Wednesday, April 29, 2009

Warcraft Custom Map Virus - Important!

Warcraft Custom Map Virus Warcraft Custom Map Virus, a Must Read! There's been a big fuss lately on Battle.net because a new exploit has been circulated amongst hackers. The exploits allows for a custom map to execute arbitrary code on a client and install trojans/viruses/keyloggers outside of the Warcraft III engine. In simple words, by just join an unknown person who host the Warcraft III virus map, your pc will be infected when the game started. And Dota is now become the largest target of this virus. This is not hoax or rumor, Dota-Allstars forums (and Battle.net forums) already stickied this topics. I really recommend that you read this article until finish for your own good.

Hackers created fake Dota maps that use the same file extension/directory as DotA 6.59d. Therefore you will see the loading screen displayed in your custom game list and it is effectively impossible to take precautions against, as it has no discernible difference from joining a normal DotA game. It is highly recommend that you stop playing public dota games until blizzard can patch this exploit. They have already had it brought to their attention.'

For those who doubt how dangerous this is; by mimicing dota, anyone who has already downloaded the legitimate map will see the game displayed in the custom game screen with the proper loading image, and it finishes downloading before you switch to the game lobby screen, as it is a tiny file size. Once you enter the game, the virus will unpack itself and infect your computer, allowing malicious code to be executed at the whim of the hacker. This means a malicious user will be able to grab everyone's cd-keys in a game, plant a keylogger in your computer, any known virus etc.

Props go to Maged@Battle.net forums for bringing this to attention.
http://forums.battle.net/thread.html?topic...58&sid=3000

Don't join games of DotA hosted by people you don't know. This applies to public games, TDA, etc. The best precaution you can take at the moment if you want to continue to play DotA, is to keep your Warcraft III maps folder open, and see if any new files are downloaded when you join a game. If they are, immediately leave the game lobby, before the host can start the game (and infect you), and delete the new map file. If your computer has been infected, you should run the best antivirus software you can find, and Don't log into any accounts on your computer, Warcraft III, email, etc, as there is a high probability of getting your password keylogged. If you are certain your computer is infected, the only surefire way to eliminate it is to reformat your computer.

COMODO is the only known program at the moment to prevent Warcraft from running the malicious code as of now. Every other AV/firewall/anti-malware program other than that does not currently prevent this exploit from being used.
This is what ChildLikEmperor, Dota-Allstars forums moderator, said on his thread. But if you have another AntiVirus that can detect it, feel free to share it here.

Blizzard has been notified about the issue. The safest thing to do at the moment is to not play DotA or any other custom map until Blizzard release new patch. OR, you can carefully choose your host when joining a game even though certain risk is still there. Honestly, i prefer the second choice, because it will be hard to stop playing Dota ~_~

Update:
Thanks for anonymous who give this information.
Name of virus: HackTool.Win32.Sniffer.WpePro.w
Contaminated sites are here:
C:\WINDOWS\TEMP\omfg_wtf.dll

Looks like the virus file is on : \WINDOWS\TEMP\omfg_wtf.dll

Note: Warcraft Patch 1.23 is also vulnerable for this virus!

Sunday, April 26, 2009

Mortal Kombat Dota Movie - What Killed Her?

Found another funny and yet mystery Dota Video. Some of you maybe already seen "Who's the killer?" video and guessing a lot in that video. This video is made by the same person. This time he mixed Mortal Kombat with Dota and make it parody, pretty cool ^^ And not only that, in the end of video there's some mystery question like usual about what's kill Mirana. Give your guess, because no one is know the answer yet :)

Alesha Dixon Wallpapers

Wednesday, April 22, 2009

Element TD Survivor 4.0 is Released!

Element TD Survivor 4.0Element TD Survivor 4.0 official map is just released today. I know that this doesn't have any connection to Dota-Allstars ^-^ But since this map is pretty popular and it's been a year since the latest release, i think Element TD 4.0 release deserve a place in this blog :) Especially for those who getting tired waiting for Dota 6.60, this can be an alternative while waiting ;p

Some change is made in the tower type compared to the previous Element TD 4.0 Public Beta. Well, i think it will be better if you try it yourself :)

Here is the download link:
Element TD 4.0 via Warcraft Map
Element TD 4.0 via EleTD.com

Let's build towers! ;)

Dota 6.60 AI & Dota-Allstars 6.60 Official Map Download, Changelogs and News

Dota 6.60 AI - Dota-Allstars 6.60 Dota 6.60 AI & Dota-Allstars 6.60 News, Tauren Chieftain will be back at this version as IceFrog said. What kind of hero you are imagine for Tauren Chieftain? Share your wish about Dota 6.60. Dota 6.60 beta information will also be great ^_^

Latest Update: It's here!! Get the download link on Dota-Allstars 6.60 post!
For Dota 6.60 AI map, check the Dota 6.60 AI post!



Update 1:
IceFrog in his blog revealed that on Dota 6.60 there will be a new mode and chance for a new item aside from the previous talked new hero Tauren Chieftain. Here is the quote from the latest IceFrog post (04 March 2009):
While I'm posting this, I'll give a brief update regarding the next version because many people have been emailing asking about it. I've had lots of hardware problems in the past few weeks that have slowed development, but I got everything back to normal now.

The next version still has a bit more to go before it is ready, but I'll give a rough summary of what I hope to release in it. It will have at least 1 new hero, many hero remakes (mostly partial remakes not complete revamps like the recent ones), some functional improvements to existing Items, Hero balance changes and a new mode or two. There is a chance that a new Item will make it through to the final version as well, but it's hard to say with any certainty.


Woot!! A new hero is already exciting me, but IceFrog also add new mode, (hopefully) new item and lot of hero remake. Ok, i'll patiently wait for Dota-Allstars 6.60 Icy :)

Update 2 from IceFrog Blog:
"03/05/09 Update: There seems to be a lot of confusion going on the net. Various leak websites have people posting under my username to confuse players. I'm not sure why some players think that I would post there, but it seems like many do based on the volume of emails regarding it.

Aside from the data in this post, I have not said anything regarding 6.60 at all. It is also not my last version. As I have stated before, I have no plans to stop updating the map anytime soon. "


Well yeah, i know which blog IceFrog refer to, but it's definitely not on this blog :)

Update 3 from IceFrog Blog:

I'll probably be releasing 6.59d in a day or two. There are a couple bugs/exploits that started appearing recently. While I know that some players don't like to keep downloading new maps, I think is best to fix this now instead of holding it off for 6.60 so it isn't too rushed.

That being said, I'm still working very actively on 6.60 development since I got my hardware problems fixed. I'll try to post a preview for it when it is close to release.

There will also be a few new language translations available at getdota.com when 6.60 is published. The site has been updated to more easily support the addition of extra languages with localized pages for each one. If your language doesn't appear at that point and you want to help translate, send me an email.

IceFrog decided to release Dota 6.59d because he doesn't want to rush Dota 6.60 to fix Dota 6.59c bug. Um.. I think that's means Dota-Allstars 6.60 will take some more time ^^;;

Update 4 from IceFrog Blog:
One issue I'm debating right now is the current tavern layout. I am trying to improve it so that it is easier for players to quickly find their heroes and in small part to make more room.

There are a few different options, ranging from making just one tavern area and sorting by classes (3 taverns per class [9 total], and then making heroes available or not available based on the game mode) to other ideas like 5 taverns for each side [10 total] with Int/Str/Agi/Hybrid/Hybrid. Hybrid is a bit hard to define though and might not be intuitive for all players. Another option is to have 2 taverns for each class on each side [12 total], but that comes with its share issues as well.

Let me know what you guys think of these different options and if you have any other recommendations to consider.

Also, as I mentioned in the 6.59d change log, if anyone has any other suggestions for the things you would like to see in either 6.60 or the versions that follow, please let me know.

C'mon guys, share your thought about these tavern on Dota 6.60 ^^ And you can also vote the name for the Tauren Chieftain too ;)

Update 5 from IceFrog Blog:
I'm hoping to add some team-only sounds in the next version for when an ally gets a rune (it would announce which specific rune it is that he got). This has been requested before by a lot of players, but the main problem is that I don't have any appropriate sounds to use for them right now.

I've tried some of the Quake/Unreal ones that people usually suggest, but they would require some modifications before they could fit in with the other sounds. If anyone has experience with sound development and can either adjust those ones to fit DotA or just make new ones send me an email. Also, if there are other sounds that you find online and think would work in DotA, let me know.

Another interesting things to be added to Dota-Allstars 6.60, but i'm starting to worried when Dota 6.60 will be finish with that much changes ~_~

Update 6 from IceFrog Blog:
I figured I'd take a short break from coding to give you guys a sneak peak at one of the new features in the upcoming version.

It is basically a new game mode that is a mix of RD and CM. Each team has one captain that is responsible for the drafting phase. The game starts with a hero pool of 22 (2 more than RD) presented in a circle. The captains start off by banning 1 hero each and then they move on to drafting heroes for their team. The order of each phase alternates like CM. After the heroes have been chosen by the captains, they are placed in the starting area and each player gets to choose which hero he wants to play with.

The exact size of the hero pool and the ban count are not final yet, so I'd like to hear any input you might have on this. The goal for the mode is to provide the gamers that prefer playing with a small hero selection the ability to enjoy the drafting experience that takes place in competitive CM games.

Well, yet another new feature on Dota 6.60, maybe this can be an alternative if you already boring with the usual mode ^_^

Update 7 from IceFrog Blog:

Hey guys. I'm here to give a quick update on development status. I'm still working very hard each day to try and get 6.60 to you guys as soon as possible, I know you are all waiting. While there are indeed new heroes and items in the next version, there are also lots of hero and item remakes which can be very time consuming to get right sometimes.

For Heroes, the main challenge is getting just the right mix of changes and new abilities that will both keep the existing fans of that hero happy and satisfied while also making the hero more enjoyable to other players. There are many heroes getting at least one changed ability this time around, but not every change ends up making it to the final version if they don't pass those requirements after some play testing. For Items, whenever one is added or changed, all other items need to get checked. Sometimes older items require more changes to be consistent with other game balance adjustments that are done. This is a process that items go through many times during the beta phase and it makes the exact timing of updates a bit hard to predict because the goal isn't to just change something, but to make sure it offers something enjoyable to the players in the end.

Of course there will also be lots of balance improvements as well, and not just new/remade heroes and items. However, to try and make up for the long wait, I'll share with you guys some more specific information about the next version.

Aghanim's Scepter has been remade and in addition to its new functionality, it will also provide ultimate upgrades to many other heroes that didn't get it before (and not just Intelligence heroes).

Another new feature is a dynamic terrain morphing command available on a per user basis (including trees). For example, you will be able to change to snow terrain and snow trees at any point in the game while the other players are still using the standard forest theme. The way the new system has been developed allows easy addition of more terrains without much work, so if there is a specific terrain style you like, let me know.

Thanks again for the patience, I'll do my best to give you guys an update as soon as it feels ready and when it is only a day or two away from release. My hope is that it doesn't take too much longer. I've also been receiving some pretty nice ideas through the email, so keep them coming.


Gulp, i never though it will be this much change on Dota 6.60..

Update 8 from IceFrog Blog:
Hey guys. I apologize for the delay since my last post. I've been focused on the next update. It has a huge change log with many things that need playtesting.

One issue I've been trying to tackle in this patch is the organization of recipes. Most would agree that they are pretty disorganized right now, especially the 5th shop. With the addition of some items in 6.60 and the overdue need to organize the shops, I've been working on sorting them. I'm looking for input on organization approaches, as well as thoughts on the matter in general, so feel free to drop me a line. I might post a few screenshots of the shop layouts here.

Another extra tidbit of information, regarding Linken's Sphere: many abilities have now been rewritten to provide better compatibility. This has been one of the most requested items to fix, so I have given it some much needed attention. While there are still some spells that do not interact well with it, there are many more that do now.

This update has taken much longer to finish than I had hoped for originally, but rest assured I won't take a minute longer than absolutely necessary.

Do you have better idea for the recipe shop on Dota 6.60? IceFrog need our feedback :)

Update 9
IceFrog already show us the new items layout, check it on Dota 6.60 New Items Layout

Update 10
IceFrog give us an estimate release date, check it on Dota 6.60 Released on Early June post.

And don't forget to subscribe by email or reader so you can have Dota 6.60 as soon as it is released :)

PS: If you curious, you can check the beta Dota 6.60 changelogs and download link on Dota 6.60 Beta post (Spoiler alert!)

Latest Update
It's here!! Get the download link on Dota-Allstars 6.60 post!
If you search for Dota 6.60 AI map, check the Dota 6.60 AI post for updates!

Tuesday, April 21, 2009

Dota 6.60 Beta - Dota-Allstars 6.60 Beta Map Leaked! ( Beta 21)

Dota 6.60 Beta At last, Dota 6.60 Beta - Dota-Allstars 6.60 Beta Map is Leaked! Many thanks to BerLioS who sent me Dota 6.60 Beta Map (Beta 21). I will give you a peek about what's new on Dota 6.60 based on that map. Enjoy!

SPOILER ALERTS!
I know some people doesn't want to see the spoiler about the next map and even hate leaked map. But some people also desire and curious what will happen on Dota 6.60. So, to be fair, i give this spoiler warning before you go through and take a peek ^_^


Dota 6.60 Beta 21 Changelogs:
Replace all the heroes tavern into top left of the map
Now there's 9 tavern:
Sentinel Strength Tavern, Sentinel Agility Tavern, Sentinel Intelligence Tavern
Neutrals Strength Tavern, Neutrals Agility Tavern, Neutrals Intelligence Tavern
Scourge Strength Tavern, Scourge Agility Tavern, Scourge Intelligence Tavern
Neutrals Hero can be picked by either Scourge or Sentinel
Add Tauren Chieftain to Sentinel Strength Tavern
Add Bat Rider to Neutrals Intelligence Tavern
Hero remade on Razor and Viper
All Razor skill is remade, except for his Chain Lightning (will update this later)
Viper 2nd skill was remade, replace Frenzy with Nethertoxin (passive, give additional damage depends on enemy's health)

2 New items
Magic Wand
Magic stick + 3 x Ironwood Branch + Recipe (150)
+3 all attribute and Energy Charge (up to 15, Magic Stick only 10)

Force Staff
Quarterstaff + Staff of Wizardry + Recipe (700)
Give +10 Int, +10 Damage, +10 Attack Speed and Force ability (Active)
Force can push enemy 500 units on the direction he is faced

More to come, be patient :)

Dota 6.60 Pictures & Screenshots:

Dota 6.60 Tavern Layout
Wow, i think this new layout is offered more fun. But IceFrog will need changes the hero story, especially in the neutrals taverns ^-^

Bat Rider
WTF!! There's another hero added! Well, Batrider is already exist on previous version, but i forgot which version she was ~_~;;

Tauren ChieftainWell, looks like Tauren Chieftain will be on Sentinel side ;p

Dota 6.60 New HeroesCan't wait to play them in the official Dota 6.60 map ^_^

Still in progress, please be patient ;)

Dota-Allstars 6.60 Beta 21 Download link:
Dota-Allstars 6.60 Beta 21 via Warcraft Map
Dota-Allstars 6.60 Beta 21 via Rapidshare

Woot! No wonder the 6.60 map taking so much time. It has so much changes and even another new hero! :)

And don't forget to subscribe by email or reader so you can have Dota 6.60 as soon as it is released :)

Credits:
BerLioS
Eki10


Update:
Dota 6.60 Beta 45, Tauren Chieftain skill is complete ;)
Dota 6.60 Beta 54, new items layout applied!

Jessica Mauboy Wallpapers


Monday, April 20, 2009

HD Nature 1600 x 1200

4 Wallpapere Artistice cu Natura in format HD (High-definition) la rezolutia 1600 X 1200.
vor aparea mult mai multe serii cu HD WALLPAPERS.... asa ca stati pe aproape si abonati-va la postari.

Peisaje artistice HD pentru calculator
peisaje natura varaNatura wallpapers HD pentru Windows
ocean apa cer soareImagine Padure HD
poze imagini photos wallpapersPoze Wallpapere HD (High-definition)
scaun HD calitate

Formatia U2

Cei 4 baieti de la formatia U2 au adoptat un stil non-conformist, abordand piese al caror text ataca subiecte mai mult sau mai putin tabu .

U2 Wallpapers 1024 x 768
formatie trupa u2Imagine pentru desktop cu formatia U2
rock muzica formatia u2

Sunday, April 19, 2009

Femei Asiatice

Femei Asiatice Sexy (Asian Girls Wallpapers ). A doua colectie cu asiatice focoase si sexy in bikini. Foarte simpatice fetitele :)

Imagine Asian Girl 1440 X 900
asia china honk kongFata frumoasa din Asia
asiatice fete fetite sexyPoza pentru desktop cu o asiatica
sutien plaja piscina vilaChinezoaica inconjurata de lux in Asia
poze imagini hintergrundeAsiatica Sexi
tropical geishe vietcong thailandeze Sa traiasca fetele din Asia!

Saturday, April 18, 2009

Padure in flacari. Incendiu

Imaginea zilei pentru desktop. O padure in flacari. Incendiu natura. Pomi ard. Pompieri.

Padure in flacari. Incendiu
padure foc incendiuHD Wallpapers 1600 X 1200

wallpapere de paste

Ultima serie de WALLPAPERE cu tema Paste pe anul 2009.

Peisaj de Pastecu oua - 1024 x 768
paste sarbatoarePeisaj de Paste Vara- Primavara
isus cruce dumnezeu ouaPaste Fericit!

Thursday, April 16, 2009

religie hristos mantuitorul cruce paste

A doua serie cu imagini/poze/wallpapere si felicitari de Paste cu tema religioasa. Maine va mai fi o serie de paste cu imagini foarte frumoase pentru destop.

Felicitare virtuala de Paste pentru desktop.
reinviat din mortiIsus Cristos pe cruce.
mantuitorul isus cristosImagine Cruce
sfant mantuitoru
Mesia(Hristos) rastignit pe cruce.
moarte israel sangeImagine religioasa de PAste
dumnezeu rastignire cuieFelicitare in engleza. Paste fericit!
cruce isus mesia

religie hristos cruce paste

Wednesday, April 15, 2009

Dota 6.59d Bug - Dota-Allstars 6.59d Bug

Dota 6.59d Bug Dota 6.59d Bug - Dota-Allstars 6.59d Bug. There some bugs exist on Dota 6.59d. Here it is:

On this bug/glitch, Spirit Breaker is keeping his maximum speed form of charge even though he is not charging again. This is because he is charging Leviathan who have Kraken Shell to debuff his charges. Watch below video:



Kuarinofu found a bug that make Luna's Eclipse never stop. But he still cannot find a way to reproduce it. If he can, this bug is surely game breaking and can force IceFrog to release Dota 6.59e ^^ Watch below video:



If you have any other bug on Dota 6.59d, share it here. And don't forget to report it to IceFrog ;)


Update: Looks like the unlimited Eclipse is not a bug but a cheat using collided map. If you face this or unlimited omnislash, there's big chance that your opponent using a cheats.

de PASTE

Sarbatoarea Pastelui la catolici a trecut. E randul ortodocsilor sa sarbatoreasca PASTELE 2009. Eu va aduc 7 imagini/ poze / wallpapere de paste pentru desktopul vostru.
Maine o sa mai fie o serie cu wallpapere de paste, dar vor fi religioase.

Wallpaper cu un iepuras si oua de paste. Paste Fericit!
iepuras miel puiImagine cu 2 iepuri. Iepurele aduce ouale de paste ??
paste fericit gaina oua

Urare in engleza de pastele ortodox: Happy Easter
iepure oua pozealti 2 iepurasi in oua de gaina.
imagini paste fericitun ou si un pui. Poze de paste
pastele ortodox la romanioua colorate de paste. imagine
iepurele de paste mieluiepuras in gradina. Flori de sarbatoare
oua colorate carne sarbatoare

Tuesday, April 14, 2009

i Dota 2, Great Video by Blurpi

If you often see Dota video on YouTube, you must have known Blurpi. Blurpi is the maker of the famous i Dota video. And yesterday, he just made the sequel. Enough with the explanation, now let's enjoy the brand new i Dota 2 :)