer use Ghost Scepter (to prevent some abuses)
* Fixed some minor incorrect behaviors when using burning spears at very low hp
* Fixed some rare damage cap issues with Dragon Slave and Sonic Wave
* Fixed some minor duration inconsistencies with Insatiable Hunger
* Fixed Sticky Napalm malfunctioning when cast on units in Fog of War
* Fixed a fatal error possible with Skewer
* Fixed a minor visual bug when Unstable Concoction explodes in midair

Great! Most of them are balances and game play improvements, but regardless, let's go play the Dota 6.69!