Important Dota-Allstars 6.52 Changelog. Well, there's a lot of improvement made in this version, but there's some important change we should notice. The most controversial one is anti-pooling system. In this version, items now have muted form when carried by non-owner (with a few exceptions like regeneration and leaver items), you can still use -pm can be used if you want to allow pooling in your games. If you take the other players item, the items will be muted and don't have any effect. The only items shareable is Divine Rapier and Gem of True Sight.
This -noherolimit command is give you so much fun. You can choose as many heroes as you like, even the same one. The another fun part in this Dota-Allstars 6.52 version is the music! Boring with the old stuff boring music? Now you can change it. You must have music enabled to use these. Use '-music xxx' where xxx is one of the following added options: off, random, nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3, undead1, undead2, undead3, other1, other2, other3, other4, other5.
Another interesting stuff is, looks like IceFrog want to balance the heroes in this version. That's why there is so many nerf in most used heroes in league like Akasha the Queen of Pain, Bristle Back and Rexxar the Battle Master. On contrary, there's some buff with other heroes that rarely picked.
A lot of cosmetics is added in this maps. The most interesting is the multi color Power Treads with each different type, a target mark when Sniper use his ultimate and a counter when Alchemist using his channeling stun.
Power Treads color change depending on selected attribute (Str: Red, Agi: Green, Int: Blue).
If you don't have this map yet, you can download it on Download Dota-Allstars 6.52 Map and also Download Dota-Allstars 6.52 AI Map.
Wednesday, April 30, 2008
Important Dota-Allstars 6.52 Changelog - Anti-Pooling Implemented
Dota-Allstars 6.52 Official Map Free Dowloads
Official Dota-Allstars 6.52 Map Free Dowloads. There is several controversial changes in 6.52 and maybe some of them already i said on the Dota-Allstars 6.52 Beta Map. The most noticeable are the anti-pooling system and fixed cuxtom keys problems. That's mean we didn't have to use 3rd party program anymore for remapping. You can see more details on 6.52 Changelogs. The download link is at the end of the post.
6.52 Changelog
===============
* Rewrote all item code and systems. It now supports things like properly tracking item ownerships, fusing recipes with a full inventory as well as fixing a lot of older miscellaneous bugs and usability issues, and setting groundwork for other things in the future
* Fixed all CustomKey problems. All hotkeys in the game can now be properly remapped to any other hotkey
* Map strings are now properly allocated to allow players with different language versions to play with each other without having to download multiple maps themselves. This means, for example, that you can play or watch games with your English version of the map with someone using a Chinese, Korean or Russian translated version of the map without any problems. The maps for the other languages will be posted on getdota.com alongside the English version for each release
* Lowered side angles on Bristleback
* Agility Morph and Strength Morph can now be clicked on directly for one-time use
* Morph interval is smoother when it levels (same overall rate though)
* Improved Elder Form attack animation
* Improved cooldown progression on Soul Rip
* Rewrote Timewalk to keep constant speed (so its not slow motion when you click nearby)
* Dark Rift can now be cast by targeting minimap
* Increased AutoQuills release requirement on Bristleback from 200 to 300
* Improved cooldown progression on Primal Split
* Improved initial AI on Dopplewalk image to make it less obvious when it's created
* Sonic Wave cooldown no longer improves per level in non-scepter form
* Reduced Reverse Polarity AOE a little
* Reduced Dragon Knight's Breathe Fire manacost
* Undid a portion of the cooldown buff done on Elder Dragon Form last version
* Increased Huskar's attack range from 350 to 400
* Lowered Puck's attack range from 600 to 550
* Increased level 2 and 3 Purge's damage to summoned unit
* Lowered Faceless Void's strength gain
* Improved Faceless Void's cast animation time
* Increased level 3 Insatiable Hunger cooldown
* Lowered Sand King's base armor
* Improved cooldown progression on Spirit Bear
* Lowered movement speed on Beastmaster's Hawk
* Increased Abaddon's movement speed slightly
* Scream of Pain manacost is now constant on all levels
* Increased Primal Roar cooldown by 10 seconds
* Lowered Living Dead bounty and increased their magic resistance
* Decreased Timelapse cooldown
* Increased Immolation damage on level 3 Primal Split's Fire panda
* Lowered Sven's agility gain
* Improved Huskar's attack animation time slightly
* Scaled the movement bonus on Chemical Rage (lower at level 1, level 3 remains the same)
* Lowered Scepter upgraded Doom's cooldown
* Increased cast range on Drunken Haze
* Changed Fatal Bonds from damage to HP loss (numbers adjusted to keep it at the same effectiveness)
* Lowered Medusa's attack animation time
* Lowered Will O' manacost
* Undid manacost change on Level 1 Reaper's Scythe
* Slightly reduced Rikimaru's cast animation time
* Scattershot gives vision on the area it is cast on
* Flesh Heap now works with denies
* Lowered cast range on Neutral Dark Troll's Ensnare
* Increased cooldown on Neutral Dark Troll's Raise Dead
* Items now have muted form when carried by non-owner (aside from a few exceptions like regeneration and leaver items). -pm can be used if you want to allow pooling in your games
* Improved basic item's descriptions layout and presentation (133979)
* Flying Courier cannot carry Observer Wards from enemy base
* Lowered transmute bounty on previously untransmutable creeps (lvl 6)
* Change Sange and Yasha recipe costs and bonuses it gives as well as fixing some minor inaccuracies with it
* Flying Courier can no longer carry Aegis
* Added Blades of Attack to the Goblin Shop
* Increased the Fountain's bottle autofilling range
* Increased Diffusal Blade's agility bonus by 5 (carries through to Manta Style)
* Lowered Black King Bar duration slightly
* Increased HP loss rate when Armlet is activated
* Improved Lina's projectile and visuals (170933)
* Added allied only overhead cast effect for Assassinate (203083)
* Listed maximum targets for Wrath of Nature in the tooltip (212395)
* Added special effect when Berserker's Blood is stacked at a high level (176376)
* Added special overhead allied-only text to show duration while channeling Unstable Concoction (196859)
* Added a sound effect when Culling Blade kills a hero
* Added new Power Treads icons for the agility and intelligence versions (207886)
* Added an allied-vision only visual effect for Weave (139374)
* Lowered volume on creep horn sound
* Improved Dragon's Tail's visual effect (192582)
* Added a new visual effect for Soul Assumption
* Improved King Leoric's visual effects (180737)
* Changed Mana Void visual effects (211058)
* Removed status buff icon for Hunter in the Night when it isn't affecting him
* Puck and Clinkz now have a chance to get an alternate "fun name" like Ursa
* Fixed a fatal error problem when upgrading Flying Courier after reloading from saved game
* Fixed some overhead text effects that would show through fog of war
* Fixed a bug when either of Rot, Sand Storm or Storm Seeker are in the same area
* Rewrote Juxtapose and Dopplewalk image creation to fix a rare minor bug
* Fixed a minor bug with moving Lothar's Edge while not in cooldown
* Fixed an exploit with Lanaya
* Fixed Phantom Edge to properly stack with Magic Resistance like the others
* Fixed a bug with Primal Roar that could occur when used on blinkers
* Fixed a control loss issue in recent versions with Sand King when Burrowstriking
* Rewrote Reverse Polarity to fix some rare issues with it stunning but not pulling
* Fixed some minor bugs with Assassinate
* Fixed World Tree and Frozen Throne towers not sharing bounty with allies
* Fixed Sand Storm not affecting sleeping neutrals properly
* Fixed the interruption requirement to leveling up Storm Seeker
* Fixed a minor bug with the damage of Invoker's Tornado not syncing accurately with the cyclone effect
* Fixed a minor bug with Dagger and Aegis creating blank dummy items in base
* Fixed Centaur's Return from triggering off on ally attack order
* Fixed a rare issue with not properly creating Haunt images (DonTomaso)
* XL Mode changed to have 4 hero removals per side instead of 3
* Minimap now does a special ping to allied players when a unit uses Scroll of Teleportation or Boots of Travel
* Improved Scroll of Teleportation code to armor enhance the building you are teleporting to when you click in the area instead of only when directly clicking on the target
* Various other map performance optimizations
* Added lots of music modes. You must have music enabled to use these. Use '-music xxx' where xxx is one of the following added options: off, random, nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3, undead1, undead2, undead3, other1, other2, other3, other4, other5
* Added a new mode -poolingmode(-pm) to allow pooling
* -lvlup now allows a number after it to level up faster in test games
* Reduced delay on End Game scoreboard for Sentinel victory
* -roll without specified number now does it out of 100
* Added command -list for use in -sd to show the pick options again
* Changed follow allied unit range to move closer to the target
* Restored and fixed previous issues with -unstuck
* Added a time delayed warning message when the game is in -test mode (some people have been abusing private chat to activate it before using -ah to clear the screen in order to use test commands to cheat without anyone knowing)
* Added commands -rollon and -rolloff incase people spam with roll. Default is on
* Added single player commands -killall/-killsent/-killscourge (169041)
* Added a new mode -observerinfo(-oi) to display extra information for game broadcasters/observers when you hover over player heroes
* Initial creep waves in -ap now spawn 30 seconds later
* Added single player test command -time xx to set the time of day
* Improved the text display on courier death
* Added a new single player or -test mode subcommand (-noherolimit) that lets you get multiple heroes, primarily for video editors that have been requesting it
* New Invoker story from the contest (Ike_Ike)
Mirror 7
Ok, let's try the brand new 6.52 with brand new system!!!! I will post supporting article soon :)
Ok, let's try the brand new 6.52 with brand new system!!!! I will post supporting article soon :)
Updates:
There's Dota-Allstars 6.52c now!
See some screenies on Important Changelog on Dota-Allstars 6.52
Get the Dota-Allstars 6.52 AI Map and test this brand new map :D
Monday, April 28, 2008
Dota-Allstars Neutral Creeps Guide
Dota-Allstars Neutral Creeps Guide. This guide will help you locate neutral creeps and give you more detailed information about the neutral creeps.
General Knowledge
2 Forest Troll Berserker (Level 2)
HP 500, Damage 28-37, Range 500, Armor 1
Exp 41, Gold 22-26
Kobold Taskmaster (Level 2)
HP 400, Damage 24-27, Range 100, Armor 0
Speed Aura (+12% Movement Speed to Nearby Allies)
Exp 41, Gold 31-37
Total Exp: 123
Total Gold: 75-89
3 Gnoll Assassin (Level 2)
HP 370, Damage 28-36, Range 500, Armor 1
Envenomed Weapon - 2 damage for 20 seconds
Exp 41, Gold 26-34
Total Exp: 123
Total Gold: 78-102
Kobold Taskmaster (Level 2)
HP 400, Damage 24-27, Range 100, Armor 0
Speed Aura (+12% Movement Speed to Nearby Allies)
Exp 41, Gold 31-37
Kobold Tunneler (Level 1)
HP 325, Damage 14-15, Range 100, Armor 1
Exp 25, Gold 17-19
3 Kobold (Level 1)
HP 240, Damage 10-11, Range 100, Armor 0
Exp 25, Gold 7-9
Total Exp: 141
Total Gold: 69-83
2 Forest Troll Berserker (Level 2)
HP 500, Damage 28-37, Range 500, Armor 1
Exp 41, Gold 22-26
Forest Troll High Priest (Level 2)
HP 450, MP 300, Damage 25-32, Range 600, Armor 0
Heal (5 Mana) - Heal 15 HP
Exp 41, Gold 21-25
Total Exp: 123
Total Gold: 65-77
2 Fel Beast (Level 2)
HP 400, Damage 14-15, Range 100, Armor 1
Exp 41, Gold 20-23
Ghost (Level 3)
HP 500, MP 400, Damage 30-35, Range 300, Armor 1
Frost Attack (12 Mana) - Slow movement speed and attack speed 20%
Exp 62, Gold 30-40
Total Exp: 144
Total Gold: 70-86
Centaur Khan (Level 5)
HP 1100, MP 200, Damage 49-55, Range 100, Armor 4
Hoofstomp (100 Mana) - Stuns 2 seconds, 25 damage, 200 AoE
Endurance Aura (+15% Attack Speed to Nearby Allies)
Exp 119, Gold 76-88
Centaur Outrunner (Level 2)
HP 550, Damage 18-21, Range 100, Armor 2
Exp 41, Gold 20-24
Total Exp : 160
Total Gold : 96-112
2 Giant Wolf (Level 3)
HP 500, Damage 21-24, Range 90, Armor 2
Critical Strike - 20% chance 2x damage
Exp 62, Gold 27-31
1 Alpha Wolf (Level 4)
HP 600, Damage 30-33, Range 90, Armor 3
Critical Strike - 20% chance 2x damage
Command Aura - 30% extra damage to nearby allies
Exp 88, Gold 37-45
Total Exp : 212
Total Gold : 91-107
2 Satyr Soulstealer (Level 4)
HP 600, MP 400, Damage 24-27, Range 100, Armor 1
Mana Burns (50 Mana) - Burn 100 mana
Exp 88, Gold 31-37
2 Satyr Trickster (Level 2)
HP 240, MP 200, Damage 7-10, Range 600, Armor 0
Purge (75 Mana) - Slow by factor of 5 for 5 sec
Exp 41, Gold 15-17
Total Exp : 258
Total Gold : 92-108
2 Ogre Mauler (Level 2)
HP 850, Damage 24-27, Range 100, Armor 1
Exp 41, Gold 23-47
Ogre Magi (Level 3)
HP 600, MP 400, Damage 24-27, Range 100, Armor 0
Frost Armor (40 Mana) - Add 8 Armor, 5 sec slow melee attacker, 45 sec duration
Exp 62, Gold 43-49
Total Exp : 144
Total Gold : 89-143
2 Mud Golem (Level 5 - Unconvertable)
HP 800, MP 400, Damage 29-33, Range 100, Armor 4
Exp 119, Gold 54-62
Total Exp : 238
Total Gold : 108-124
Satyr Hellcaller (Level 6)
HP 1100, MP 300, Damage 49-55, Range 100, Armor 0
Shockwave (100 Mana) - 100 damage in a line
Unholy Aura (+3 HP regen to Nearby Allies)
Exp 155, Gold 107-121
Satyr Soulstealer (Level 4)
HP 600, MP 400, Damage 24-27, Range 100, Armor 1
Mana Burns (50 Mana) - Burn 100 mana
Exp 88, Gold 31-37
Satyr Trickster (Level 2)
HP 240, MP 200, Damage 7-10, Range 600, Armor 0
Purge (75 Mana) - Slow by factor of 5 for 5 sec
Exp 41, Gold 15-17
Total Exp : 284
Total Gold : 153-175
Polar Fulborg Ursa Warrior (Level 5)
HP 1100, MP 300, Damage 49-55, Range 100, Armor 4
Thunder Clap (100 Mana) - Slow 25% for 3 seconds, 150 damage, 200 AoE
Exp 119, Gold 76-88
Polar Fulborg Champion (Level 4)
HP 950, MP 200, Damage 39-44, Range 100, Armor 5
Exp 88, Gold 60-70
Total Exp : 207
Total Gold : 136-158
Enraged Wildkin (Level 5)
HP 950, MP 400, Damage 50-56, Range 128, Armor 4
Tornado (200 Mana) - Slow and damage an area for 30 seconds , channeling.
Exp 119, Gold 67-87
2 Wildkin (Level 1)
HP 350, Damage 20-25, Range 128, Armor 2
Exp 25, Gold 15-20
Total Exp : 169
Total Gold : 97-127
Dark Troll Warlord (Level 6)
HP 1100, MP 550, Damage 49-54, Range 300, Armor 1
Ensnare (150 Mana) - Bound target unit for 1.5 seconds
Raise Dead (50 Mana) - Raises 2 Skeletons (250 HP, 24-25 damage) from corpses
Exp 155, Gold 54-62
2 Dark Troll (Level 3)
HP 500, Damage 24-27, Range 300, Armor 0
Exp 62, Gold 26-33
Total Exp : 279
Total Gold : 106-128
Elder Jungle Stalker (Level 6 - Unconvertable)
HP 2000, Damage 56-78, Range 128, Armor 4
Exp 155, Gold 152-170
2 Jungle Stalker (Level 5 - Unconvertable)
HP 1300, MP 400, Damage 46-64, Range 128, Armor 2
Exp 119, Gold 52-70
Total Exp : 393
Total Gold : 256-310
Blue Dragonspawn Sorcerer (Level 3 - Unconvertable)
HP 675, MP 400, Damage 33-38, Range 100, Armor 0
15% Evasion
Exp 62, Gold 74-82
2 Blue Dragonspawn Overseer (Level 5 - Unconvertable)
HP 1200, MP 400, Damage 59-65, Range 100, Armor 1
Devotion Aura (+3 armor to Nearby Allies)
15% Evasion
Exp 119, Gold 86-98
Total Exp : 300
Total Gold : 246-278
Black Dragon (Level 6 - Unconvertable)
HP 2000, Damage 70-94, Range 500, Armor 6
50% Splash Attack
Exp 155, Gold 164-234
2 Black Drake (Level 3 - Unconvertable)
HP 950, Damage 49-56, Range 500, Armor 2
Exp 62, Gold 44-56
Total Exp : 279
Total Gold : 252-346
Granite Golem (Level 6 - Unconvertable)
HP 2000, MP 600, Damage 77-87, Range 128, Armor 8
Exp 155, Gold 107-121
2 Rock Golem (Level 5 - Unconvertable)
HP 800, MP 400, Damage 29-33, Range 100, Armor 4
Exp 119, Gold 54-62
Total Exp : 393
Total Gold : 215-245
Roshan
Movement Speed: Average
Attack Speed: Fast
Range: Melee, 400
EXP: 1184
Gold: 200 (all players on the team), 286-450 (individual)
HoM Gold: None
Abilities:
Spawns immediately at the start of the game.
At every respawn 10 mins after it is killed: +2000 hp, +25 damage, +2 armour
"Boulder" that deals 100 damage and stuns for 2 seconds.
"Thunder Clap" that deals 70 damage and slows movement and attack speeds of units for an amount of time.
"Reflect Damage" that reflects 20% damage back to melee units attacking it. Only available at 4th respawn onwards.
"Destroys Illusions" that attack it instantly.
Disentangle that dispels some targeted spells once every 15 seconds.
HP regen rate of 20 hp/sec.
Drops one charge of Aegis (stackable).
After 3rd respawn also drops Cheese (Heals, for 5 mana, 2500 hp and 1000 mana)
Highest Hand of Midas Gold Given
* Satyr Hellcaller - 284
* Enraged Wildkin - 270
* Centaur Khan - 236
* Dark Troll Warlord - 232
* Polar Furbolg Ursa Warrior - 230
* Polar Furbolg Champion - 203
* Mud Golem - 186
* Ogre Magi - 168
* Druid/Necro (before upgrade) - 143
The detailed neutral creeps information are provided from MrX of http://www.dota-allstars.com/
General Knowledge
- Controlled creeps can be easily killed with Devour (Lucifer - Doom Bringer) and Hand of Midas (doesn't work on Satyr Hellcaller).
- Hand of Midas doesn't work on creeps dominated with Helm of the Dominator
- Hand of Midas now work on level 6 Neutral Creeps
- Creeps dominated by Helm of the Dominator can be heavily damaged by Purge (Diffusal Blade, Medusa - Gorgon and Satyr Trickster)
- Dominated creeps can't be seen on the minimap, making them ideal for ganking. Only some are shown on the minimap as small dots (these are the high leveled creeps, meaning the Polar Furbolg Ursa Warrior, Satyr Hellcaller and Centaur Khan).
- Ancients and Golems can't be dominated.
- Placing wards (observer or sentry) and any friendly unit on the neutral creep camp will prevent them from spawning.
- Roshan spawns immediately at the start of the game.
- Neutral creeps spawn at the minute mark from minute 00:30 onwards.
- Neutral creeps always respawn at the minute mark (Roshan spawns 10 minutes after being killed). Meaning, for example, you kill a creep group at the 45th second of a minute. Quickly get out of the area and you just have to wait 15 seconds for the creeps in that area to spawn again. It is important you get a fair distance away though, else they won't spawn. Very useful for timing neutral creep farming.
- Being an Ancient doesn't mean the creep is spell immune. Creeps that aren't immune to all spells are the Black Drake, Dragonspawn Overseer and Sorcerer.
- Creeps will not spawn at their camp spots if there are remains of any corpse. The trigger that's used to activate spawning is that the area is completely empty.
Neutral Creeps Map
This is the complete list of neutral creeps and their location.
Easy Neutral Creeps
Groups 1
Location: A1, A22 Forest Troll Berserker (Level 2)
HP 500, Damage 28-37, Range 500, Armor 1
Exp 41, Gold 22-26
Kobold Taskmaster (Level 2)
HP 400, Damage 24-27, Range 100, Armor 0
Speed Aura (+12% Movement Speed to Nearby Allies)
Exp 41, Gold 31-37
Total Exp: 123
Total Gold: 75-89
Groups 2
Location: A1, A23 Gnoll Assassin (Level 2)
HP 370, Damage 28-36, Range 500, Armor 1
Envenomed Weapon - 2 damage for 20 seconds
Exp 41, Gold 26-34
Total Exp: 123
Total Gold: 78-102
Groups 3
Location: A1, A2Kobold Taskmaster (Level 2)
HP 400, Damage 24-27, Range 100, Armor 0
Speed Aura (+12% Movement Speed to Nearby Allies)
Exp 41, Gold 31-37
Kobold Tunneler (Level 1)
HP 325, Damage 14-15, Range 100, Armor 1
Exp 25, Gold 17-19
3 Kobold (Level 1)
HP 240, Damage 10-11, Range 100, Armor 0
Exp 25, Gold 7-9
Total Exp: 141
Total Gold: 69-83
Groups 4
Location: A1, A22 Forest Troll Berserker (Level 2)
HP 500, Damage 28-37, Range 500, Armor 1
Exp 41, Gold 22-26
Forest Troll High Priest (Level 2)
HP 450, MP 300, Damage 25-32, Range 600, Armor 0
Heal (5 Mana) - Heal 15 HP
Exp 41, Gold 21-25
Total Exp: 123
Total Gold: 65-77
Groups 5
Location: A1, A22 Fel Beast (Level 2)
HP 400, Damage 14-15, Range 100, Armor 1
Exp 41, Gold 20-23
Ghost (Level 3)
HP 500, MP 400, Damage 30-35, Range 300, Armor 1
Frost Attack (12 Mana) - Slow movement speed and attack speed 20%
Exp 62, Gold 30-40
Total Exp: 144
Total Gold: 70-86
Medium Neutral Creeps
Groups 6
Location: B1, B2, B3, B4, C1, C2, C3, C4Centaur Khan (Level 5)
HP 1100, MP 200, Damage 49-55, Range 100, Armor 4
Hoofstomp (100 Mana) - Stuns 2 seconds, 25 damage, 200 AoE
Endurance Aura (+15% Attack Speed to Nearby Allies)
Exp 119, Gold 76-88
Centaur Outrunner (Level 2)
HP 550, Damage 18-21, Range 100, Armor 2
Exp 41, Gold 20-24
Total Exp : 160
Total Gold : 96-112
Groups 7
Location: B1, B2, B3, B42 Giant Wolf (Level 3)
HP 500, Damage 21-24, Range 90, Armor 2
Critical Strike - 20% chance 2x damage
Exp 62, Gold 27-31
1 Alpha Wolf (Level 4)
HP 600, Damage 30-33, Range 90, Armor 3
Critical Strike - 20% chance 2x damage
Command Aura - 30% extra damage to nearby allies
Exp 88, Gold 37-45
Total Exp : 212
Total Gold : 91-107
Groups 8
Location: B1, B2, B3, B42 Satyr Soulstealer (Level 4)
HP 600, MP 400, Damage 24-27, Range 100, Armor 1
Mana Burns (50 Mana) - Burn 100 mana
Exp 88, Gold 31-37
2 Satyr Trickster (Level 2)
HP 240, MP 200, Damage 7-10, Range 600, Armor 0
Purge (75 Mana) - Slow by factor of 5 for 5 sec
Exp 41, Gold 15-17
Total Exp : 258
Total Gold : 92-108
Groups 9
Location: A4,B12 Ogre Mauler (Level 2)
HP 850, Damage 24-27, Range 100, Armor 1
Exp 41, Gold 23-47
Ogre Magi (Level 3)
HP 600, MP 400, Damage 24-27, Range 100, Armor 0
Frost Armor (40 Mana) - Add 8 Armor, 5 sec slow melee attacker, 45 sec duration
Exp 62, Gold 43-49
Total Exp : 144
Total Gold : 89-143
Groups 10
Location: B1, B2, B3, B42 Mud Golem (Level 5 - Unconvertable)
HP 800, MP 400, Damage 29-33, Range 100, Armor 4
Exp 119, Gold 54-62
Total Exp : 238
Total Gold : 108-124
Hard Neutral Creeps
Groups 11
Location: B1, B2, B3, B4Satyr Hellcaller (Level 6)
HP 1100, MP 300, Damage 49-55, Range 100, Armor 0
Shockwave (100 Mana) - 100 damage in a line
Unholy Aura (+3 HP regen to Nearby Allies)
Exp 155, Gold 107-121
Satyr Soulstealer (Level 4)
HP 600, MP 400, Damage 24-27, Range 100, Armor 1
Mana Burns (50 Mana) - Burn 100 mana
Exp 88, Gold 31-37
Satyr Trickster (Level 2)
HP 240, MP 200, Damage 7-10, Range 600, Armor 0
Purge (75 Mana) - Slow by factor of 5 for 5 sec
Exp 41, Gold 15-17
Total Exp : 284
Total Gold : 153-175
Groups 12
Location: C1, C2, C3, C4Polar Fulborg Ursa Warrior (Level 5)
HP 1100, MP 300, Damage 49-55, Range 100, Armor 4
Thunder Clap (100 Mana) - Slow 25% for 3 seconds, 150 damage, 200 AoE
Exp 119, Gold 76-88
Polar Fulborg Champion (Level 4)
HP 950, MP 200, Damage 39-44, Range 100, Armor 5
Exp 88, Gold 60-70
Total Exp : 207
Total Gold : 136-158
Groups 13
Location: C1, C2, C3, C4Enraged Wildkin (Level 5)
HP 950, MP 400, Damage 50-56, Range 128, Armor 4
Tornado (200 Mana) - Slow and damage an area for 30 seconds , channeling.
Exp 119, Gold 67-87
2 Wildkin (Level 1)
HP 350, Damage 20-25, Range 128, Armor 2
Exp 25, Gold 15-20
Total Exp : 169
Total Gold : 97-127
Groups 14
Location: C1, C2, C3, C4Dark Troll Warlord (Level 6)
HP 1100, MP 550, Damage 49-54, Range 300, Armor 1
Ensnare (150 Mana) - Bound target unit for 1.5 seconds
Raise Dead (50 Mana) - Raises 2 Skeletons (250 HP, 24-25 damage) from corpses
Exp 155, Gold 54-62
2 Dark Troll (Level 3)
HP 500, Damage 24-27, Range 300, Armor 0
Exp 62, Gold 26-33
Total Exp : 279
Total Gold : 106-128
Ancients
Groups 15
Location: D1, D2Elder Jungle Stalker (Level 6 - Unconvertable)
HP 2000, Damage 56-78, Range 128, Armor 4
Exp 155, Gold 152-170
2 Jungle Stalker (Level 5 - Unconvertable)
HP 1300, MP 400, Damage 46-64, Range 128, Armor 2
Exp 119, Gold 52-70
Total Exp : 393
Total Gold : 256-310
Groups 16
Location: D1, D2Blue Dragonspawn Sorcerer (Level 3 - Unconvertable)
HP 675, MP 400, Damage 33-38, Range 100, Armor 0
15% Evasion
Exp 62, Gold 74-82
2 Blue Dragonspawn Overseer (Level 5 - Unconvertable)
HP 1200, MP 400, Damage 59-65, Range 100, Armor 1
Devotion Aura (+3 armor to Nearby Allies)
15% Evasion
Exp 119, Gold 86-98
Total Exp : 300
Total Gold : 246-278
Groups 17
Location: D1, D2Black Dragon (Level 6 - Unconvertable)
HP 2000, Damage 70-94, Range 500, Armor 6
50% Splash Attack
Exp 155, Gold 164-234
2 Black Drake (Level 3 - Unconvertable)
HP 950, Damage 49-56, Range 500, Armor 2
Exp 62, Gold 44-56
Total Exp : 279
Total Gold : 252-346
Groups 18
Location: D1, D2Granite Golem (Level 6 - Unconvertable)
HP 2000, MP 600, Damage 77-87, Range 128, Armor 8
Exp 155, Gold 107-121
2 Rock Golem (Level 5 - Unconvertable)
HP 800, MP 400, Damage 29-33, Range 100, Armor 4
Exp 119, Gold 54-62
Total Exp : 393
Total Gold : 215-245
Roshan
Movement Speed: Average
Attack Speed: Fast
Range: Melee, 400
EXP: 1184
Gold: 200 (all players on the team), 286-450 (individual)
HoM Gold: None
Abilities:
Spawns immediately at the start of the game.
At every respawn 10 mins after it is killed: +2000 hp, +25 damage, +2 armour
"Boulder" that deals 100 damage and stuns for 2 seconds.
"Thunder Clap" that deals 70 damage and slows movement and attack speeds of units for an amount of time.
"Reflect Damage" that reflects 20% damage back to melee units attacking it. Only available at 4th respawn onwards.
"Destroys Illusions" that attack it instantly.
Disentangle that dispels some targeted spells once every 15 seconds.
HP regen rate of 20 hp/sec.
Drops one charge of Aegis (stackable).
After 3rd respawn also drops Cheese (Heals, for 5 mana, 2500 hp and 1000 mana)
Highest Hand of Midas Gold Given
* Satyr Hellcaller - 284
* Enraged Wildkin - 270
* Centaur Khan - 236
* Dark Troll Warlord - 232
* Polar Furbolg Ursa Warrior - 230
* Polar Furbolg Champion - 203
* Mud Golem - 186
* Ogre Magi - 168
* Druid/Necro (before upgrade) - 143
The detailed neutral creeps information are provided from MrX of http://www.dota-allstars.com/
Saturday, April 26, 2008
Sunday, April 20, 2008
Friday, April 18, 2008
Dota: The Final Hour Movies
Dota: The Final Hour, at last, it is released. While waiting for Dota-Allstars 6.52 , i already show you the trailer of Dota-Allstars Final Hour on April Fools. Now, the full movies is released. In this post, the movies is divide into 2 parts via Youtube. I really like this movie, it's very cool. Leonidast/PizzaSlice is indeed a great movie maker. The full quality download link is on the end of the post. Now, enjoy the epic war of Dota-Allstars :)
This is the first part of Dota: The Final Hour
Dota: The Final Hour part 1
This is the second part of Dota: The Final Hour
Dota: The Final Hour part 2
This is the full version of the movies. It divides into 5 part:
Rapidshare High Quality Download (5 parts - 441 MB Interchangeable with Filefront links):
Part 1 of 5
Part 2 of 5
Part 3 of 5
Part 4 of 5
Part 5 of 5
FileFront High Quality Download (5 parts - 441 MB Interchangeable with Rapidshare links)
Part 1 of 5
Part 2 of 5
Part 3 of 5
Part 4 of 5
Part 5 of 5
This is the first part of Dota: The Final Hour
Dota: The Final Hour part 1
This is the second part of Dota: The Final Hour
Dota: The Final Hour part 2
This is the full version of the movies. It divides into 5 part:
Rapidshare High Quality Download (5 parts - 441 MB Interchangeable with Filefront links):
Part 1 of 5
Part 2 of 5
Part 3 of 5
Part 4 of 5
Part 5 of 5
FileFront High Quality Download (5 parts - 441 MB Interchangeable with Rapidshare links)
Part 1 of 5
Part 2 of 5
Part 3 of 5
Part 4 of 5
Part 5 of 5
Saturday, April 12, 2008
Dota-Allstars HP Bar Viewer and Key Re-Mapping
Dota-Allstars HP (Health Point) Bar Viewer and Key Re-Mapping. Learning to last hit but having difficult on holding "alt" button? This tools will definitely help you out. The program has multiple functions, but mostly it will allow you to turn on HP bars by pressing "`", along with remapping inventory keys for you. If you are using notebook/laptop, this program will also help you remapping the key for using items shortcut.
I found this program in the Dota-Allstars.com forums, but somehow now the source site is change and i cannot give the original source. This program is created by Pie.Cr3w. You can see the original thread in here.
Your anti-virus might caught this program as virus/trojan/keylogger, but rest assured. Some of Dota-Allstars moderators has tested it out and prove it's safe. You can search that prove in the Dota-Allstars forums (sorry, i forgot the link).
Here is the readme files:
Alt Commands
------------
Q W
A S
Z X
Inventory A+ Correlation
------------------------
7 8
4 5
1 2
You can also press your middle mouse button down to trigger "2".
Alt/Ctrl Commands
-----------------
Z X
C V
Inventory B+ Correlation
------------------------
7 8
4 5
1 2
You can also press your middle mouse button down to trigger "2".
- Pause / Break enables and disables program
- "`" toggles HP bars
Dota-Allstars HP Bar viewer A.zip
Dota-Allstars HP Bar viewer B.zip
I found this program in the Dota-Allstars.com forums, but somehow now the source site is change and i cannot give the original source. This program is created by Pie.Cr3w. You can see the original thread in here.
Your anti-virus might caught this program as virus/trojan/keylogger, but rest assured. Some of Dota-Allstars moderators has tested it out and prove it's safe. You can search that prove in the Dota-Allstars forums (sorry, i forgot the link).
Here is the readme files:
Alt Commands
------------
Q W
A S
Z X
Inventory A+ Correlation
------------------------
7 8
4 5
1 2
You can also press your middle mouse button down to trigger "2".
Alt/Ctrl Commands
-----------------
Z X
C V
Inventory B+ Correlation
------------------------
7 8
4 5
1 2
You can also press your middle mouse button down to trigger "2".
- Pause / Break enables and disables program
- "`" toggles HP bars
Dota-Allstars HP Bar viewer A.zip
Dota-Allstars HP Bar viewer B.zip
Tuesday, April 8, 2008
Friday, April 4, 2008
Backstreet Boys Wallpapers
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