Showing posts with label Dota Beta Map. Show all posts
Showing posts with label Dota Beta Map. Show all posts

Wednesday, August 12, 2009

Dota 6.62 Beta - Dota-Allstars 6.62 Beta Map Download (Beta 9)

Dota 6.62 BetaDota 6.62 Beta - Dota-Allstars 6.62 Beta Map Download. Ok, before you're getting excited, let me say a couple things. This map is another public beta and published on PlayDota. Dota 6.62 only has one purpose, to adjust with the new Warcraft 1.24 Patch. There should be no changes between Dota 6.61b and Dota 6.62. If you found something different, try to reproduce it and help IceFrog by reporting it.

Here is what IceFrog said about this map:
This version most likely has many broken abilities and functions right now. A huge amount of code has been at least partially rewritten for this patch. Various untested new functions in 1.24 are being used, anything can go wrong.

The first step is to have everyone here test in either single player or with a couple other people, test everything in the game and report which ones are broken.

There should be zero functional changes between 6.62 and 6.61b. If you aren't sure if something is bugged or not compare it with 6.61b.

The only concern for this version right now is to make sure the map code is functional. Do not use these subforums to report anything unless it is an issue that is unique for 6.62/1.24 or to use it as a suggestion forum. There are many potential issues so we need to keep things organized and focused on the task at hand.

The bugs aren't just limited to abilities. Items, commands, game modes, game behavior, rules, upgrades, timers, etc are all vulnerable to bugs.

After we pass Phase 1 of the testing (testing by yourself or with a group of people on westfall), we will then start to do regular 5v5 games to find what other bugs were missed. You can do these games now if you want as well, but we will formally start them after we have had extensive tests on the rest of the stuff first. There are many bugs that will only be easy to catch in multiplayer though, so you are encouraged to try and play with a few people at least.

Thanks in advance for all the help.

Dota 6.62 Beta Download Link
Warcraft Patch 1.24b
Dota 6.62 Beta 9 by PlayDota

Warcraft Patch 1.24
Dota 6.62 Test 2 by PlayDota
Dota 6.62 Test 3 by PlayDota
Dota 6.62 Beta 7 by PlayDota
Dota 6.62 Beta 8 by PlayDota

Test 3:
=======
- Fixed magic stick, essence aura, Curse of the Silent, Last word and all spell conditional abilities from not behaving properly. Now they should all follow the same rules as before.
- Fixed a large number of buffs from remaining stuck on you after you die with them on, like God Strength.
- Fixed invulnerable throne issue
- Did some temporary experimental changes to see how it affects the fatals and memory glitches that have been appearing. Keep an eye on these and report them. Report any fatals or permanently stuck visual effects you find.

You must play the above map with Warcraft 1.24 Patch. To get the new patch check this post.

Well, i think Blizzard is waiting until Dota 6.62 can be played without a bug in the new patch before release it. Here is another things that IceFrog said about reporting bug.

Before you report a bug, try to reproduce it. You should also compare it with 6.61b to make sure it is an issue that is unique to 6.62/1.24.
If you want to report Items and Ability bug, go to this thread, other bug aside than that, go to this thread. Let's help IceFrog by reporting bugs shall we? ;)

Monday, June 22, 2009

Dota 6.61 Beta - Dota-Allstars 6.61 Beta Map

Dota 6.61 BetaDota 6.61 Beta - Dota-Allstars 6.61 Beta Map is Leaked! Looks like there will be less new content on Dota 6.61, but a lot of balance has been made. Let's check it out!

Dota 6.61 Beta 3 Map Changelogs:
=========================

* Fixed natural regeneration on rax
* Fixed Living Armor not regenerating structures properly
* Fixed incorrect sell value on some aghanim scepters
* Fixed Double Damage visual effect to properly show when the user is using low graphics mode
* Reduced Double Edge cooldown (25->12)
* Watchers now have collision. They also have 400 less vision range and give +40 more bounty.
- Various misc code fps stuff
- Undid Sil armor change
- Fixed Reverse Polarity, it properly places them infront of you now
* Fixed an error in the damage calculation method for Plasma Field
* Reduced FPS drops when using Shiva's Guard and Plasma Field with some custom import files (PGRu-Unexpect3D)
* Improved Faceless Void's base strength (17->23)
* Restored original cooldown improvement on Scepter for QoP
* Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
* Increased projectile speed on Mystic Snake
* Lowered Stone Gaze cooldown (70->35)
* Sven's Storm bolt now uses the normal unit targeting scheme. No gameplay changes, just the interface visuals.
* Fixed -ns mode
* Fixed Napalm not properly stacking and doing higher constant values [needs playtesting since it may be too useless now]
* Slightly increased Eyes in the Forest cast range (+25) to fix some order issue bugs [make sure u can't abuse it]
* Casting Nature's Guise on an allied unit will no longer take you out if if you have it on you
* Reverse Polarity now pulls units slightly infront of you instead of all around you
* Lowered Magic Stick/Wand cooldown from 25 to 17
* Added a new icon for Slardar's Bash (3587)

Dota-Allstars 6.61 Beta 3 Download link:
Dota-Allstars 6.61 Beta 3 via Warcraft Map
Dota-Allstars 6.61 Beta 3 via Rapidshare

Well, i think Dota 6.61 will be focused on balances. But i still cannot see the Tauren Chieftain or Batrider changes in the changelogs, maybe it will be added on next beta map. Anyway, enjoy the new map!

Don't forget to subscribe by email or reader so you can have Dota 6.61 as soon as it is released :)

Source

Monday, June 8, 2009

Dota 6.60 RC 6 Map Download - Dota-Allstars 6.60 RC 6

Dota 6.60 RC 6 Map DownloadDota 6.60 RC 6 Map Download - Dota-Allstars 6.60 RC 6. For those who cannot wait until Dota 6.60 officially released, this map is for you. RC means Release Candidate, a map that only needs a little touch before it get released. In this map, all Tauren Chieftain and Batrider skills already got tooltip.


Personally, i suggest you to wait one more day as the person who upload this map say that Dota 6.60 will be released tomorrow. But if you running out of patience, feel free to download from the links below ;) 

Download link:
Dota-Allstars 6.60 RC 6 via Warcraft Map
Dota-Allstars 6.60 RC 6 via MediaFire

Special thanks to anonymous who upload this map. Have fun guys! And for those who patiently wait the official one, sit tight. It's really near!

PS: Don't forget to subscribe this blog, so we can deliver Dota 6.60 download link directly to your email ;)

Updates:
- IceFrog post in his blog that he will release it today
- GetDota added new languages
-Dota-Allstars 6.60 released!!

Tuesday, May 12, 2009

Dota 6.60 Beta 54 Map Download - Dota-Allstars 6.60 Beta 54

dota allstars 6.60 beta 54 Dota 6.60 Beta 54 Map Download - Dota-Allstars 6.60 Beta 54 Map. Looks like this map is really close to final version. Compared to the previous Dota 6.60 Beta 21 and Dota 6.60 Beta 46, this map has balanced most of the new content. Ok, let's check Dota 6.60 beta 54 :)

In this Beta map, the shop layout is already updated as of IceFrog mention on his blog about Dota 6.60 New Items Layout. And an additional side shop is added. You can see it yourself on the pictures below..

SPOILER ALERT!




Dota 6.60 Beta 54 Changes Summary (relatively to Dota 6.60 Beta 46)

ITEMS:
- New recipe shows (mentioned in IceFrog's blog) introduced
- Kadhgar's Pipe of Insight from Beta 45/46 renamed to Ghost Scepter. New icon.
- Kadhgar's Pipe of Insight is the name of a new item in the Supportive Vestments recipe shop. Upgraded version of Hood of Defiance. Has the "Barrier" active ability, blocks limited amount of magic damage (old Storm Spirit's ability).
- Quelling Blade damage bonus nerfed to +36%/12% from +40%/20%. Price nerfed to 250g (from 200g in Beta 46).
- The Leveler removed!
- Force Staff has a new icon.
- Ring of Protection has a new icon.
- Added Goblin Merchant Shop , Goblin Laboratory Shop, Replacing Goblin shop

HEROES:
- Batrider's Flambreak skill changed from AoE-targeting to Arrow-type-targeting. No longer has knockback!
- Batrider's first two skills' animations are much less flashy.
- Tauren Chieftain no longer "merges" with his Ancestral Spirit once it's near him. Now you can easily keep the Spirit active for its entire duration.
- Lina's passive Boost renamed to Fiery Soul.
SVEN:
- New passive, Warcry. Active AoE buff, all units around the Rogue Knight gain bonus armor and move speed. +8 armor and +10% MS at Level 4. Uses old God's Strength animation.
- New animation for God's Strength.
- Storm Bolt stuns and damages in an AoE (same as in older betas)

Terrain change command
-terrain default
-terrain snow
-terrain city1
-terrain city2
-terrain jungle
-terrain highlands
-terrain reddungeon
-terrain bluedungeon

Dota-Allstars 6.60 Beta 54 Download link:
Dota-Allstars 6.60 Beta 54 via Warcraft Map
Dota-Allstars 6.60 Beta 54 via MediaFire

It seems Dota 6.60 is nearly complete. I hope Warcraft 1.24 Patch can come out soon so IceFrog won't hesitate to release the map. You can refer to Dota 6.60 Beta 21 and Dota 6.60 Beta 46 post if you haven't see the previous changes (pictures and changelogs). If you found changes that not yet posted here (on Dota 6.60 Beta 54), feel free to drop a comment :)

And don't forget to subscribe by email or reader so you can have Dota 6.60 as soon as it is released :)

Credits:
flar3star
redrach
CtrL-
Scryfus

PS : The map is safe and doesn't contain Warcraft Map Virus

Tuesday, May 5, 2009

Dota 6.60 Beta 46 Map Download - Dota-Allstars 6.60 Beta 46

dota allstars 6.60 beta 46 Dota 6.60 Beta 46 Map Download - Dota-Allstars 6.60 Beta 46 Map (before is Dota 6.60 Beta 45, just added Beta 46). The previous Dota 6.60 Beta post comment is already reach more than 300 comment and become harder to read. So, i decided created this fresh new post so it would be easier to us to discuss the new beta map, Dota 6.60 beta 46 :)

In this Beta map, Tauren Chieftain already have complete skill set, there's massive changes on items and even more new items (WTF!). Check the post for pictures and changes.

SPOILER ALERT!


In this picture, Tauren Chieftain already has complete skill set and he is wearing new items ^^






Now Aghanim is viable for many heroes, not only intelligence heroes

For new heroes pictures and skills, you can check Batrider post and Tauren Chieftain post. You can also discuss both heroes on their respective post :)

Dota 6.60 Beta 45 Changes Summary (relatively to Dota 6.60 Beta 21)

Below is a compilation from redrach analysis about the changes and other feedback:

Heroes Changes

Huskar has been hugely buffed now with indefinitely stacking Burning Spears, and Aghanim's that increases damage done to enemy by his ultimate (65% of their HP) and a reduced cooldown (15 -> 8!!) Looks like Aghanim's is *the* item of choice on him now.

Razor has been remade to be less of a point-and-click hero. Chain lightning has been replaced by 'Plasma Field' - a huge AoE nuke that hits twice if you micro, and his ultimate is now an active that attacks one unit at random. I'm unsure what 'Static Link' does, but presumably his ultimate has been coded to attack the linked enemy in particular.
All-in-all he seems harder to play, but I'm unsure if he's stronger than his 6.59d counterpart. (He's definitely weaker than his imba 6.60 beta 21 version)

Medusa now has an AoE Purge for her ultimate ('Stony Gaze' - fits her theme better)! But it only works on enemies that attack her (or are facing her? Unsure.) Which means its useless while chasing. Bit of a nerf there. Chain Lightning has been replaced by 'Mystic Snake' which just seems to be a slower version of Chain Lightning. There must be more to it, but I can't tell.

Sniper's changes really disappoint me. Scattershot has been replaced by 'Shrapnel' - a 30% AoE slow that does 40 dps over 10 seconds at level 4. Unfortunately such a skill would only slightly boost Sniper's survivability, and the slow only affects units in the AoE to boot. Which means he's still gank fodder.
Also now he can no longer one-hit creep waves, making him more of a sucky farmer.
Aghanim's now reduces his ultimate's casting time and increases range.

Items Changes

- Pipe of Khandahar (1500g), item that allows you to activate 'Ghost Form', an ability that makes you invulnerable to attacks, makes you unable to attack, but lets you cast spells. Unsure if you take more damage from spells in Ghost Form, or if you're even targetable. Would make it a decrepify clone, except without the MS reduction.
- Talisman of Evasion (1800g), gives you 25% evasion.
- Monkey King Bar now has 'True Strike', a passive that ensures your attacks always hit (bypasses evasion). Which means it counters the above item.
(The two changes above severely hurt Mortred. Now any agility hero can cheaply (relative to Butterfly) obtain evasion, and also counter Mortred's evasion.)
- Quelling Blade (300g), cheap new item that gives +40% damage (20% for ranged) vs. non-hero units. Clearly an item meant to help melee heroes farm. Good starting item for Void, IMO.
- The Leveller, upgrade for Quelling Blade. Gives a lot of +stats (lots of +agi), plus 40% damage to non-hero units and 60% damage to buildings (20% and 30% for ranged). This relatively cheap item should help a lot of melee agility heroes contribute more to their team in pushes, as well as help them farm better. Prediction: Battlefury + Leveller will be the new in-thing for pubbers to get.
- Poor Man's Shield, upgrade for Stout Shield that gives 100% chance to reduce hero damage by 25. Seems like a completely useless item to me, esp. now that Vanguard has a 70% chance to block 40 damage from all sources (up from 65%), even though it's quite a bit cheaper than Vanguard.
- Manta Style is now an upgrade for Yasha (wtf). It has Illussion (actives), no longer give Feedback orb, and only gives +stats and bonus move and attack speed (wtf). Needless to say, this is a bizarre change.
- Diffusal Blade is now upgradable like Dagon! (Level 1 - +22 agi, +6 int, burns 20 mana, Level 2 - +36 agi, +10 int, burns 36 mana) Upgrading the recipe refills Purge charges (8). Now it's a strong item on its own.
- Sange and Yasha no longer needs a recipe, so it's 500g cheaper overall.
- Reduced Hammer cost by 10
- Rapier back to +250 damage
- Reduced Radiance Recipe cost
- Vanguard now gives 70% block

Maelstrom's recipe and stats have changed:
Mithril Hammer (1600g) + Gloves of Haste (500g) + Recipe (900g) = Maelstrom (3000g)
Grants +24 damage, +15 attack speed, and a 20% ctc 150 damage Chain Lightning.

Now the items reflect the theme (Mithril Hammer -> Hammer icon of Maelstrom) as well as synergize with the proc (more attack speed = more Chain Lightning procs)

Butterfly recipe changed:
Eaglehorn (3300g) + Quarterstaff (900g) + Talisman of Evasion (1800g) [No Recipe]

Other Changes
New System of messages when one takes a rune.
Completely revamped LR
Courier now has new skill , Return Home
Emphasis to farming , many tool-tips now have " Damage to non-hero units "
Undying's Tombstone AoE dropped a lot (for instance at 4 its 1200->1000).

Dota-Allstars 6.60 Beta 45 Download link:
Dota-Allstars 6.60 Beta 45 via Warcraft Map
Dota-Allstars 6.60 Beta 45 via Easy-share
Dota-Allstars 6.60 Beta 45 via RapidShare

Dota-Allstars 6.60 Beta 46 Download link:
Dota-Allstars 6.60 Beta 46 via Warcraft Map
Dota-Allstars 6.60 Beta 46 via Easy-share
Dota-Allstars 6.60 Beta 46 via RapidShare


Well, after seeing this map, i bet Dota 6.60 is one of the map that contain HUGE changes! This post is the second part of Dota 6.60 Beta Map post, i recommend to check Dota 6.60 Beta 21 post before read this one. If you found changes that not yet posted here, feel free to dropped by ^^

And don't forget to subscribe by email or reader so you can have Dota 6.60 as soon as it is released :)

Credits:
noob_bamet_TT
redrach
Will
drake
If you feel your name isn't here, feel free to drop a comment ;)

PS : Don't worry, this map is safe and doesn't contain Warcraft Map Virus


Update:
Added Dota 6.60 Beta 46
Create new post for Dota 6.60 Beta 54

Tuesday, April 21, 2009

Dota 6.60 Beta - Dota-Allstars 6.60 Beta Map Leaked! ( Beta 21)

Dota 6.60 Beta At last, Dota 6.60 Beta - Dota-Allstars 6.60 Beta Map is Leaked! Many thanks to BerLioS who sent me Dota 6.60 Beta Map (Beta 21). I will give you a peek about what's new on Dota 6.60 based on that map. Enjoy!

SPOILER ALERTS!
I know some people doesn't want to see the spoiler about the next map and even hate leaked map. But some people also desire and curious what will happen on Dota 6.60. So, to be fair, i give this spoiler warning before you go through and take a peek ^_^


Dota 6.60 Beta 21 Changelogs:
Replace all the heroes tavern into top left of the map
Now there's 9 tavern:
Sentinel Strength Tavern, Sentinel Agility Tavern, Sentinel Intelligence Tavern
Neutrals Strength Tavern, Neutrals Agility Tavern, Neutrals Intelligence Tavern
Scourge Strength Tavern, Scourge Agility Tavern, Scourge Intelligence Tavern
Neutrals Hero can be picked by either Scourge or Sentinel
Add Tauren Chieftain to Sentinel Strength Tavern
Add Bat Rider to Neutrals Intelligence Tavern
Hero remade on Razor and Viper
All Razor skill is remade, except for his Chain Lightning (will update this later)
Viper 2nd skill was remade, replace Frenzy with Nethertoxin (passive, give additional damage depends on enemy's health)

2 New items
Magic Wand
Magic stick + 3 x Ironwood Branch + Recipe (150)
+3 all attribute and Energy Charge (up to 15, Magic Stick only 10)

Force Staff
Quarterstaff + Staff of Wizardry + Recipe (700)
Give +10 Int, +10 Damage, +10 Attack Speed and Force ability (Active)
Force can push enemy 500 units on the direction he is faced

More to come, be patient :)

Dota 6.60 Pictures & Screenshots:

Dota 6.60 Tavern Layout
Wow, i think this new layout is offered more fun. But IceFrog will need changes the hero story, especially in the neutrals taverns ^-^

Bat Rider
WTF!! There's another hero added! Well, Batrider is already exist on previous version, but i forgot which version she was ~_~;;

Tauren ChieftainWell, looks like Tauren Chieftain will be on Sentinel side ;p

Dota 6.60 New HeroesCan't wait to play them in the official Dota 6.60 map ^_^

Still in progress, please be patient ;)

Dota-Allstars 6.60 Beta 21 Download link:
Dota-Allstars 6.60 Beta 21 via Warcraft Map
Dota-Allstars 6.60 Beta 21 via Rapidshare

Woot! No wonder the 6.60 map taking so much time. It has so much changes and even another new hero! :)

And don't forget to subscribe by email or reader so you can have Dota 6.60 as soon as it is released :)

Credits:
BerLioS
Eki10


Update:
Dota 6.60 Beta 45, Tauren Chieftain skill is complete ;)
Dota 6.60 Beta 54, new items layout applied!

Friday, January 2, 2009

Dota 6.58 Beta - Dota-Allstars 6.58 Beta Map Leaked! (Beta 38)

Dota 6.58 - Dota-Allstars 6.58 At last, Dota 6.58 Beta - Dota-Allstars 6.58 Beta Map is Leaked! Thanks to Rizal who give me the Dota 6.58 Beta download link and various people trying and providing the changelogs. In this post i will compile it into single post. Enjoy!

Dota 6.58 Beta 33 Changelogs:
Blademail
Required Chainmail, Broadsword dan Robe the Magi
5 armor, 22 damage, 10 intelligent, Damage Return (active)

Cranium Basher: Required Javelin, Gauntlets of Stength dan Cranium Basher recipe
30 damage, 3 strength, Bash

Divine Rapier
+200 Damage
Required Sacred Relic dan Demon Edge
No longer need claymore to build
Still drops on death

Monkey King bar got +5 damage

Dirge the Undying remake
1st skill: Decay
Minus 4 str for 30 sec
Mana cost : 70
Damage 30/60/90/120 500 AoE
Cooldown : 11/9/7/5 sec

2nd skill: Parasite
hooklike skill, fires a bug towards point, infests first enemy it touches, does dmg over time, and when the unit with the parasite dies, it jumps to another unit in range.

3rd skill: Tombstone
summons a tombstone that spawns zombies, max of 6 at lvl 4, the zombies seem to just keep comming till the time is up or the tombstone dies, but max of 6.

Ultimate: Flesh Golem
turns Dirge into a Flesh Golem, with a passive AoE plague.... dont know if it has the same effect as before, but any unit that dies under the effect of plague heal dirge like his old zombies did

Storm Spirit remake
Electric Vortex
-looks like it drags the character it is cast on to the casting point, which is a pretty short range from SS

Static Remant
-leaves a copy of him sitting in a spot, only one at a time. when a character approaches, it attacks them

Overload
-After any spell SS casts, he gets the same overload as last game (it looks like at least). No longer based on how many attacks you do.

Ball Lightning
-can warp anywhere in the map, essentially a blink whose mana is dependent upon how much you want to spend. Much quicker cast time than his last ulti. Does damage depend on how far you blink.

Rikimaru +2.2 agility, down from 2.9
Bloodseeker's Rupture cooldown reduced: 100 sec --> 70 sec
Silencer Curse of the Silent is now AoE
Drow's Markmanship Agility Increased(12/24/36->15/30/45)
Demon Edge cost change (2600->2400)
Buriza recipe cost change (1000->1200)
Necrolyte now has HeartStopper Aura, instead of Diffusion Aura.
BloodSeeker base Str buffed (18->23)
Doom cooldown buffed(180/150/120 -> 160/130/100)
Kunkka's GhostShip MS Bonus nerfed. (30% MS -> 15% MS)
Techies renamed to Squee spleen and spoon
Lion had his tint removed
Lion's Projectile changed to a Ram's head

Dota 6.58 Beta 34 Changelogs:
Change on how Tombstone zombie goes out. When an enemy nearby, a zombie will come out and attack him.

Dota 6.58 Beta 38 Changelogs:
-Heart of Tarrasque now gives 1% of your max HP per second instead of +15 HP/s.
-Avatar of Vengeance Terror skill has been replaced by Terror Wave, does the same thing except for that it is now in waveform instead of hitting everyone close to her.
-Color tint on Lion is back.


If your want to try it yourself here it is.

Dota-Allstars Beta 38 Download link:
>Dota-Allstars Beta 38 via Rapidshare
Dota-Allstars Beta 38 via MediaFire



Dota-Allstars Beta 34 Download link:
Dota-Allstars Beta 34 direct download via Warcraft Map
Dota-Allstars Beta 34 via File-Upload


Dota-Allstars Beta 33 Download link:
Dota-Allstars Beta 33 direct download via Warcraft Map
Dota-Allstars Beta 33 via Rapidshare
Dota-Allstars Beta 33 via MediaFire

Thanks for the info guys, really appreciate it. You can also contribute providing the changelogs before the offical Dota 6.58 map released! :)

Credits:
Will, Drake, CapSeb, Dota123, Redrach
Rizal for Beta 33
Dota-Allstars Beta for Beta 34
Grasshopper for Beta 38

Thursday, December 25, 2008

Dota 6.58 Beta - Storm Spirit Panda Remake Preview

IceFrog News At last, Dota 6.58 Beta legal information is out. This info is come from IceFrog directly so you don't have to worry that it's fake. The next hero to be changed on Dota-Allstars 6.58 is (like the title said), Storm Panda. Icefrog didn't release his changes yet, but he give several picture about his new skills. I guess he want to make us more excited ^_^

Here is the complete picture Storm Panda Remake Preview on Dota-Allstars 6.58 Beta.

Dota 6.58 Beta - Storm Panda Remake Preview

Storm Spirit Remake

Dota-Allstars 6.58 Beta
Dota 6.58 Beta
Storm Spirit Dota 6.58
Storm Spirit Preview
Wow, i think he will have a lot of skills remake. Unfortunately, IceFrog don't give any hint about his new skills. But this make me more excited waiting for Dota 6.58 :)

Don't afraid this is 100% not fake as IceFrog himself posted this on IceFrog Blog ^_^
Source: http://www.icefrog.com/content/christmas-storm-spirit

Update:
Dota Freak is showing us the new skill of Storm Spirit,

Skill 1 Static Remnant
creates an invisible immobile copy of storm spirit that deals damage when enemy touches. Reveals the fog of war 800 aoe around the copy.
70 manacost

skill 2 Electric fortex
Binds enemy with electricity, pulling it very slowly to storm but storm moves slow to. last maybe 2 seconds.
110 manacost(if im not mistaken)

skill 3 overload
Not sure about this but every time i cast spell, the overload triggers. It gives the aoe slow and extra damage.

Ultimate Ball Lightning
0 cooldown blink. Cut trees around storm as he land. Very mana consuming. with full mana he could blink through half of the map. 50 damage for every enemies that he passes through when using this.

I don't if it's true or not because i haven't received the map. But by looking in the pictures, it looks real. I hope you send me the Dota 6.58 beta map soon so i can confirm it :)

Monday, September 22, 2008

Dota-Allstars 6.55 Beta Map Leaked! (Beta 30)

Dota-Allstars 6.55 Beta Loading Screen Dota-Allstars 6.55 Beta 30 map leaked. Well, just like when i post Dota-Allstars 6.54 Beta, here it comes Dota 6.55 Beta Map.

The current changelogs are :

DotA-Allstars 6.55 Beta 7-8

  • Have a close look on the Black King Bar. It's a very interresting change
  • Towers protecting tree and throne has been changed
  • Ezalor's Mana Leak and Ignis Fatuus have been changed...
  • Mana Leak is now "Mana Rupture", which does what it says; it's like Rupture of Bloodseeker, only MP is damaged instead of HP.
  • Ignis now no longer spawns the healers, instead it has:
  • Blinding Light, which affects like an area similar to Shiva's Guard, and it blinds enemies affects by 80% for 5 seconds, and knocks back as well...
  • Recall, the Ignis channels for 4 seconds, targeting an ally hero. After 4 seconds, the hero is teleported to the Ignis... that's right... free travel... the ignis shouldn't be damaged while doing this or else the channeling will be interrupted... and the hero can freely move while waiting to be teleported
  • Clockwerk was nerfed again stat wise, not sure.
  • Chakra magic was changed also, at lvl 4 85 mana cast, 16s cooldown, restores 300 mana, instant cast, no buffs added (hp regen, + dmg, like it was before)
  • Tango now 3 charges which heal 115 hp over 16 seconds.
  • BKB recipe now 1300, but now use mithril hammer instead of broadsword
  • Enchantress Base damage buff.
  • Enchantress slight skill remake.(Untouchable is now normal skill, and Impetus is ultimate)
  • Enchantress Impetus does 15/20/25 % of distance travelled as extra pure damage, but cost 65 mana.
  • NightStalker's Darkness cd buffed (240/210/150 -> 240/180/125).
  • BroodMother's Unsatisable Hunger nerfed (60/75/90dmg+60/70/80% lifesteal -> 40/80/120dmg+50% lifesteal all lvl, duration from 20 -> 17 seconds)
  • Bounty Hunter Track buffed (When you track enemy, u and ur allies near tracked unit gain 20% ms, armor reduction from 1/2/4 -> 1/3/5, extra hero kill bounty 50/100/150 -> 75/150/225)
  • Enchantress' Impetus now works against magic-immune units
New Hero!!!
Captain Coco / Kunkka the Admiral Proudmoore
Click the link to see hero details and screenshots.

Dota-Allstars 6.55 Beta 9 Changelogs

2 New items
  • Magic Stick (+50 mana +10 mana channel)
  • Whenever another hero casts a spell around you, not yourself, you get 10 mana, and they stack, so 2 sticks will give u 20 mana when a hero casts a spell. Costs :205 gold
  • Poison Powder (heals from poison effects)
  • costs : 100 gold
Other Changes
  • Enigma blackhole cosmetic effect.(Darken the area nearby)
  • New Dirge the Undying Model (smaller than before)
  • New Silencer's "glaive of wisdom" missiles model
Dota-Allstars 6.55 Beta 10 Changelogs
Dota-Allstars 6.55 Beta 11 Changelogs
Dota-Allstars 6.55 Beta 12 Changelogs


Layout Changes
  • Sentinel base:
  • Item shops are in a different arrangement.
  • The paths into the towers is much much larger.
  • Waterfalls are in the back of base
  • Scourge base: no change
Other changes
  • New item: Dust of Appeareance (gives true sight in a certain AOE)
  • Magic stick now gives +20 channel
  • Rhasta has +10 MS
  • Rexxar the Battle Master's Great Hawk no longer invis!
  • Sentry wards now only last 3 minutes instead of 6 as before
  • Sange / Yasha / S&Y recipes price and stats changed
  • Sentinel Chimaera Roost shop is changed in model and name for "Ancient of Wonders"
Dota-Allstars 6.55 Beta 20 Changelogs

Another New Hero!
Alleria the Windrunner
Click the link to see hero details and screenshots.

Layout Changes
:
  • Sent hero taverns now on bottom right
  • Fountain is farther away from tree
  • Waterfalls on left that you can walk into but has no effect
  • Scourge base not changed at all
Items Changes:
  • Crow doesn't have mana upgrade=no more ward placing
  • The courier has the skill Drop items (drops all the items the courier is carrying)
  • Dagger is now not disabled by towers, neutral creeps, roshan, or his spells... looks like its only disabled if the source of the dmg is from an enemy hero.
  • Phase Boots - Boots of Speed + Chain mail + Blades of Attack (No recipe cost).
  • Before forming the item: +50 speed, +9 damage, +5 armor
  • After forming the item: +60 speed, +14 damage, +6 armor and the active ability Phase which gives a further 10% MS boost speed and the ability to move through other units (similar to Spectre's phase dagger, i.e. 0 collision size) for 5 seconds. Cooldown: 10 seconds. Mana cost: 0
  • So, on an average, you get +77 speed. More than Treads, less than Travels (but more than Travels when Phasing). The 0 collision size should be useful for chasers. Having to activate the ability every 10 seconds may get annoying. Also, Wind Walk-type spells removes the Phase buff. (You can still walk through units, as with any Wind Walk based ability, but you lose the 10% speed bonus from Phase.) Not sure if this is a bug or intended
  • Blades of Attack: 500 gold
  • Observer wards: Stock max=2 Replenish time: 6 minutes
  • Scroll of Town Portal has no cooldown when you buy it (you can buy as many as you like without having to wait to it to replenish in the stock)
  • When teleporting to a friendly tower (and only towers), it doesn't get +99999 armor but it can attack AND you can choose where to teleport in a 300 range or so of the tower without having a unit/building as teleport target. (only scrolls work, not boots of travel):
Updates from previous Betas:
  • Poison Powder is no longer exist
  • Undying still tiny
  • Enigma's ulti doesn't have dark effect (as stated on earlier betas)
  • Ezalor's recall: 40 seconds cooldown, and it stops when the target is damaged, if ezalor is attacked the recall is not interrupted
  • Coco's Rum is now ulti, 60 cooldown, it gives 3/4/5 seconds of 100% 2x criticals and you don't get any penalty (no more missed attacks) the next seconds.
Dota-Allstars 6.55 Beta 30 Changelogs
Already check it. Thanks for all who contributing :)

Item Changes
  • Lothars = Claymore + Quarterstaff + 1400 recipe
  • Diffusal Blade = 2xblade of Alacrity + Robe of Magi + 850 recipe
  • Sange+Yasha recipe = 500 less ms increase and dmg
  • Magic stick now has "energy charge"
  • Glyph of Fortification , you can instantly boost your buildings' armor for 4 sec every 6 min now in one of the shops. You don't buy it, just click the icon in the shop.
  • Blades of Attack = 650 -> 500
  • Gloves of Haste = 550 -> 500
  • Armlet recipe = 700 -> 900
  • You can buy scrolls of Town Portal in the shops on the side lanes now and some trees were removed. so the area around the shops is way more open now.
  • Aegis no longer revives you at the base. you will revive where you die.
  • Vanguard grants 50 extra hp
  • Heart has 4 extra hp regen
Layouts
  • Scourge base was rearranged so base layouts are symmetric again
  • Scourge tavern now in top-left of the map
  • There is a message displayed whenever someone destroys a tower, "Drake has destroyed a tower", or "The Sentinel has destroyed a tower"
Update from previous Beta
  • Dirge: size back to normal
Alleria the Windrunner
  • New ultimate, Focus Fire. Seems to give max attack speed for 9 attacks as long as your attacking the target. At max level, you attack for full damage, at level one u do less damage per attack, don't know what the exact percent is, maybe 33%/66%/100%. Thanks God it's changed, the old ultimate is way too IMBA in my opinion ^_^
  • Shackle Shot, Windrunner 1st skill is no longer pushes back, it will 'link' two units together and stun them both, hence, shackles... it wont stun nearly as long if there is no unit near by.
  • Power Shot, Windrunner 2nd skill, now has a short casting delay, and i think it does more dmg. (360 dmg at max lvl, and -10% damage per target it passes through, or at least the second target takes 324 dmg)
  • "Windrunner" now become 3rd skills. Looks like "sprint"gives a 50% ms increase, and 100% evasion for 3/4/5/6 seconds
Download Dota-Allstars 6.55 Beta 7 via MediaFire
Download Dota-Allstars 6.55 Beta 8 via MediaFire
Download Dota-Allstars 6.55 Beta 9 via MediaFire
Download Dota-Allstars 6.55 Beta 10 via MediaFire
Download Dota-Allstars 6.55 Beta 11 via MediaFire
Download Dota-Allstars 6.55 Beta 12 via MediaFire
Download Dota-Allstars 6.55 Beta 12 via Pluginbaby direct link
Download Dota-Allstars 6.55 Beta 20 via MediaFire
Download Dota-Allstars 6.55 Beta 30 via MediaFire

Here is a replay of the Beta Tester playing (Kwom, Loda, and missrinoa):
Dota 6.55 Beta 20 Replay

And if you want some pictures, go to this post, Dota-Allstars 6.55 Screenshots Beta.

PS: Looks like the source cannot show the changelogs because IceFrog is prohibit him. So, you must find the differents yourself ^^" If you find any, share it here, it's fun to share with the others :) So, read the comments of this post, a lot of changelogs there!

Credits: JBnev3rEnD, DeathRider_Zero, kiwon14, Monkit, PluginBaby, PykerYH, redrach, drake, ZyB-Er, Henry, sdfdsv, whatever, keke and all people who contribute :)


UPDATE: The Dota 6.55 Official map is released!

Tuesday, July 29, 2008

Dota-Allstars 6.54 Beta 21 Map Leaked!

Dota-Allstars 6.54 Beta Loading ScreenDota-Allstars 6.54 Beta 21 map leaked. Whoaa, just find another beta map ;p I don't know if this is not a fake, but after testing it, i think it's likely the real one. Cannot find many changelogs, you can try find the changes by yourself.

The current changelogs are :

DotA Allstars v6.54 Beta 13

- Fixed some Toss anim/sound bugs
- Fixed Shallow Grave (cd was 200/175/150 not the intended 120/80/40)
* Rebalanced Aphotic Shield
* Improved Borrowed Time
- RD rigged for SP and Abaddon
- Fixed bonus ava damage doing a little less than it should
- Fixed Toss working on ancients
* Player turn indicator for RD has been made more clear (if its not your turn, the color indicators are faded)

PL, Invoker and Tiny don't have to be in EVERY game, but they should be in most of them.
Dazzle and Abaddon should be in every game.
All 5 are rigged for RD.
This is changelogs found by people, you can share yours too :)

Yoyo:
-Changed QOP sonic wave animation (very cool imo)
-Changed Dazzle`s skills. He doesn`t have shallow grave anymore
Dodo:
Phantom Lancer Spirit Lance and Invoker Alactricy and EMP also got changed

I haven't check above change, so i cannot confirm it yet. After check it, i will try to provide some pics :)

Download Dota-Allstars 6.54 Beta 21 via MediaFire
Download Dota-Allstars 6.54 Beta 19 via MediaFire
Download Dota-Allstars 6.54 Beta 16 via MediaFire
Download Dota-Allstars 6.54 Beta 13 via MediaFire

Warning! I use a new source for this leaked map (the previous leaker get caught T_T ), hence i can't guarantee the quality yet. So, don't flame me with this reason :p Feel free to tell me your opinion :)

PS: Looks like the leaker cannot show the changelogs because IceFrog is prohibit him. So, you must find the differents yourself ^^"

Update: The official one is already released! :) Official Dota-Allstars 6.54

Thursday, March 27, 2008

Dota-Allstars 6.52 Beta Map Free Download - Beta 5

Dota-Allstars 6.52 Beta Loading ScreenDota-Allstars 6.52 Beta 5 map leaked, free download in this blog as always. Hmmm, looks like in this version IceFrog more concentrate on cosmetics and likely will add anti pooling system. Some change on item tooltip and item details. Not much change on heroes until now. Let's just wait until another Beta released.

The current changelogs are :

DotA Allstars v6.52 Beta 5

- Continued work on Anti Pooling System and Item Display
- Sharp Filesize Increase (0.42MB)
Lergas The Vile/Secret Shop in Sentinel Base [next to Recipe Shop 1]
- Music
- Sange and Yasha Recipe decreased from 1000 to 900
- Sange Recipe increased from 600 to 900
- Yasha Recipe increased from 600 to 900
- Targeting cross-hair above target when channelling Sniper's Assassinate (from a potentialed cosmetic suggestion on the forum)
- Timer above target when channelling Alcehmist's Unstable Concoction
- Ultimate orb shifted to Sena the Accessorizer's shop
- Teleporting to a building (using a TP scroll) now shows a white ping-type notification on the minimap for your allies.
DotA Allstars v6.52 Betas 2-4
Anti-Pooling system

New Item Layouts Minor Bugs fixed

DotA Allstars v6.52 Beta 1

Loading screen will look like v6.51's, but you will see differently in the top right corner when the game loads.
Recipe items can be purchased with a full inventory.


Power Treads color change depending on selected attribute (Str: Red, Agi: Green, Int: Blue).

Begun separating items' effects (what it gives [e.g. +5 strength]) from their stories.
New Format:




Not completed for every item!

My comment:

On this map, looks like every player mark their items. So, you cannot get the other players items (pooling). Let's just see until another Beta.
The screenshot will be added shortly. Here is the download link, enjoy!

Download Dota-Allstars 6.52 Beta 1 via MediaFire
Download Dota-Allstars 6.52 Beta 4 via MediaFire
Download Dota-Allstars 6.52 Beta 5 via MediaFire


Update: Official Dota-Allstars 6.52 Map already launched!!!

Thursday, February 21, 2008

Dota-Allstars 6.51 Beta 3 & RC 2 Map Leaked! Free Download

dota allstars 6.51 Beta loading screen ImagesDota-Allstars 6.51 Beta 3 and Release Candidates 2 map leaked, free download in this blog as always. Aha!!! Those who always whining about Mortred the Phantom Assassin wil be delightfull with this version. IceFrog decided to remake her. He gave her some new skills and buff.

IceFrog also fix the lag problem with Invoker. And the Blink Dagger get buffed also. The blink range increased from 1000 to 1300. A new score is added. When you help your team to kill some heroes, you will got "assist" point (for example: 21 kills, 10 assists, 121 denies). And there are a lot more bug fix and changes. Read the changelogs for details. The download link is at the end of the post. As usual, if you kicked automatically from the beta map, you must use nick "IceFrog" or the other beta tester nick name to play. Oh yeah, in this post i will also give you the detail change list from 6.51 Beta 1-3 and Release Candidates 1-2.


DotA Allstars v6.51 Release Candidates (1-2)

RC2:
fix some color issues on heroes in -ah mode2
fixed obs mode in -ah
fixed a bug with voodoo restoration that turned off death ward if your mana ran out
fix some other misc issues with -ah

RC1:
fixed an issue with the voodoo restoration code
* Fixed a bug with invoker in -spreverse
fixed fountain bottle autofill working on illusion
fixed auto rune expire to return 3/3 instead of 2/3
increased stifling dagger manacost a bit
* Fixed a major exploit involving Linken Sphere and -unstuck
* Lowered Manta Style cooldown a bit
* Fixed a bug with Voodoo Restoration and impales
undid the tower gold change for now, i'll do it next version instead
lowered dagger buff a little
* Increased mana regeneration on Perseverance by 25%
* Lowered Buriza recipe by 250
* Changed Voodoo Restoration to heal over a smoother interval (same total regen)
DotA Allstars v6.51 Betas 1-3

Beta 3:
fixed yasha and SY buff tooltip
fixed elder form tooltip
* Fixed some issues with -ah
assist time reduced to 15 sec
fixed some bottle issues
removed 'allied hero has fallen' messages to try it out
ownage messages shown only to the owning side
* Refined how some kill related messages and sounds are shown

Beta 2:
fixed PA hero description
fixed purchase cost of bottle
fixed yasha and sy tooltips
fixed elder form tooltip
* Lowered Phantom Assassin's cast animation time
lowered cast range on stifling dagger from 1k to 800
added assists column to multiboard
changed how assists are shown on obs and endgame scoreboards
changed how bottle works again. now it costs 600 gold, buys at base only, regenerates less hp/mana, fountain autorefills it, max 3/3 charges, rune refills it to 3/3, no usage cd, no usage manacost (since fountain autorefills, no point, reg courier can use refil it), resells at 50% like normal.
* Lowered level 1 and 2 cast range on replicate
gave morphling some of his base dmg buff back
fixed stifling dagger buff typo
* -swap is now allowed in -sd
* Fixed some minor neutrals vision and pathing glitches
* Fixed a bug with Exorcism cooldown after leveling Witchcraft

Beta 1:
* Fixed a bug with dagger that caused it to sometimes not get disabled when hit
* Fixed Land Mines tooltip
* Increased cast range of Kelen's Dagger from 1000 to 1300
* Removed usage cooldown on Bottle. It is purchased as Empty now. [Not sure yet]
* Fixed Medusa's shield from triggering Essence Aura
* Fixed Searing Arrows tooltip
* Changed Hyperstone purchase hotkey to fix a conflict
* Fixed a bug with Invoker when creating illusions
* Updated Kelen's Dagger tooltip
* Undid Morphling base damage buff
* Fixed Bloodrage tooltip
* Fixed Pulse Nova and Invoker's Regeants from triggering Last Word
* Smokescreen interrupts teleportation once again
* Color coded Invoker's spell descriptions
* Improved Sange percentages and Yasha percentages and lowered the recent buff on S&Y a little
* Fixed Vladmir's Offering sell cost
* Increased Counter Helix chance by 2%
* Minor bonus armor give in True Form
* Improved the effect timings on Split Earth
* -swapcancel code is triggered when a swap is successful (to prevent other accidental swaps)
* Improved Shuriken Toss cast range
* Added new Backtrack icon
* Changed Battlefury recipe slightly
* A small portion of the shared gold is now given out to denied towers
* Lycan wolves now ignore pathing
* Lowered Poof casting time from 2 to 1.5 seconds
* Lowered Elder Dragon Form manacost and cooldown a little
* Added neutrals field to -cs
* Changed Phantom Edge's secondary ability from evasion to magic resistance
* Replaced Phantom Assassin's Shadow Strike with a different similar ability
* Fixed a minor coding bug with Time Lapse
* Fixed Impale based spells from moving Juggernaut during Omnislash
* Added new icon for Melting Strike
* Reduced some lag with Invoker
* Fixed level 1 March of the Machines doing slightly less damage than intended
* Removed stock cooldown on Ironwood Branch
* Added a new system that tracks when you help an ally kill a hero (no gameplay ramifications at this point) [I am not going to go overboard with the implementation of this at this point, right now it just tracks damage and checks to see if you did damage to the hero in the last 20 seconds. Messages are shown on the kill screen and on the scoreboard and multiboard]
* Fixed wrong behavior with -unstuck when used while dead

The screenshot will be added shortly. Here is the download link, enjoy!

Download Dota-Allstars 6.51 Release Candidates 2 via MediaFire

UPDATE: The Dota-Allstars 6.51 official map already released.

Thursday, January 31, 2008

Dota 6.50 Beta 24 Map Download, New!

dota allstars 6.50 Beta loading screen ImagesDota-Allstars 6.50 Beta 24 map leaked, free download in this blog as always. The latest Beta Map is great! You got to see what i already saw in this map. But if you are too lazy to see it by yourself, don't worry. I will give you some nice preview about the beta map. Just go to this post and watch the screenshot. The download link is at the end of the post. As usual, you must use nick "IceFrog" or the other beta tester nick name to play. Hmm.. Do you know another nickname? Tell me if you know :D Oh yeah, in this post i will also give you the detail change list from 6.50 Beta 1.

  • DotA Allstars v6.50 Betas 14-24 [Invoker Series]

    Beta 24:
    Invoker's tooltips fixed, -invokelist command
    Further work on -ah
    Beta 23:
    Visage Remade
    Some work on -ah done
    Beta 22:
    Scourge Terrain Changed (QFT)
    Beta 21:
    Scourge Terrain Changed (Yes, Again)
    Bug Fixes with Invoker
    Beta 20:
    Scourge Terrain Changed
    Dagger Reworked Again
    Bug Fixes with Invoker
    Beta 19:
    All Invoke spells present.
    Scourge Terrain Changed (Again).
    Beta 18:
    Misc bugs fixed.
    Beta 17:
    Added two Invoke spells.
    Increased Fountain regeneration by 10 Mana per second.
    Beta 16:
    Added an Invoke spell.
    Beta 15:
    Fixed bugs regarding Invoker.
    Beta 14:
    Invoker can now be selected from last scourge tavern
  • DotA Allstars v6.50 Betas 9-13

    Reworked Orchid (immolation effect)
    Reworked Euls (Infinite Cyclone Charges)
    Reworked Guinsoos (3-item recipe, no euls!)

  • DotA Allstars v6.50 Beta 8

    fixed various sell prices
    updated drow\'s story per volcove\'s suggestion
    * Reduced model size on Non-Ancient Golems
    buffed up murlocs a bit
    fixed ravage lvl 2/3 damage
    * Improved creep pathing on top Sentinel lane
    * Improved base int and growth on Visage

  • DotA Allstars v6.50 Beta 7

    Fixed Eidolons armor
    fixed mana shield cooldown
    fixed guin sell price
    fixed level 2 marksmanship
    * Fixed Dark Rift from using cooldown when cast incorrectly
    fixed impale effects to work on ancients
    fixed some visuals with impales
    fixed the stun to start timing after the unit lands from air
    range on na and lion impale is always full range
    added a minimum range for the impale effect on burrow strike so if you target
    yourself, it still impales nearby units
    fixed ravage damage
    * Added Ring of Health to the Goblin Shop
    lowered quarterstaff price
    fixed bottle cooldown (it was still 8 seconds, not 5)
    lowered euls cd a bit and reduced recipe
    tweaked guin/eul/orch a little, see feedback post for complete details
    * Reworked the trees/pathing near the small sentinel creep camp
    did lots of tweaks and changes to neutrals

  • DotA Allstars v6.50 Beta 6

    fixed kickafk giving you options for players that aren\'t afk
    fixed a pathing issue with the trees near the new ramp
    * Reduced cooldown on high level Shapeshift
    kickafk properly shares control on kick now
    increased quilbeast hp by 100
    undid marksmanship change, kept the agi gain nerf
    adjusted leap cd change from last version
    fixed apm command (it was actions per second before i think)
    undid potm base damage change change
    fixed morph courier hotkey
    removed guinsoo recipe
    * Reduced Gravechill manacost and cooldown a little
    * Recoded impale based effects completely, fixing various ramp bugs, stacking issues and lots of rare problems. (Burrowstrike, Impale (Lion), Impale (Nerubian Assassin), Ravage)
    * Removed manacost on Mana Shield
    * Added Javelin to the Goblin Shops
    * Added Quarterstaff to the Goblin Shops
    * Increased Perseverance damage from 7 to 10
    reduced tornado damage on buildings

  • DotA Allstars v6.50 Beta 5

    changed the removal of bottle sell cost to a small one (mainly cause of a problem I was having with it not displaying manacost)
    * Changed Leap cooldown to scale with levels
    * Lowered Mirana\'s base damage a little
    added magic resistance to quilbeast (75%)
    tried to fix the shukuchi issue with dealing damage twice again
    fixed ogres autocasting
    * Changed the pathing around the one of the neutral camp areas on the Scourge Side
    returned damage amplification to orchid and changed from 4.5 to 5 duration
    reduced cooldown and increased range on guinsoo
    * Increased Chainfrost bounce by 1
    * Fixed a bug introduced in the recent scepter changes on Crystal Maiden
    * Improved armor on Enigma\'s Eidolons
    * Removed the stack restriction on Shiva\'s Guard
    * Improved Juggernaut\'s movement speed
    * Implemented a better silencing mechanism in the Black Hole area
    reduced Drow\'s ultimate a little
    * Lowered Drow\'s Agility gain per level
    * Added a new command -apm to reveal your actions per minute
    -afkinfo and -kickafk now work properly fixed -neutrals test spawn command lowered guinsoo recipe cost * Couriers can now disassemble items (161180)
    * Added text descriptions for powerups (68307)

  • DotA Allstars v6.50 Beta 4

    Made linkens 20 seconds (for now..)
    refilling bottle and rune usage doesn\'t share cooldown with regen usage on it (so only regen follows the 8 sec cooldown)
    * Bottle is in full state at all the shops now (still thinking about this..)
    * Fixed Last Word triggering off of Linken Sphere usage
    fixed various typos
    fixed lothars sell cost

  • DotA Allstars v6.50 Beta 3

    Fixed Drow\'s ult
    Changed alpha wolf to a different color
    Reduced chances that the buff icon remains on Broodmother/Sven ults

  • DotA Allstars v6.50 Beta 2

    Made Lothar\'s 21/21 bonuses
    Fixed Lothar\'s cooldown
    Reduced lothar\'s manacost
    Fixed the alpha wolf not spawning properly
    Fixed aggro on new creeps
    * Neutral Ogres no longer auto-cast Frost Armor
    fixed tree types at the new scourge camp

  • DotA Allstars v6.50 Beta 1

    * Fixed Berserker Rage from triggering Essence Aura
    * Fixed Javelin\'s odds being slightly off
    * Increased Morphling\'s base damage
    * Macropyre cooldown no longer increases per level
    * Reduced Expulsion cooldown and manacost
    * Lowered Flying Courier HP to the same as regular Courier
    * Reduced Sprint\'s damage amplification from 20% to 10%
    * Improved Keeper of the Light\'s attack animation
    * Delayed the creep spawn time by 30 seconds in -vr
    * Fixed neutral spawn times in various modes
    * Improved Scattershot from 10-35 damage range to 20-35
    * Improved Alchemist base Intelligence and growth
    * Slightly improved Psi Blades spill width
    * Improved Lich\'s Frost Nova cast range by 100
    * Improved Vanguard hp regen by 1
    * Changed Lothar\'s recipe and stats
    * Increased Maledict AOE by 15
    * Improved Chemical Rage
    * Increased Phantom Lancer\'s STR gain
    * Improved lifesteal on Insatiable Hunger level 2 and 3
    * Reduced Replicate manacost and cooldown
    * Centered swap request notice is given to a player (182779)
    * Fixed an issue with the Cheese drop from Roshan
    * Reduced Vladmir\'s Offering recipe cost
    * Reduced Linken\'s Sphere cooldown
    * Increased Psi Blades range by 10 each level
    * Improved Troll\'s movement speed
    * Decreased Rampage movement speed bonus
    * Decreased Rampage cooldown
    * Removed stacking restriction from Bloodstone and improved it\'s stats
    * Improved Helm of the Dominator damage from 10 to 20
    * Improved Spirit Bear\'s Demolish
    * Improved Oblivion Staff mana regen by 25%
    * Increased Lightning Storm cooldown by 2 seconds
    * Reworked Eul\'s Scepter of Divinity completely
    * Reworked Orchid Malevolence completely
    * Reduced cooldown on level 4 Metamorphosis from 135 to 110
    * Reworked Guinsoo\'s Scythe of Vyse completely (check forums for details)
    * God\'s Strength is longer removed by cyclone
    * Insatiable Hunger is longer removed by cyclone
    * Quarterstaff price reduced
    * Improved Sand Storm
    * Fixed an issue with Forest Troll High Priest\'s pathing scale
    * Drastically lowered Quilbeast hitpoints
    * Improved range on Drow\'s Trueshot Aura
    * Fixed an exploit with Lanaya
    * Improved cooldown progression on Insatiable Hunger
    * Reduced Sven\'s base armor
    * Reduced the slow on Epicenter
    * Changed the locations and distribution of neutral creep camps
    * Fixed some text display problems when viewing replays (thanks DonTomaso)
    * Reduced Lina\'s movement speed by 5
    * Reduced Voidstone by 25 gold
    * Improved Enigma\'s movement speed
    * Modified initial projectile speed and effect on Paralyzing Casks
    * Improved Enfeeble
    * Improved Auto-Fire aoe and duration
    * Reduced Ring of Health by 25 gold
    * Fixed some color issues on the load screen
    * Reduced Queen of Pain\'s Blink range at early levels
    * Fixed some creep death time discrepancies (188461)
    * Improved Earthshaker movement speed
    * Reduced mana cost on dagger and increased cooldown (75->50 mana, 30->60 cooldown)
    * Added cooldown to Bottle usage and removed its sell cost
    * Added -afkinfo that displays how long each player has been idle for
    * Bottle purchased in base starts off full
    * Necronomicon icon now changes per level (190183)
    * Changed durations of some powerups (Haste 45->30, Illusion 60->75, Regen 45->30)
    * Fixed a very minor bug with Elder Form duration
    * Fixed a very minor bug with the damage mechanism on Shukuchi
    * Moon Wells now gather water during night and get drained during day. This has no gameplay impact (60920)
    * Zombies now give a bit less bounty
    * Improved cast range on Expulsion and Fire Storm
    * Change Drow Ranger\'s Marksmanship
    * Added a conditionally available -KickAFK command to boot idle players (171984)
    * Increased Neutral Centaur\'s aura by 5%
    * Added an Alpha Wolf in the wolves creep camp with a command aura
    * Added a new creep camp (1 Ghost w/Possession + 2 Fel Beasts)
    * Changed the Furbolg\'s Stomp to a Clap
    * Added a new creep camp (1 Enraged Wildken w/ Tornado + 2 Wildkins)
    * Added a new creep camp (1 Murloc Nightcrawler w/shadowmeld,1 sec ensnare + 1 Murloc Hunstman + Murloc Tiderunner)
    * Improved Satyr Hellcaller\'s Unholy Aura
    * Added a new creep camp (1 Dark Troll Warlord (Raise Dead), 2 Dark Trolls)
    * Recoded Neutral Creep code for some optimizations
    * Changed the location of one of the Scourge creep camps

Download Dota 6.50 Beta 24 via MediaFire

Enjoy!

Update: The official 6.50 map has released!

Thursday, January 17, 2008

Download Dota 6.50 Map Beta 11 Version, Leaked!

Dota-Allstars 6.50 Beta 11 map is leaked, free download in this blog. Actually this is the first time i posted Dota-Allstars beta version in this blog. I just got it by accident. Please give me feedbacks/comments after you try it :) Oh yeah, you must use nick "IceFrog" to play, because it is beta protected. The download link is at the end of the post.

Beta 11:
=======
Due to the random trees i forgot, here is a rushed beta 11. i added the immolation effect for orchid till we have something better. fixed ghost frost arrow range, fixed swapping/repicking/duplicates in -sd.

Beta 10:
=======

Notes:
-Do not use techies in games, he is still broken (unfinished recoding of land mines)
-fixed some issues with some neutral spots
-lowered range on NA and lion impales
-tweaked guinsoo again
-changed the ghost ability


Focus:
-test the new game mode -sd
-play around with the changed items
-keep playtesting and finding bugs
-give feedback on state of neutrals in beta 10 after you try them a bit

Unaddressed Issues:
-Bottle w/rune expiring when hexed (this isn't a new bug, its old. working on it)
-Euls movement bonus on morphing heroes (this is a new bug, i will get to it eventually, not a very high priority given since the heroes that would get it don't usually having morphing abilities)
-for some reason, -apm triggers -mute.. investingating this still, i'll figure it out before the end of the beta cycle, but not top priority

Beta 9:
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--Play around with guinsoo/euls/orchid
--Fixed various issues with impale (airtime and hitting magic immune like jugg in blade fury). Try to find other units that have magic immunity that it tosses up in the air.
--Do not use techies, his land mines are in the middle of a rewrite


Download Dota 6.50 Beta 11 via MediaFire
Download Dota 6.50 Beta 11 via RapidShare

Enjoy!

Update: The Beta 19 is available.

Update: The official 6.50 map has released!